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41. [Idea] Are you Reciveing Reps? - in Feedback/Requests [original thread]
Zindorak wrote: It's not a bad idea indeed.. as i thought the > < at the top bottom and sides of the screen would not interfere with the hit detectors (red portions of the screen telling you from which direction you have been shot from)...
- by Apothecary Za'ki - at 2014.11.21 14:25:00
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42. [Idea] Are you Reciveing Reps? - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Or we could just return the glow... Only a few people bitched about it, and ruined it for everyone else, who actually wanted it to stay. that too but i thought my idea wasnt too bad
- by Apothecary Za'ki - at 2014.11.21 12:15:00
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43. [Idea] Are you Reciveing Reps? - in Feedback/Requests [original thread]
instead of the glow around the edge of the screen how about... My idea! (base image thanks to whoever.. the Leet MS Paint skills are mine tho!) possibly not as distracting as the old glow around the screen, but clear indication that Yes, yes y...
- by Apothecary Za'ki - at 2014.11.21 09:52:00
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44. "You Are Being Repaired" - in Feedback/Requests [original thread]
shaman oga wrote: Once there was a glowing gold aura, it has been eliminated. While the vast majority of the community want its return, someone thought it was annoying. Blame CPM insted of the glow maybe some HUD element.. like some > ...
- by Apothecary Za'ki - at 2014.11.21 09:37:00
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45. To Rattati: ARR final tweaks - in Feedback/Requests [original thread]
Zatara Rought wrote: If the kick is going to be lowered then the range needs to be brought down to other CQC intended rifles. 60 meter optimal range on a cqc intended weapon is insane. its a rail rifle its range needs to be the highest of ...
- by Apothecary Za'ki - at 2014.11.21 09:35:00
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46. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, We are going to add separate strafe penalties to HP modules. We will not be reducing normal speed, nor running speed, only left-right speed, making the "dodging" of bullets more difficult, and Sentinels lack of...
- by Apothecary Za'ki - at 2014.11.21 09:32:00
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47. If Extenders give strafe penalties: - in Feedback/Requests [original thread]
Auris Lionesse wrote: wait what? kincats are just sprint. since when do shields have move penalties? is that a hotfix? thats stupid get a dev in here so i can yell at him. this isnt how eve works ffs. shields should have no penalties. they do...
- by Apothecary Za'ki - at 2014.11.21 09:26:00
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48. CQC QQ neuters RR at Long Range - in Feedback/Requests [original thread]
Maitue Mae wrote: CCP Rattati wrote: DeathwindRising wrote: Zatara Rought wrote: MINA Longstrike wrote: 1) No the rail wasn't 'too good' in cqc. A person could defend themselves with it or attack others but that's the *point* of a...
- by Apothecary Za'ki - at 2014.11.21 09:23:00
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49. CQC QQ neuters RR at Long Range - in Feedback/Requests [original thread]
Fox Gaden wrote: I am Pissed! Truly Pissed, and that does not happen that often. CQC QQ has caused Rattati to neuter the long range capability of the Rail Rifle. I spawned into an Ambush OMS match were each team spawned with cover separated b...
- by Apothecary Za'ki - at 2014.11.21 09:21:00
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50. APEX 'Hawk' Scout ck.o is useless - in Feedback/Requests [original thread]
TRULY ELITE wrote: First of let me just list the fit that was reworked: 2x Basic Shield Extenders 2x Basic Prescion Mods 1x Basic Range Amplifier 1x Basic Profile Dampner State Rail Rifle Bolt Pistol Basic Cloak Field Basic Active Scanner F...
- by Apothecary Za'ki - at 2014.11.20 02:43:00
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51. equipment spam and my solution. - in Feedback/Requests [original thread]
John Demonsbane wrote: Tebu Gan wrote: Ku Shala wrote: this will just leave pubs without uplinks and hives more equipment less usage is the solution example: 20 uplinks can be carried that allow 3 spawns only, same restrictions we cu...
- by Apothecary Za'ki - at 2014.11.20 00:01:00
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52. equipment spam and my solution. - in Feedback/Requests [original thread]
TRULY ELITE wrote: John Demonsbane wrote: Tebu Gan wrote: Ku Shala wrote: this will just leave pubs without uplinks and hives more equipment less usage is the solution example: 20 uplinks can be carried that allow 3 spawns only, s...
- by Apothecary Za'ki - at 2014.11.19 23:21:00
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53. equipment spam and my solution. - in Feedback/Requests [original thread]
John Demonsbane wrote: Apothecary Za'ki wrote: doubt it.. scouts wont have to sacrifice anything neither will assaults commandos sentinels HAVs LAVs or ADS/DS.. this change is only geared at screwing logi's over This I still don't get. D...
- by Apothecary Za'ki - at 2014.11.19 22:53:00
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54. equipment spam and my solution. - in Feedback/Requests [original thread]
John Demonsbane wrote: No system is perfect, everyone will have to make some kind of sacrifice in order to limit EQ spam. This way, IMO, impacts everyone except logi's far more than it does logi's. This topic has been the central point of deb...
- by Apothecary Za'ki - at 2014.11.19 19:51:00
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55. equipment spam and my solution. - in Feedback/Requests [original thread]
korrah silain wrote: Apothecary Za'ki wrote: . logi, second lowest ehp of all the suits.. end up being much slower to compensate for the ehp gap.. all logi (excluding amarr) only have 1 light weapon slot for what ever weapon they choose.. ...
- by Apothecary Za'ki - at 2014.11.19 18:20:00
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56. equipment spam and my solution. - in Feedback/Requests [original thread]
John Demonsbane wrote: Apothecary Za'ki wrote: most all logi cannot fit a mostly proto tank AND proto equipment and proto weapon.. Why do you need all three? because all other suits can to a degree... and besides.. its our own risk t...
- by Apothecary Za'ki - at 2014.11.19 18:14:00
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57. equipment spam and my solution. - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: John Demonsbane wrote: *facepalm* Wow, your total lack of insight just boggles the mind. A quote from an old TV show comes to mind: "My god you are so dumb it makes me tired" I am an Amarr logi. Please explain to me h...
- by Apothecary Za'ki - at 2014.11.19 18:04:00
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58. equipment spam and my solution. - in Feedback/Requests [original thread]
korrah silain wrote: Apothecary Za'ki wrote: korrah silain wrote: Quick idea just to toss out, but if the goal is to stop logis deploying passive support items and then swapping suits why not make the equipment pop if they spawn in in a s...
- by Apothecary Za'ki - at 2014.11.19 17:58:00
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59. equipment spam and my solution. - in Feedback/Requests [original thread]
korrah silain wrote: Quick idea just to toss out, but if the goal is to stop logis deploying passive support items and then swapping suits why not make the equipment pop if they spawn in in a suit that doesn't have a copy of the equipment? Then...
- by Apothecary Za'ki - at 2014.11.19 06:27:00
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60. Automatic removal from match for multiple suicides - in Feedback/Requests [original thread]
vera reiss wrote: I've noticed this more in corp contracts, basically three or four guys on a team suiciding anywhere from 7 to 12 times within the first few minutes of a match. One match I was in fighting for State Peacekeepers saw our team lo...
- by Apothecary Za'ki - at 2014.11.19 05:14:00
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