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41. Representation of Women in Dust - in General Discussions [original thread]
Tzaar Bomba wrote: Please dont get me started on society. It has so many issues. This is merely perceptive, im fairly confident they just said "this is how a woman walks" not "BAM!!! DAT ASS" just pick something else lol. Lol, I agree. Howev...
- by Anyanka Shadowmane - at 2012.12.23 11:30:00
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42. Representation of Women in Dust - in General Discussions [original thread]
Okay, having had another look I still can't tell male from female during a game. I suppose it's possible that I didn't see any female characters. Watching one slink around the mercenary quarters, you're right. The female character model does sway ...
- by Anyanka Shadowmane - at 2012.12.23 10:53:00
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43. Representation of Women in Dust - in General Discussions [original thread]
To be honest, I wouldn't have said that they were overtly sexualised. The Heavies still lumber around carrying their HMGs and their Forge guns. In fact, during a game, I can't usually tell if any given character is male or female. I'll certainly ...
- by Anyanka Shadowmane - at 2012.12.23 09:17:00
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44. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Berserker007 wrote: 1). Loss of AR scope: you even said it don't make you better, so there is no harm in having it back. The main reason many want it back is so you can see who you are aiming at, at a distance; as well as knowing if someone is...
- by Anyanka Shadowmane - at 2012.12.22 23:22:00
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45. So.... - in General Discussions [original thread]
Sytonis Auran wrote: Random spawns is a particular problem to ambush, one of the reasons I don't play it too much. Spawns on skirmish are in a much better place due to the number of controllable objectives and base spawns. If you chose to spawn...
- by Anyanka Shadowmane - at 2012.12.22 23:02:00
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46. So.... - in General Discussions [original thread]
Veronika Pollard wrote: When will spawning be fixed so we don't appear alone in front of a group of six people armed with HMGs and die instantly? I don't know. CCP are working on it, and it does seem to have improved, but you're right. In Amb...
- by Anyanka Shadowmane - at 2012.12.22 09:13:00
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47. Keep the rewards for medics and engineers. - in General Discussions [original thread]
Tbone322 wrote: TiMeSpLiT--TeR wrote: It's fun when they get a kill. Loving the assist, revival, and triage points. A logi can get assist points when a heavy kills someone? Is that only if you shoot them or is it if you're repairing t...
- by Anyanka Shadowmane - at 2012.12.22 08:44:00
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48. Scout this build - in General Discussions [original thread]
Ludvig Enraga wrote: Iron Wolf Saber wrote: Repeat after me. Scouts are not front line troops. They're behind the lines sort of troops. That's a really deep thought, man. please elaborate what exactly should the scout be doing behind ...
- by Anyanka Shadowmane - at 2012.12.21 22:35:00
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49. shot guns - in General Discussions [original thread]
The dark cloud wrote: wah wah scouts with profile dampeners and shotguns are OP. I need a red dot above their head to know they are enemy. Well thats the impression that ive got from that guy. To be honest, me too. But I thought I'd give him...
- by Anyanka Shadowmane - at 2012.12.21 16:49:00
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50. shot guns - in General Discussions [original thread]
new hulk wrote: Why are scouts allowed to have shotguns? I'm tired of shooting them with a HMG and them not dying. If they lag, make it boot them instead of going 40 and 2. Dumb them down Indeed, that doesn't sound right. I occasionally use ...
- by Anyanka Shadowmane - at 2012.12.21 16:37:00
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51. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
SoTa PoP wrote: Reading around... a lot of the comments are based on G-slick simply being an imperfect speaking out loud. Anyone else find this a tad bit... uncivilized? ^_^ I aim for them as much as the next guy on this forum but the jelly on...
- by Anyanka Shadowmane - at 2012.12.21 04:43:00
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52. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Regis Mk V wrote: The AR was doing what it was supposed to do. The assault rifle became the standard military rifle in the post-World War II era. The Soviet Union led the way with the AK-47, and other nations followed later. Combat experience ...
- by Anyanka Shadowmane - at 2012.12.21 04:01:00
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53. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Telcontar Dunedain wrote: SoTa PoP wrote: Where's CCP's thoughts on all this and there reasonings - we can say whatever we like and it could be true or supported by biased opinions, it really doesn't matter if CCP had a plan all along for wh...
- by Anyanka Shadowmane - at 2012.12.21 02:23:00
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54. I'd like to bring something important up. - in General Discussions [original thread]
Icy Tiger wrote: Now, there has been a lot of complaining about ARGÇÖs recently, mainly from the GÇ£ProGÇÖsGÇ¥ of old. So IGÇÖd like to bring up the fact that every single weapon was somewhat nerfed with the GÇ£reduced differences between tiers...
- by Anyanka Shadowmane - at 2012.12.20 23:01:00
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55. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
xprotoman23 wrote: The loss of a proper sight has completely altered gameplay with an assault rifle. I love how the noobs call things balanced, because the AR's no longer have a proper sight. I guarantee if CCP was to give AR's the camera back ...
- by Anyanka Shadowmane - at 2012.12.20 21:44:00
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56. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
semperfi1999 wrote: The only problem I have with the regular AR at this time is the lack of an ADS sight that allows users to take advantage of the effective range the AR has....well that and I dont agree with the nerf in dmgs for all standard/...
- by Anyanka Shadowmane - at 2012.12.20 19:04:00
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57. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
semperfi1999 wrote: ...a big post that I wanted to comment on, but didn't want to start my post with a huge quote I agree that the TacAR has been slightly over nerfed and needs either higher damage, lower recoil or a combination of the two, ...
- by Anyanka Shadowmane - at 2012.12.20 16:59:00
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58. Character reset ? - in General Discussions [original thread]
Razor Risen wrote: but the character stays ? I was under the impression that the characters go, but we'll get something towards our new characters (which could have the same names), along with all our AUR back. I may be entirely wrong.
- by Anyanka Shadowmane - at 2012.12.20 10:37:00
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59. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
G-SLicK wrote: i thank you for your post, i do agree ARs are not supposed to be OP, BUT they should over nerf things like they hae done, they needed to add recoil and thats it They are slightly over nerfed, true. I think the recoil is a bit ...
- by Anyanka Shadowmane - at 2012.12.20 10:29:00
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60. A great build is horrible because of this one thing!!!! - in General Discussions [original thread]
Hi G-SLicK, I see what you are saying, but I'm afraid I disagree about a number of points. I agree that ARs should be one of the central weapons in a game, they should, in my opinion be the best medium range light weapon going, but that's all...
- by Anyanka Shadowmane - at 2012.12.20 10:09:00
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