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121. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: Rattati, I just want to say you are dead wrong about the MLT HMG. I literally would have bought it, but the overheat is ridiculous. No other gun has that much of a deficit from MLT to STD. The goddamn gun can't ...
- by Apothecary Za'ki - at 2014.11.09 22:36:00
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122. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Focused Active Scanner: Only squad sharenerf Base range100m75mnerf Base visibility from 5 to 35 seconds3 secondsnerf Thanks! squad only seems fine however range nerf is not needed and visability nerf means they will be u...
- by Apothecary Za'ki - at 2014.11.09 22:35:00
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123. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: So we are aiming for redoing the "lost" balance hotfix next Tuesday. Here are additional tweaks we are proposing to add to that hotfix. Please comment. HMG-Sentinel is simply too dominant across all game modes. The best way...
- by Apothecary Za'ki - at 2014.11.09 22:30:00
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124. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: Yes! Lack of ladders is forcing players to use vehicles with they can not use successful, mostly because there is already 'welcome' party at top of rooftops. And even if you some how manage to get on it there is 20...
- by Apothecary Za'ki - at 2014.11.02 10:24:00
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125. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
John Demonsbane wrote: So, the QQ about uplinks on towers and tower campers continues unabated, and is leading to calls for nerfing uplinks again. Personally, just like the "get rid of the redline" threads that pop up now and again, I see thi...
- by Apothecary Za'ki - at 2014.11.02 10:21:00
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126. Uplinks are this game's biggest problem - in Feedback/Requests [original thread]
DarthPlagueis TheWise wrote: After taking a break from Dust for a month and playing that other shooter that just came out it has never been clearer to me how many serious problems could be fixed by changing the way uplinks work. Rooftop camp...
- by Apothecary Za'ki - at 2014.11.02 10:20:00
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127. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Fox Gaden wrote: I use a Rail Rifle on my Drop Uplink Logi fit, so I decided to run a few ambush matches with this fit to see what all the whining was about. What the Fox Says : If you skilled into the Rail Rifle because you felt it was the...
- by Apothecary Za'ki - at 2014.11.02 09:59:00
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128. [idea] Mu on Charater sheet - in Feedback/Requests [original thread]
Lost Apollo wrote: Mu?? Mu is a numerical value assigned to us over the corse of playtime, minutes in a match, seconds alive in a battle... and so on.. its a more approximate way to gauge your skill then KDR. Mu is also the numerical value "...
- by Apothecary Za'ki - at 2014.11.02 09:57:00
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129. [idea] Mu on Charater sheet - in Feedback/Requests [original thread]
with 1.9 around the corner and all the talk of this Mu business id love our Mu to be put on the Character sheet so we dont have to bust out the calculator and get a rough estimate of our Mu (because we dont know the exact number of seconds we wer...
- by Apothecary Za'ki - at 2014.11.02 09:44:00
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130. Swarms are stupid - in Feedback/Requests [original thread]
ADS IS OP wrote: I have feature and idea: Make swarm missle cannon not suck I am in battle with Darth carbonite, grand master Kubo, nyain san. They use 3 ADS!!!!!! You cannot kill one with stupid launcher and they have 3!!!!! When you bring out...
- by Apothecary Za'ki - at 2014.10.28 06:44:00
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131. Remove needles from Starter-fits, replace with Rep tool - in Feedback/Requests [original thread]
John Demonsbane wrote: A joke. A cruel, cruel joke played on us by CCP, the masters of such player abuse. Also: Still the buggiest POS equipment in the game. Seems worse lately, too, which is nearly inconceivable. Can only hope it's part of t...
- by Apothecary Za'ki - at 2014.10.28 06:41:00
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132. Remove needles from Starter-fits, replace with Rep tool - in Feedback/Requests [original thread]
Her Chosen wrote: The joke has lasted long enough. A new player hasn't the know-how of when to use and not use a nanite injector. The term "dirty needle" exists in this game, and it may be a jest thing time-to-time, it's not helping the team o...
- by Apothecary Za'ki - at 2014.10.28 06:37:00
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133. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Stupid Blueberry wrote: CCP Rattati wrote: ARR kept at same chargeup ARR clip increased from 42 to 58 ARR damage increased to 40 and 42, from 39 and 40 CHROMOSOME AR IS BACK \o/ thats assault rail rifle. not AR :P
- by Apothecary Za'ki - at 2014.10.28 06:28:00
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134. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Boot Booter wrote: Soooo... Scout nerf? wait till 1.9
- by Apothecary Za'ki - at 2014.10.28 06:27:00
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135. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We had a tiny opening in our TQ deployment schedule so we are using the opportunity to make some balance changes and bugfixes. We know it's a shorter feedback loop than normal but please take a look at the pro...
- by Apothecary Za'ki - at 2014.10.28 06:26:00
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136. New module idea: ammo capacity - in Feedback/Requests [original thread]
Ripley Riley wrote: I've been tinkering with an idea revolving around modules that increase your maximum ammo capacity for a given weapon. Originally, I attempted to draft an idea for a module that grants flat percentage increases to all weapon...
- by Apothecary Za'ki - at 2014.10.21 01:01:00
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137. [Suggestion] Splitscreen - in Feedback/Requests [original thread]
splitscreen? Beach pureesu! last time i ever splitscreened was marocart64 and diddy kong raceing..
- by Apothecary Za'ki - at 2014.10.21 00:55:00
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138. Forum Improvement - in Feedback/Requests [original thread]
i gave up on most all the cpm as they just seem to hold their own self interests above every one elses.. like judge and his current whine thread on general forum about how ADS are not GODMODE anymore
- by Apothecary Za'ki - at 2014.10.21 00:53:00
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139. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
Derpty Derp wrote: and they followed the path of the arse end of the ship anway... They want that Bootay
- by Apothecary Za'ki - at 2014.10.21 00:48:00
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140. [Feedback] Adv Swarm dealing over 3k damage. - in Feedback/Requests [original thread]
X7 lion wrote: swarms need a system where you have to keep aim on the target or you lose lock on, as apposed to fire and forget i disagree.. we are already too vulnerable while we look up in the air to get a lock and then fire at the ADS/DS i...
- by Apothecary Za'ki - at 2014.10.21 00:46:00
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