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321. fw playerbase - in Feedback/Requests [original thread]
iKILLu osborne wrote: well J/Z platoon (cal q-sync channel) certainly was tested today out of 14 matches 6 was q-sync vs. q-sync we won them all but dear lord my wallet is hurting. my point of the above statement is to acknowledges fw playerba...
- by Apothecary Za'ki - at 2014.08.30 10:59:00
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322. Python collision issue - in Feedback/Requests [original thread]
BOOO effin Hooo.. it happens to the other type too but because its armor tank it dosnt get eaten as much.. and ccp already changed collision for charlie. learn to land softer and stop useing your dropship to roadkill people and you wont go BOOMSP...
- by Apothecary Za'ki - at 2014.08.30 10:54:00
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323. New Uplink Variant - in Feedback/Requests [original thread]
TheEnd762 wrote: I-1 Focused Drop Uplink CPU - 25 PG - 5 Max spawns - 5 A drop uplink variant that can only be used by the player who deployed it. what about a micro-CRU.. its like a pinging uplink that can only be used by a squad commander a...
- by Apothecary Za'ki - at 2014.08.30 10:37:00
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324. Hacking and Hacker tools - in Feedback/Requests [original thread]
501st Headstrong wrote: I simply want to be able to hack quickly while not being insta frickin scanned all the time. These changes are nice however active scanners and scanning are somewhat broken i think.. i kind of had the idea to ahve scan...
- by Apothecary Za'ki - at 2014.08.30 10:35:00
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325. Hacking and Hacker tools - in Feedback/Requests [original thread]
Master Smurf wrote: Like but no increase to health of equipment. What would be nice - you need a codebreaker to hack these "new" types Oh and I do run a presto chango dual code-breaker Lv5 minja. Need to try it with a single complex to see ...
- by Apothecary Za'ki - at 2014.08.30 10:31:00
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326. Logis and commandos being iterated on in Delta?? - in Feedback/Requests [original thread]
zzZaXxx wrote: I get the impression logis will get some much needed love coming up since the CPM is (it seems) focused on them, but what about Commandos? Personally I think commandos need some attention. It's a tall order to engage in battle l...
- by Apothecary Za'ki - at 2014.08.29 23:10:00
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327. new explosive aplm (anti-personal-land-mine) - in Feedback/Requests [original thread]
xana never-dies wrote: hello dust mercs and inmortal devs here i bring a weapon that might be a big succes in dust 514 ps the cost of aurum and isk of this the devs choose the cost plan 1 plan 2 or more simply put.. AP-PROX damage si...
- by Apothecary Za'ki - at 2014.08.29 19:26:00
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328. Resistance plates and shield modules for drop suits - in Feedback/Requests [original thread]
TechMechMeds wrote: Shields and armour plates with less hp than normal, quite a lot less but offer resistances to whatever type of weapon you wish. Shields are the higher HP values. STD - 4% 15HP/25HP ADV - 8% 30HP/45HP Proto - 10% 45HP/50HP ...
- by Apothecary Za'ki - at 2014.08.29 19:18:00
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329. Hacking and Hacker tools - in Feedback/Requests [original thread]
brings a new level of game-play for all but probably more-so for scouts so they can actually be scouting and subterfuge instead of just fast cloaky 1-2 hit killers
- by Apothecary Za'ki - at 2014.08.29 19:15:00
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330. Logistics bonuses and how they could work better - in Feedback/Requests [original thread]
deezy dabest wrote: Cross posting from GD deezy dabest wrote: Logis should not receive bonuses to earning more WP but to fitting. Currently they receive a small fitting bonus and a bonus towards their equipment efficiency and in my opinion...
- by Apothecary Za'ki - at 2014.08.29 19:13:00
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331. Logistics bonuses and how they could work better - in Feedback/Requests [original thread]
Alena Ventrallis wrote: There aren't enough electrons in the observable universe to store the data of the amount of times I want to say no to this. Logis need more equipment buffs. Like slightly better with non-racial equipment, and really goo...
- by Apothecary Za'ki - at 2014.08.29 19:13:00
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332. The Scrambler rifle....and proposed changes to it. - in Feedback/Requests [original thread]
Racro 01 Arifistan wrote: to start thing's off and to validate my points.. from both being constantly being killed and killing with the scrambler rifle...it is put simply overpowered. stemming from the fact it has a high base damage, excellent...
- by Apothecary Za'ki - at 2014.08.29 18:49:00
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333. On Commandos and what have you - in Feedback/Requests [original thread]
shaman oga wrote: I agree, it's not funny to get raped by RE behind blind angles, sometime you even know where they are but you can't do nothing. I don't know, but when CCP created commandos, they were probably expecting some god mode from a 2...
- by Apothecary Za'ki - at 2014.08.29 14:32:00
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334. I have never seen a post on.. - in Feedback/Requests [original thread]
Anmol Singh wrote: the SMG/ScP be overpowerd. So why nerf it in any way? Yes it's the best CQC sidearm IMO but shouldn't be nerfed at all. Other Sidearms need to be brought up to par with SMG/ScP, not SMG/ScP nerfed to be on par with other side...
- by Apothecary Za'ki - at 2014.08.29 13:10:00
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335. Sticky:[Feedback] Thematic Standard Fits - in Feedback/Requests [original thread]
CCP Rattati wrote: Can we please get your opinion on racially themed fits based on standard quality, please don't read too much into it, we are just trying to get the themes and fittings "right". It also goes a little into earmarking modules as...
- by Apothecary Za'ki - at 2014.08.29 12:57:00
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336. CCP please add Skirmish 1.0 - in Feedback/Requests [original thread]
Sum1ne Else wrote: I had to do it and necromance this, sorry. It was just simply amazing! Link: How it worked? Replay Sketch on the right Source: https://forums.dust514.com/default.aspx?g=posts&t=141619 Would probably require some cl...
- by Apothecary Za'ki - at 2014.08.29 12:55:00
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337. How about that active jammer - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Like scanner but temp disables all gear and make cloaks flicker on n off.. Everything withing the cone of influence should effected like scanner should have run time n cooldown i would rather have flux nades tur...
- by Apothecary Za'ki - at 2014.08.29 12:52:00
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338. Hacking and Hacker tools - in Feedback/Requests [original thread]
currently hacking has very limited uses and i dont believe any one has used a hacker tool at all in foreverinsted of a plate or repper or extender or w/e my idea is simple, give hacking a role beyond that of just captureing points and stealing ve...
- by Apothecary Za'ki - at 2014.08.29 12:51:00
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339. Let's have REs behave like equipment shall we? - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Meee One wrote: -Disable running when held These are sensative chemicals,not packing peanuts,if you shook a jar of nitro you'd kill yourself. Did you know that high-explosives are actually quite stable? You can ...
- by Apothecary Za'ki - at 2014.08.29 12:37:00
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340. Let's have REs behave like equipment shall we? - in Feedback/Requests [original thread]
Imp Smash wrote: The only one of these I think is reasonable is flux deactivation. I would extend that to any weapon but that's just me. If we see them we should be able to deactivate them. Flux deactivation is 100% fair and not a debuff in any...
- by Apothecary Za'ki - at 2014.08.29 12:33:00
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