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41. Calling all CFW players - in General Discussions [original thread]
I've been running CFW recently, the blueberries are as scrubby as ever. Went in with a 4 man sqd last night, our 12 blueberries' K/D was 3/74 combined. It's a funny and unique experience to try to carry such hopeless team mates, such a contrast ...
- by Arirana - at 2015.12.29 19:38:00
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42. Any channels active for vets? - in The War Room [original thread]
All of the PC channel's I'm in are filled with 15% vets I know and 85% nobodies. It really is that dead, which is why player retention is better than ever.
- by Arirana - at 2015.12.28 16:15:00
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43. Zatara Would Be Ashamed... - in The War Room [original thread]
Dust User wrote: Watch out Richard he is highly trained. If he's lucky, richard will be spared because ghost's sister is using the tv
- by Arirana - at 2015.12.27 14:31:00
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44. 576p resolution - in General Discussions [original thread]
480p is perfect once you get used to it, just not on an HDTV. Pull out an old CRT, it'll look fine. CRT's also have virtually zero input lag, one of the many crutches I need to lean on to be good
- by Arirana - at 2015.12.27 14:28:00
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45. I think the Caldari need A LOT of help... - in General Discussions [original thread]
Which is why it's so fun deploying your best 8 man squad into CFW, no matter how well you do there's always 8 blueberries going 0/10 to offset it. Balance
- by Arirana - at 2015.12.27 09:42:00
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46. Team glitch and and a Question - in The War Room [original thread]
It's a display bug, all of those players were in the match at one point. The names of the ones who left didn't disappear from the playerlist. The server doesn't allow for more than 16 on one side, but that doesn't mean the player list isn't capabl...
- by Arirana - at 2015.12.25 13:09:00
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47. In celebration of my return tomorrow, here's some QQ threads abo... - in The War Room [original thread]
VAHZZ wrote: Can this be the VAHZZ finally headshotted Arirana with a TacAr twice thread? Jokes aside, QQ Ari killed me QQ i still love you I actually remember that game lol. It was a 8vs16 domination. I love games like that, helps me improve
- by Arirana - at 2015.12.20 01:07:00
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48. In celebration of my return tomorrow, here's some QQ threads abo... - in The War Room [original thread]
Summa Militum wrote: Arirana wrote: Updated with my most recent hatemail What were you doing that got people to say you were cheating? https://www.youtube.com/watch?v=dFCUxq-f7iQ
- by Arirana - at 2015.12.19 02:57:00
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49. In celebration of my return tomorrow, here's some QQ threads abo... - in The War Room [original thread]
Updated with my most recent hatemail
- by Arirana - at 2015.12.19 01:02:00
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50. Tutorial: How to prevent lag - in General Discussions [original thread]
*stabs thread with a nanite injector*
- by Arirana - at 2015.12.18 06:22:00
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51. People sure are sending me some festive mails lately - in The War Room [original thread]
I usually delete my mails after every battle but decided to hold off for a few days. Here's a glimpse into the life of a tear farmer
- by Arirana - at 2015.12.18 05:53:00
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52. Why jumpy suits are game breaking - in General Discussions [original thread]
KEROSIINI-TERO wrote: Or, another fix: https://forums.dust514.com/default.aspx?g=posts&m=3051485#post3051485 add a charge requirement for high jumps. Meaning, in order to get the highest jump, the player has to pre-press the jump button ...
- by Arirana - at 2015.12.14 05:15:00
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53. Why jumpy suits are game breaking - in General Discussions [original thread]
Satanic Fister wrote: To where It'll Never Be Seen again? The ugly truth, GD functions like a feedback section better than the feedback section.
- by Arirana - at 2015.12.13 21:58:00
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54. Why jumpy suits are game breaking - in General Discussions [original thread]
Himiko Kuronaga wrote: A single jump is not a threat. Multiple jumps are a threat. Therefore introduce stamina penalty on jump for every myofib, making it so only a single jump is possible. Problem solved. I understand that this fix will ...
- by Arirana - at 2015.12.13 21:45:00
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55. Why jumpy suits are game breaking - in General Discussions [original thread]
Varoth Drac wrote: I agree there's a problem, but I don't agree with slowing jump speed. It would seem really weird from a physics point of view, and wouldn't let you jump further. I suggest increasing the stamina cost of myo jumps to prevent ...
- by Arirana - at 2015.12.13 21:42:00
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56. Why jumpy suits are game breaking - in General Discussions [original thread]
Count- -Crotchula wrote: yes it is but we need to point and laugh first. you do realize you're the only one right? I've built up a appetite a few times but are you really so thirsty for tears you're hallucinating a QQ thread where there isn'...
- by Arirana - at 2015.12.13 21:25:00
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57. Why jumpy suits are game breaking - in General Discussions [original thread]
I'm just expressing an idea guys I don't remember naming my thread "screw people who abuse jump mods and be cheap!" Please follow the link in my sig its such as waste to spill tears in a GD thread.
- by Arirana - at 2015.12.13 20:20:00
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58. Why jumpy suits are game breaking - in General Discussions [original thread]
Count- -Crotchula wrote: but then someone is jumping and you don't like it so you cry about it? DEATH THE KID wrote: is trying to save a game that's on the verge of dying wat
- by Arirana - at 2015.12.13 20:00:00
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59. Why jumpy suits are game breaking - in General Discussions [original thread]
Aidualc wrote: Satanic Fister wrote: Aidualc wrote: That's funny... you are the first one who kills with that game-breaking mode... Assault MK + Plasma Cannon + Flaylock and a Tukker if it is a scout.. You break the game dude !!! and now...
- by Arirana - at 2015.12.13 19:33:00
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60. Why jumpy suits are game breaking - in General Discussions [original thread]
Everyone has been complaining about them but no one has put forth a real fix for it, so let me. The reason they are so game breaking is because it enables the player to completely and very quickly jump out of another players field of vision with ...
- by Arirana - at 2015.12.13 18:20:00
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