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81. The timer for vehicles... - in General Discussions [original thread]
Yes the 5ish seconds it takes for a squad member to get in a vehicle is slightly annoying. For blue dot entry it's ages. Ccp added those timers because of people complaining when a random blue dot would jump in their vehicle before them once it wa...
- by Arcturis Vanguard - at 2014.08.08 14:50:00
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82. The timer for vehicles... - in General Discussions [original thread]
Harpyja wrote: BLAAAASTER wrote: I think the timer is for recalling your vehicle. To stop those weak tankers who take a beating then hop out and recall their precious tank. My only problem with extending the recall timer is that it will t...
- by Arcturis Vanguard - at 2014.08.08 14:33:00
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83. Burst HMG - in General Discussions [original thread]
The new burst will have an increased rpm to its current version that it why the damage was brought down. The heat build up is increased due to the higher rpms per burst. It will be designed to rip through a repped heavy better then anything else b...
- by Arcturis Vanguard - at 2014.08.07 21:39:00
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84. Burst HMG Nerf - in General Discussions [original thread]
According to either rattati or logibro, the new stats of the burst hmg will allow a heavy to rip through another heavy while being repaired quicker then it's current state. I have no idea how this will feel in game compared to on paper, but I am ...
- by Arcturis Vanguard - at 2014.08.07 21:30:00
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85. Need help with profile dampening maths. - in General Discussions [original thread]
Kyr Kitar wrote: Adipem Nothi wrote: * Stacking penalties apply to all ewar modules This is why DUST is such a hard game for new players. Where, ingame, is this information found? 1) The module itself in my fitting doesn't mention anythi...
- by Arcturis Vanguard - at 2014.08.07 21:22:00
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86. Heavy nerf coming? - in General Discussions [original thread]
My amarr heavy will be fine, though I'm not a fan of the 1h-4l for AV purposes (that's where my cal sent comes in), just some slight tweaks and maybe another level or so into optimization. My cal scout will be great with the new bonuses, thanks c...
- by Arcturis Vanguard - at 2014.08.07 21:17:00
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87. CCP, about the small playerbase in FW - in General Discussions [original thread]
I would even go so far as.to.say that the suits don't need special paint design, for now. They can look like current models just with the reduced isk cost with LP. I would easily do more caldari FW if my scout suit was available. I mostly play ama...
- by Arcturis Vanguard - at 2014.08.07 21:03:00
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88. Charlie tears - in General Discussions [original thread]
Jack 3enimble wrote: Adipem Nothi wrote: LOTS of FotM chasers went CalScout. I anticipate many tears. ... if only we could nerf that Combat Rifle. I have a cal scout and think the change is fine. It does bother me that 90% of the people ...
- by Arcturis Vanguard - at 2014.08.07 20:52:00
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89. Need help with profile dampening maths. - in General Discussions [original thread]
Someone link us the correct Intel or blue tag verify for us retards on your game mechanics, Thanks
- by Arcturis Vanguard - at 2014.08.07 19:42:00
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90. Need help with profile dampening maths. - in General Discussions [original thread]
Everything rounds up and profile wins over scan, at least this is what I remember reading from the rattati. Someone please correct me if I am wrong
- by Arcturis Vanguard - at 2014.08.07 19:22:00
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91. Scambler rifle newby - in General Discussions [original thread]
Enso Kazoku wrote: I just found it and holy **** its strong. Just charge one round up head shot them and spank them with a tiny fraction of your clip. it drops most mediums and all lights. heavies might need to two volleys but thats not a big d...
- by Arcturis Vanguard - at 2014.08.07 19:17:00
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92. Any added base repair for Gallente sentinels? - in Feedback/Requests [original thread]
It's actually 5% not 10%. Galsent will be able to stack 2 damage mods now to make up for the loss in passive bonus essentially making them fairly equal in damage output and absorption. It'll continue to come down to gun game and who has the better...
- by Arcturis Vanguard - at 2014.08.07 18:58:00
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93. Been playing the crap out of War Frame - in The War Room [original thread]
Already played the sh I t out of war frame. I'm over it. So many weapons, so many suits, everything is potatoed and all my really good gear has been forma'd enough times to pack a serious punch.
- by Arcturis Vanguard - at 2014.08.07 15:25:00
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94. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: Are im on drugs or did i just saw a militia HMG in the spreadsheet? Moved to Delta Introducing a militia hmg will only encourage the continued spam of heavy suits. Heavies should continue being ...
- by Arcturis Vanguard - at 2014.08.07 15:03:00
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95. Congrats nerfing the Caldari Sentinel CCP - in Feedback/Requests [original thread]
My caldari heavy will now be my primary AV suit now that my amarr will no longer have the two highs for versatility, which I'm still not happy about because it I wanted the 1h 4L I would have skilled galheavy pre hot fix Charlie. Oh well. I am lo...
- by Arcturis Vanguard - at 2014.08.07 14:40:00
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96. Just played a factional match and on thing to say. - in General Discussions [original thread]
Metapod Use Harden wrote: Really though? http://s794.photobucket.com/user/vclash12/media/dust1.jpg.html http://s794.photobucket.com/user/vclash12/media/dust2.jpg.html For those of you not wanting to look its literally 15 members of a cor...
- by Arcturis Vanguard - at 2014.08.02 18:03:00
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97. What is the best Light Weapon/Sentinel Combination? - in General Discussions [original thread]
I-Shayz-I wrote: I don't know what it is, I want you to tell me. Specific light weapon and specific sentinel suit. And no, you can't say the RR, because I hate using it. My best guess would be Amarr Sentinel + SR/ACR Or is it better to run a ...
- by Arcturis Vanguard - at 2014.08.02 16:29:00
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98. Don't touch the ADS! - in General Discussions [original thread]
I don't really agree with a price decrease only because I see vehicles as a Corp asset for PCs. It should be expensive for any Corp to run them as they can truly be a game changing asset in the right hands at the right times. Now I also understan...
- by Arcturis Vanguard - at 2014.08.02 06:05:00
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99. Lifetime SP - where are you at? - in General Discussions [original thread]
48 m. Diversity is nice.
- by Arcturis Vanguard - at 2014.07.29 13:24:00
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100. so, about the heavies. - in General Discussions [original thread]
Joel II X wrote: Thurak1 wrote: emm kay wrote: Nocturnal Soul wrote: Remote explosive I've tried this, and i do not know how people do it. I always get frustraded because i have no clue how to do it. I toss my explosive like a frisbe...
- by Arcturis Vanguard - at 2014.07.27 13:57:00
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