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621. PLEASE: Fix instant road kill when spawning into a vehicle - in Feedback/Requests [original thread]
this isnt a bug as such.. its technical.. as when you spawn on a CRU on a tank you spawn in the center of it which is like 1 meter in front of the turrets center. if it was changed to be 1.5m BEHIND the turret which would be like 2.5m to the REAR ...
- by Apothecary Za'ki - at 2014.08.03 14:26:00
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622. Hotfix Charlie/Echo : increase price of militia vehicles ? - in Feedback/Requests [original thread]
smells like a ninja "NERF j-LAV!! *TEARS WHINE AND RAGE* " PS.. increase ADS cost to reflect their overwhelming power and dominance over the battlezone when flown and fit correctly PPS. NO to militia cost changes.. YES to standard/advanced cost...
- by Apothecary Za'ki - at 2014.08.03 14:21:00
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623. Infantry, AV and YOU (Commando buff) - in Feedback/Requests [original thread]
first of all lets address a problem or two with fielding AV.. switch to an AV dropsuit.. get killed by inf.. switch to anti inf.. get killed by vehicle.. it can be a vicious and frustrating circle.. now.. my idea will not only improve the game a...
- by Apothecary Za'ki - at 2014.08.03 14:20:00
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624. hehe i know what i'm getting - in Feedback/Requests [original thread]
iKILLu osborne wrote: i first skilled into cal then gal to lvl 4 before the hotfixes so if there is a slot layout change,bonus change etc. i did not waste skill points thinking this would be fotm i am saving my skill points until charlie note...
- by Apothecary Za'ki - at 2014.08.03 01:27:00
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625. Squad size! 6 is too meny! - in Feedback/Requests [original thread]
The dark cloud wrote: Onesimus Tarsus wrote: KDR matchmaking fixes this. Lifetime KDR of players, aggregate average of pre-built teams. Lethality per match is essentially even on both sides, no stomp. Soloists are only punished by being gang...
- by Apothecary Za'ki - at 2014.08.03 01:25:00
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626. Vehicle hardeners disturb gunner's sight - in Feedback/Requests [original thread]
shaman oga wrote: Please, nerf the glimmer effect. -1 make them shine like the EYE burningly bright Nebulas inside deadspace missions in EVE... with BLOOM on!!!
- by Apothecary Za'ki - at 2014.08.02 22:53:00
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627. Sentinels arent the "low damage" point-defense class. Logi... - in Feedback/Requests [original thread]
OP FOTM wrote: I was posting in someone's thread about Logis and I realized something... The anti-heavy QQers say that heavies are just supposed to stand in one spot, like a monolith and do nothing. But they're wrong. Anyone who plays RPG gam...
- by Apothecary Za'ki - at 2014.08.02 22:50:00
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628. Smart deploy? - in Feedback/Requests [original thread]
Smart deploy is as smart as putting a box of fresh eggs in a microwave on high.
- by Apothecary Za'ki - at 2014.08.02 22:44:00
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629. the end of the world - in Feedback/Requests [original thread]
and the hotfixes are just sticking plasters till legion is ready then dust development will pick back up IN-LINE with legion
- by Apothecary Za'ki - at 2014.08.02 22:41:00
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630. The PG+CPU skills cost way too much SP - in Feedback/Requests [original thread]
+1 i like it and will be a good start for newer players to get more pg/cpu to fit dropsuits easier as fitting a newbie scout is murder and will need much more cpu/pg for CHARLIE heavys too and i believe assault suits since they are gaining more sl...
- by Apothecary Za'ki - at 2014.08.02 21:17:00
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631. Replaying your death from the perspective of the killer - in Feedback/Requests [original thread]
Maken Tosch wrote: Apothecary Za'ki wrote: Maken Tosch wrote: Considering I'm coming back to Dust after Hotfix Charlie is released, I have to say "hell no" to kill cams. It's such a cheap way of gaining intel and it punishes snipers who w...
- by Apothecary Za'ki - at 2014.08.02 21:12:00
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632. the problem with ADS - in Feedback/Requests [original thread]
Tebu Gan wrote: Apothecary Za'ki wrote: the problem with Advanced dropships, namely the assault one is its dominance on the field as most ADS pilots will just use the nose mounted gun to get safe easy kills on infantry thus not really giving...
- by Apothecary Za'ki - at 2014.08.02 16:13:00
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633. Shield Transporter Idea - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ok we all know CCP hates doing this, but I think one of the ways to address shield/armor imbalance is a shield rep tool. I propose that CCP take the model for the remote armor rep and apply the following rather than HP rep...
- by Apothecary Za'ki - at 2014.08.02 16:10:00
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634. Shield Transporter Idea - in Feedback/Requests [original thread]
Sgt Kirk wrote: Firstly, sorry but no. Secondly, I think the current repair tool needs to have a set amount of Nanites until it has to recharge. The repair tool will of course be unlimited, it just has to recharge. You shouldn't be able to kee...
- by Apothecary Za'ki - at 2014.08.02 16:08:00
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635. the problem with ADS - in Feedback/Requests [original thread]
Alena Ventrallis wrote: 1. You can easily defend against ADS by carrying a swarm launcher the entire match. CCP has been generous and allowed you a sidearm to defend yourself against infantry. If you are unwilling to carry a swarm launcher the ...
- by Apothecary Za'ki - at 2014.08.02 16:07:00
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636. the problem with ADS - in Feedback/Requests [original thread]
the problem with Advanced dropships, namely the assault one is its dominance on the field as most ADS pilots will just use the nose mounted gun to get safe easy kills on infantry thus not really giving much chance to mount a counter against it. AD...
- by Apothecary Za'ki - at 2014.08.02 15:15:00
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637. Replaying your death from the perspective of the killer - in Feedback/Requests [original thread]
Maken Tosch wrote: Considering I'm coming back to Dust after Hotfix Charlie is released, I have to say "hell no" to kill cams. It's such a cheap way of gaining intel and it punishes snipers who went through all the trouble of finding and settli...
- by Apothecary Za'ki - at 2014.08.02 12:37:00
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638. Replaying your death from the perspective of the killer - in Feedback/Requests [original thread]
Guybrush Threeps wrote: As a sniper that puts a lot of effort in to my often Untouchable spot deep in the redline.... No. Never, ever ever. fixed that for ya
- by Apothecary Za'ki - at 2014.08.02 12:35:00
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639. Replaying your death from the perspective of the killer - in Feedback/Requests [original thread]
id love to see where the ******* sniper was camping.. oh.. wait.. deep in the redline...FFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
- by Apothecary Za'ki - at 2014.08.02 12:34:00
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640. Why was Codebreakers not moved to High Slots again? - in Feedback/Requests [original thread]
no to highslot.. armor tanking is too powerful on high speed scouts.
- by Apothecary Za'ki - at 2014.08.02 01:55:00
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