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3201. Snipers have 0% risk - in General Discussions [original thread]
LT SHANKS wrote: Snipers are underpowered. CCP, buff them rifles! =) only if they nerf the thales and i think charged sniper rifles which have very long high fidelity zoom tho only buff id like to see is higher headshot multiplier so you can...
- by Apothecary Za'ki - at 2014.08.28 14:19:00
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3202. Gal Vs. Cal Who wins? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Apothecary Za'ki wrote: depends but theoretically caldari should win at range where as gallente win in CQB.. BUT however the META in eve passed onto Dust so- gallente are #1 minmatar #2 amarr #3 and caldari is t...
- by Apothecary Za'ki - at 2014.08.28 14:16:00
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3203. Snipers have 0% risk - in General Discussions [original thread]
Soraya Xel wrote: People just need to learn how to counter and kill snipers. In most* cases it is not exceptionally hard. *Thale's zoom range allows them to be WAY too far into the redline. exactly my point.. the sniper in question was in th...
- by Apothecary Za'ki - at 2014.08.28 14:14:00
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3204. Snipers have 0% risk - in General Discussions [original thread]
rithu wrote: Apothecary Za'ki wrote: Atiim wrote: Apothecary Za'ki wrote: Atiim wrote: http://rationalwiki.org/wiki/Association_fallacy i dont get what you are trying to say but short of being on the tallest point in the middle of...
- by Apothecary Za'ki - at 2014.08.28 14:12:00
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3205. Snipers have 0% risk - in General Discussions [original thread]
Snake Sellors wrote: Name=Apothecary- check. Thread = Sniper QQ-check. Seriously Every Single time you post. We get it, you don't like snipers. if you can't accept that other people enjoy playing in a different way to you then online gaming r...
- by Apothecary Za'ki - at 2014.08.28 14:05:00
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3206. Snipers have 0% risk - in General Discussions [original thread]
Atiim wrote: Apothecary Za'ki wrote: Atiim wrote: http://rationalwiki.org/wiki/Association_fallacy i dont get what you are trying to say but short of being on the tallest point in the middle of the map(which the sniper was already snipe...
- by Apothecary Za'ki - at 2014.08.28 13:22:00
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3207. Snipers have 0% risk - in General Discussions [original thread]
Scar Scrilla wrote: Omg the sniper QQ will never stop...what kind of game u playin? Cuz I haven't seen a sniper being a game changing asset for more than 6 months. They can't hack objectives in the end. Get over it man. its 0% risk for thems...
- by Apothecary Za'ki - at 2014.08.28 13:13:00
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3208. Snipers have 0% risk on most maps. - in Feedback/Requests [original thread]
CCP needs to seriously consider the whole redline and snipers abuseing it to the point of having 0.0% risk.. i was just on a map and spend most of the time trying to find the guy.. and i finally found him near the top of the mountain behind the M...
- by Apothecary Za'ki - at 2014.08.28 13:07:00
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3209. Snipers have 0% risk - in General Discussions [original thread]
Atiim wrote: http://rationalwiki.org/wiki/Association_fallacy i dont get what you are trying to say but short of being on the tallest point in the middle of the map(which the sniper was already snipeing toward and rakeing in the kills) it was...
- by Apothecary Za'ki - at 2014.08.28 13:05:00
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3210. Snipers have 0% risk - in General Discussions [original thread]
was just on a map and spend most of the time trying to find the guy.. and i finally found him near the top of the mountain behind the MCC which would have been impossable for any vehicle to get to him and unable to get a clear sight on him to coun...
- by Apothecary Za'ki - at 2014.08.28 13:01:00
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3211. [Suggestion] Cloak Delay Idea - in Feedback/Requests [original thread]
+1 for recloaking durations after i mentioned the idea maybe less then 24 hours ago <,<
- by Apothecary Za'ki - at 2014.08.28 09:55:00
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3212. FW Overhaul - in Feedback/Requests [original thread]
Benjamin Ciscko wrote: Currently the only bonuses to FW are Specialist weapons, certain equipment, and the ability to use Weapons/Equipment/Suits etc... This is nice but could use some expansion. Remove the ISK from the cost of LP items, the...
- by Apothecary Za'ki - at 2014.08.28 09:53:00
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3213. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks. We went through a range pass in Bravo and i would prefer not to change those this time around. My preferred options are simply increase damage of all AR's, GA, they are sacrificing range for power increase hip fire...
- by Apothecary Za'ki - at 2014.08.28 09:47:00
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3214. [Feedback]- Rattati, this is why the Gallante Assault Rifles are UP - in Feedback/Requests [original thread]
i can agree.. my alt uses standard AR and it blows even at 30m range.. sucks hard at less then 15m the best range was around 16-25 range but even then burst CR and Railrifle dominate vs AR AR could do with a bit of a buff at closer rangers to mak...
- by Apothecary Za'ki - at 2014.08.28 09:41:00
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3215. I'll buy AUR if you give Gallente Assault a USEFUL AR bonus - in Feedback/Requests [original thread]
OP is a gimp.. just got for Dual Assault SMG on Minmatar assault.. OP 100 bullet clips FTW!
- by Apothecary Za'ki - at 2014.08.28 09:38:00
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3216. Gal Vs. Cal Who wins? - in General Discussions [original thread]
Defy Gravity wrote: Say we pitted a proto cal. assault vs. a proto gal. assault. Which fitts would beat who? Lets say we are playing a DOM and the gal. assault came behind the cal. assault camping. So the cal. assault notices he is about to be ...
- by Apothecary Za'ki - at 2014.08.28 09:35:00
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3217. assualt rifle broken - in General Discussions [original thread]
Cruor Abominare wrote: Dealing with irregularity can be difficult. I'd suggest switching to a high in fiber clone stasis gel. Also decaf, all your sentences are running together. fiber can cause more problems.. what you need is ruffage and so...
- by Apothecary Za'ki - at 2014.08.28 08:56:00
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3218. Is hit detection a " Hard Fix " ??? - in General Discussions [original thread]
Rei Shepard wrote: Himiko Kuronaga wrote: Thumb Green wrote: Himiko Kuronaga wrote: Hit detection in this game has always been wonky, nobody is cheating. Grow up. In my experience, people that tell other people to grow up tend to be...
- by Apothecary Za'ki - at 2014.08.28 08:53:00
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3219. Is hit detection a " Hard Fix " ??? - in General Discussions [original thread]
David Mustane wrote: its not the game, people are clearly cheating in this game. CCP would fix the issue if there was one, but according to them there is nothing wrong, so why else would the red team not take damage? Lag is the answer, but the...
- by Apothecary Za'ki - at 2014.08.28 08:46:00
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3220. Prima Gallicus players are cheating? - in General Discussions [original thread]
OliX PRZESMIEWCA wrote: To be honest every game with them is like slow-mo after mescaline. Ask him to turn it off. Once I played against WTF who killed me few times in a row with CR dealing same dmg over same time. After I asked him to turn it...
- by Apothecary Za'ki - at 2014.08.28 08:43:00
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