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4401. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Well after being babied by a logi all night last night I have decided **** it, I'm skilling into the rep tool. But I still feel like this thread is valid. Think about it. Even if a Gallente Logi has reps, he is...
- by Apothecary Za'ki - at 2014.06.05 10:29:00
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4402. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: Why other equipement isn't used much? Lets see: 1- Nanite injectors. For some reason about 2/3 of the dead people end up below the ground and can't be revived. The proto version gives as much WP as the militia one. 2-...
- by Apothecary Za'ki - at 2014.06.05 10:27:00
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4403. [little things] heavy suit jump hight - in Feedback/Requests [original thread]
Cyrus Militani wrote: Perhaps not jump higher. Maybe an option to climb over it. It would be slower, but it would be better than walking all the way around to find an opening. even with the heavy suits they should be able to step or jump ove...
- by Apothecary Za'ki - at 2014.06.05 10:23:00
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4404. Dropsuit command - SP and NPE (not only npe) - in Feedback/Requests [original thread]
Quote: Caldari Logistics Frame: -Caldari Medium Frame Operation Skill 5% reduction to equipment Cost per lvl, -Caldari Logistics Operation Skill 5% to nanohive duration/repair rate per lvl i like that idea.. means it has use for getting th...
- by Apothecary Za'ki - at 2014.06.04 18:37:00
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4405. Repair Tools are a little TOO dominant - in Feedback/Requests [original thread]
Remote repairers are useless unless your babying a bricked heavy. most of the time i use adv or higher injector, uplink and hive for much more WPs.. last match i was at 2050 points and i didnt realise till end of the match and i sooo could have c...
- by Apothecary Za'ki - at 2014.06.04 18:30:00
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4406. little green Dot - in Feedback/Requests [original thread]
think watchlist is busted atm.. if it worked like eve there would be a little green dot if they were online.
- by Apothecary Za'ki - at 2014.06.04 18:28:00
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4407. [Feedback] Shotgun - in Feedback/Requests [original thread]
nerf shotguns harder they still 2 shot my heavy suit(non bricked) with just adv shotties and like 2.5 shot with normal.
- by Apothecary Za'ki - at 2014.06.04 18:27:00
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4408. [little things] heavy suit jump hight - in Feedback/Requests [original thread]
i hate how heavy suits cant even jump over something ankle high like those beams under the ramps at the open buildings (you probably know the ones) so my suggestion is raise jumping for heavys to be like medium suits.
- by Apothecary Za'ki - at 2014.06.04 18:25:00
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4409. [Feedback] Matchmaking needs tuning - in Feedback/Requests [original thread]
maybe something like if the duration is less then 10% remaining exclude that map from matchmakeing.
- by Apothecary Za'ki - at 2014.06.04 18:06:00
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4410. [suggestion] Isk destroyed/Lost - in Feedback/Requests [original thread]
at the end of a round i would love to see a box with both isk lost and isk killed and possably a name and shame of who was the most expencive kill you got could be a 4th tab at the end of the round half of it is left half could be like battle rep...
- by Apothecary Za'ki - at 2014.06.04 18:00:00
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4411. Killing Vehicles - in Rookie Training Grounds [original thread]
MINA Longstrike wrote: Breach forge is really good, most vehicles also have a weak spot in their back they do? i was under the impression they didnt have weakspots.
- by Apothecary Za'ki - at 2014.06.04 16:58:00
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4412. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
dust will still be tied to eve but they are moving dust to PC cause PS3 was limiting development and expansion of Dust too much.
- by Apothecary Za'ki - at 2014.06.04 12:50:00
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4413. The amarr logi,and droplinks. - in Rookie Training Grounds [original thread]
Brokerib wrote: Couple of quick uplink tips. , you can get around the limitations by deploying different types of uplinks. So if you equip a standard drop link along with the R-9 you can have three deployed at the same time. i can use ad...
- by Apothecary Za'ki - at 2014.06.04 00:04:00
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4414. Favorite weapon question - in Rookie Training Grounds [original thread]
Right-wing Extremist wrote: Damage is multiplied by 2.5 at full charge. Thus, STD knives: 90*2.5 = 225. If both knives hit, it's 450 damage. ZN-28s: 150*2.5 = 375; 750 if both hit. Ishukones: 200*2.5 = 450; 900 if both hit. Obviously, yo...
- by Apothecary Za'ki - at 2014.06.03 23:55:00
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4415. Nantite Injectors - in Rookie Training Grounds [original thread]
Cross Atu wrote: Confirming that from an earnings standpoint you never want to go above a 30% needle in the current iteration of the game. As Killer points out above you'll be missing out on potential WP earnings when using a higher meta needle...
- by Apothecary Za'ki - at 2014.06.03 23:48:00
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4416. Nantite Injectors - in Rookie Training Grounds [original thread]
KILLER 20965 wrote: I'll keep this short because I have somewhere I need to be. Higher tier nanite injectors do not give you more points for a revive. However if you pick someone up with a standard nanite injector then you use a repair tool o...
- by Apothecary Za'ki - at 2014.06.03 23:46:00
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4417. Purify - A Scrambler Rifle Guide - in Rookie Training Grounds [original thread]
i personally find the part about scramblers being weak against armor to be bullcrud.. scramblers are OP vs shield AND just as much on armor even on my heavy with like 700+ armor it MELTS VS scramblers. and the heat issue isnt even an issue for ad...
- by Apothecary Za'ki - at 2014.06.03 23:32:00
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4418. Protostompers Nyain San The worst - in Rookie Training Grounds [original thread]
Ironyimation Inception wrote: Play ambush more, I'm not kidding. If you want to get good you need to play ambush. Most of the time there is at least one organized squad and it gives you experience fighting against good players. Once you start g...
- by Apothecary Za'ki - at 2014.06.03 23:27:00
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4419. Protostompers Nyain San The worst - in Rookie Training Grounds [original thread]
i hate protostompers, im at most a full advanced logi. an idea iv been playing with is give people an option.. like.. rookie = militia and standard suits, no vehicles other then LAV. 50% isk gain
novice = militia, standard & Advan...
- by Apothecary Za'ki - at 2014.06.03 23:25:00
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4420. Killing Vehicles - in Rookie Training Grounds [original thread]
cheap and effective way is getting a militia heavy suit and militia forge gun and heavy damage amp for high slot even if you dont destroy them you might drive them off. shield tank on vehical is burst tank and dosnt last long.. its the tripple re...
- by Apothecary Za'ki - at 2014.06.03 23:10:00
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