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221. Scout Registry / Killboard - in General Discussions [original thread]
So the scrambler pistol... Had a few corp mates try it out and really like it. I haven't used it for some time but I remember previously not liking it. I believe you guys mostly prefer the breach? Any pros/cons on it and suggested variant to use...
- by Ares 514 - at 2015.08.12 17:38:00
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222. Dear CCP regarding today's ninja nerf/buff - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: CCP Rattati wrote: There have been no ninja changes for over a year that I can think of, except last week when I figured a last minute change wouldn't hurt anyone, added modules into the new slots on the APEX co...
- by Ares 514 - at 2015.08.11 19:47:00
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223. Scout Registry / Killboard - in General Discussions [original thread]
VAHZZ wrote: Directors now apparently can appoint other directors, but not take it away. CCP is full of **** ups right now. Seriously? WTF... oops, clicked the wrong button... hmm, i can't unselect it.... hey what happened to the corp wallet?
- by Ares 514 - at 2015.08.11 18:31:00
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224. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Ares 514 wrote: Damage Mods Question. So recently they 'fixed' the Krin damage mod display so you see it for light & heavy weapons. So I have a Advanced Cal Heavy and I have 3 Krin damage mods on it. The first one c...
- by Ares 514 - at 2015.08.11 18:20:00
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225. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Ares 514 wrote: IAmDuncanIdaho II wrote: Ares 514 wrote: Damage Mods Question. So recently they 'fixed' the Krin damage mod display so you see it for light & heavy weapons. So I have a Advanced Cal Heavy ...
- by Ares 514 - at 2015.08.11 18:19:00
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226. Scout Registry / Killboard - in General Discussions [original thread]
IAmDuncanIdaho II wrote: Ares 514 wrote: Damage Mods Question. So recently they 'fixed' the Krin damage mod display so you see it for light & heavy weapons. So I have a Advanced Cal Heavy and I have 3 Krin damage mods on it. The first ...
- by Ares 514 - at 2015.08.11 18:14:00
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227. Scout Registry / Killboard - in General Discussions [original thread]
Damage Mods Question. So recently they 'fixed' the Krin damage mod display so you see it for light & heavy weapons. So I have a Advanced Cal Heavy and I have 3 Krin damage mods on it. The first one changes all the weapon multipliers to 1.04 ...
- by Ares 514 - at 2015.08.11 18:03:00
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228. Scout Registry / Killboard - in General Discussions [original thread]
Forced Death wrote: so what happened lately here in the barbra shap im too lazy to read 100 pages Shotty went nuts and started shooting everyone... Knives were pulled..
- by Ares 514 - at 2015.08.11 01:03:00
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229. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Cross Atu wrote: Record those results, if you would be so kind, and link me as soon as you have them compiled (I know it'll take a bit to properly collect data). I'll pass them along directly as soon as they're ready. o7...
- by Ares 514 - at 2015.08.10 23:16:00
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230. Scout Registry / Killboard - in General Discussions [original thread]
Jamie Survivors wrote: Is there a website you can see who is attacking the corp owners district? I look on dustcharts but maybe need a little guidance on where its located if its on there. Thanks No, the API doesn't expose this info and you ...
- by Ares 514 - at 2015.08.10 20:00:00
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231. ALL Combatants must deploy to the Burnzone. - in General Discussions [original thread]
Adipem Nothi wrote: Ares 514 wrote: Adipem Nothi wrote: Thanks for the clarification, Ghost. That fits my understanding of present mechanics; my open-ended questions are aimed at benefiting those who might be working with outdated informa...
- by Ares 514 - at 2015.08.10 19:54:00
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232. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Ares 514 wrote: Shotty, hit me up in defy sometime and i'll go over some PC mechanics i've learned both previously and recently. Sounds good. I deleted that channel (and others) to reduce PC lag; would you mind resendin...
- by Ares 514 - at 2015.08.10 19:02:00
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233. ALL Combatants must deploy to the Burnzone. - in General Discussions [original thread]
Adipem Nothi wrote: Thanks for the clarification, Ghost. That fits my understanding of present mechanics; my open-ended questions are aimed at benefiting those who might be working with outdated information. Now that we're (hopefully) all on ...
- by Ares 514 - at 2015.08.10 18:01:00
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234. Scout Registry / Killboard - in General Discussions [original thread]
Shotty, hit me up in defy sometime and i'll go over some PC mechanics i've learned both previously and recently.
- by Ares 514 - at 2015.08.10 17:58:00
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235. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Ares 514 wrote: So we had a no show on our PC attack yesterday. Was very sad... we finally get a kick ass team together and no dc's and they don't even show?! Weirdly the corp got paid after the first battle as if we had...
- by Ares 514 - at 2015.08.10 17:41:00
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236. Scout Registry / Killboard - in General Discussions [original thread]
So we had a no show on our PC attack yesterday. Was very sad... we finally get a kick ass team together and no dc's and they don't even show?! Weirdly the corp got paid after the first battle as if we had sold 50 clones?!?! No clue why. Edit: Di...
- by Ares 514 - at 2015.08.10 16:44:00
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237. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Adipem Nothi wrote: Breach Shotgun * Clipsize: 2 ---> 4 * Optimal Range: 5M ---> 7M * Reload Speed: 1.3s ---> 1.0s * Rate of Fire: 60 RPM ---> 72 RPM Thoughts, gents? Anything is worth a try at this p...
- by Ares 514 - at 2015.08.10 16:40:00
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238. ALL Combatants must deploy to the Burnzone. - in General Discussions [original thread]
Adipem Nothi wrote: ... They vanish. However what you are getting at is correct and Aeon is not iup to date. Districts can generate ISK again.
- by Ares 514 - at 2015.08.10 00:06:00
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239. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Think newbros should be given a respec after they reach a certain sp milestone. They are the ones who would make some mistakes. Agree.
- by Ares 514 - at 2015.08.09 00:18:00
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240. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Well, Ares, you can always BUY MORE AURUM respec. Lol, I wouldn't want to deal with a respec at this point, I spent my SP where I want it. But if the change something like that it's messed up. It's one thing to take...
- by Ares 514 - at 2015.08.08 23:29:00
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