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21. all suite invalid issue - in Technical Support/Bugs [original thread]
Same! Had to completely restart the game... twice.
- by Antilles Maximus - at 2012.08.18 19:06:00
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22. no marketplace - in Technical Support/Bugs [original thread]
Same here! Also had insufficient stock for all my militia gear again.
- by Antilles Maximus - at 2012.08.18 19:03:00
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23. BACK IN BUSINESS BABY..... - in General Discussions [original thread]
Seamie Schmoove wrote: WWAAAAAAHHHHEEYYYYYYYYY..... Cyber High Five to this guy!!!
- by Antilles Maximus - at 2012.08.18 04:33:00
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24. SP For Nothing - in General Discussions [original thread]
jenza aranda wrote: every time someone says five - fourteen rather than five-one-four a CCP employee dies thus delaying Dust launch. Do the right thing. Say it right! Ha, Ha, F*@#ing HA!!! +1
- by Antilles Maximus - at 2012.08.18 04:30:00
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25. Server Going Offline - in General Discussions [original thread]
RolyatDerTeufel wrote: Antilles Maximus wrote: See below: https://forums.eveonline.com/default.aspx?g=posts&t=145166 Looks like it's gonna be a while... days! that's for eve players.... We wont actually have EVE pilots in Space o...
- by Antilles Maximus - at 2012.08.18 02:54:00
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26. Server Going Offline - in General Discussions [original thread]
Wraith Shot wrote: Antilles Maximus wrote: See below: https://forums.eveonline.com/default.aspx?g=posts&t=145166 Looks like it's gonna be a while... days! I think the days thing is an auto message. It always says days when Tranq g...
- by Antilles Maximus - at 2012.08.18 02:52:00
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27. Server Going Offline - in General Discussions [original thread]
See below: https://forums.eveonline.com/default.aspx?g=posts&t=145166 Looks like it's gonna be a while... days!
- by Antilles Maximus - at 2012.08.18 02:48:00
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28. Just go ahead and take the @#!! servers down for @!@$$ sake - in General Discussions [original thread]
Cleetus Merovee wrote: sisi is cleary not working as intended. no SP, no ISKies, nada. I'm not inclinded to test something that I can't actually y'know ... test. Take the #@!! server(s) down or reset to previous servers that (a) actually wor...
- by Antilles Maximus - at 2012.08.18 02:42:00
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29. Been out for a few days.... - in General Discussions [original thread]
Some one please correct me if I'm wrong. The servers are down until tonight at approx 2300Z (4:00pm PST). The scheduled server up time has changed from Thursday-Monday to Friday-Monday. Was the server up on Tuesday or Wednesday of this week? I ...
- by Antilles Maximus - at 2012.08.17 17:28:00
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30. [Request] Targeting system in vehicles - in Feedback/Requests [original thread]
Sounds like a good idea. I'm just thinking that it may be an issue causing a "too many Chiefs and not enough Indians" attitude among the squad. If everyone communicates well, the SL can assign attack targets in which the tank guns for. I know it's...
- by Antilles Maximus - at 2012.07.29 22:41:00
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31. over powered breach, underpowered tactical assault rifles - in Feedback/Requests [original thread]
Breach isn't overpowered, imo. You have to remember that by now, people have trained up their Assault Rifle Proficiency to lvl 4 or 5 which give +5% damage per lvl plus they have damage mods (sometimes double stacked). With Light Weapon Sharpshoot...
- by Antilles Maximus - at 2012.07.29 22:34:00
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32. Million SP / ISK Test Event - in Technical Support/Bugs [original thread]
It will probably be in effect next weekend or two weekends if you don't have the Merc Pack.
- by Antilles Maximus - at 2012.07.29 22:27:00
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33. I'm no good at this - in General Discussions [original thread]
Debacle Nano wrote: Galileo Barjona wrote: I have tried my best but just can not for the life of me get more kills than I have been killed. When I aim at someone, its like I hardly hit them at all and they kill me in just a matter of seconds...
- by Antilles Maximus - at 2012.07.29 20:53:00
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34. Squad Leaders.... - in General Discussions [original thread]
... this should be you!!! http://www.youtube.com/watch?feature=endscreen&NR=1&v=LzbIRUtjCgU
- by Antilles Maximus - at 2012.07.29 19:02:00
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35. Do Headshots Matter? - in General Discussions [original thread]
UnclS2 wrote: Ire's thug wrote: The answer is Yes. From my estimates it does at least double damage. ^^^ He's right, I tested this with a friend on the last build and it does basically double damage. It may still take more than one he...
- by Antilles Maximus - at 2012.07.29 17:57:00
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36. [Request] Individual Targeting - in Feedback/Requests [original thread]
What I'd like to see is individual targeting through the overview map. Similar to "Squad Orders" targeting but for the individual player. I know the maps are relatively small for now but they will get bigger. Example: You're in a battle on an u...
- by Antilles Maximus - at 2012.07.29 17:45:00
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37. Add the ability to see vehicle crews name and playername display distance change... - in Feedback/Requests [original thread]
I dig the inside your vehicle thing. As far as seeing players names from further away (I assume you mean friendlies only) I think it would be extremely hard to read and most of the time too cluttered to read. Most teams (good one's anyway) stick t...
- by Antilles Maximus - at 2012.07.29 17:25:00
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38. Ability to hack enemies nano hives - in Feedback/Requests [original thread]
+1's to both!!!
- by Antilles Maximus - at 2012.07.29 17:08:00
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39. Remove Analog Dead Zone. - in Feedback/Requests [original thread]
JaZZa01 wrote: ..Perhaps I should clarify. The analog deadzone on the controller with regards to aiming. I can't describe very well, but aiming is not precise and smooth at all. Other games, you feel "locked in" with your aim. In DUST it's so...
- by Antilles Maximus - at 2012.07.29 17:05:00
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40. A way to stop dropship crushing - in Feedback/Requests [original thread]
Remember: Sun Tzu wrote: ...he who is skilled in attack flashes forth from the topmost heights of heaven.... ...Hence the skillful fighter puts himself into a position which makes defeat impossible and does not miss the moment for defeating...
- by Antilles Maximus - at 2012.07.29 16:50:00
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