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41. Question regarding controls from people with Dev experience - in General Discussions [original thread]
xVxxMAVERICKxxVx wrote: Why do so many other shooters, Dust included (which I very much enjoy, BTW), have sluggish controls that don't respond as well, then also overshoot when making minor adjustments? short answer: Experienced FPS Develo...
- by AndyPandy Puschel - at 2013.06.04 13:29:00
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42. How exactly does the Active Scanner work? - in Rookie Training Grounds [original thread]
Repe Susi wrote: To say it's broken is little confusing since I have been getting good results with it. True, sometimes the usage is wonky but I got an idea: How about CCP meant it to be that way? Like noted, i think scanners simply got "sl...
- by AndyPandy Puschel - at 2013.06.03 12:59:00
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43. How exactly does the Active Scanner work? - in Rookie Training Grounds [original thread]
Ah thx, thats around the same experience i had using those. I did not notice that the "recharge" and the "scan duration" are 2 separate timers, mainly because i was using the 5sec duration variants and the recharge "seemed" similar to this. What ...
- by AndyPandy Puschel - at 2013.06.01 12:01:00
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44. @CCP double check your AUR item prices next time plz ..... Active scanners.... - in Feedback/Requests [original thread]
Simple question: Whats the difference between the "Acolyth" and the "Cirrus" Active Scanner? Answer: One cost 30 AUR the other 40 AUR... What u get for the 10 more AUR? NOTHING! CCP is it so much too ask to double check your items and prevent su...
- by AndyPandy Puschel - at 2013.05.31 15:52:00
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45. How exactly does the Active Scanner work? - in Rookie Training Grounds [original thread]
Epicsting pro wrote: To answer you questions when scanning u show up, Idk how but you do, the cool down phase is just that a cool down, after the scan you can do anything the eneamy will stay scanned. Hope this helped. Why are there versions...
- by AndyPandy Puschel - at 2013.05.31 09:45:00
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46. How exactly does the Active Scanner work? - in Rookie Training Grounds [original thread]
Hi, i have used several versions and i find it hard to gasp the actual mechanic behind it? So some questions: 1) I "understand" the initial 1-5 sec directional scan and see enemies highlighted, but what is the 5-30 sec after the main "scan" i he...
- by AndyPandy Puschel - at 2013.05.31 09:27:00
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47. People are sheep - in General Discussions [original thread]
Zlocha wrote: because the game is amazing Oh i see so he is still in phase "Denial", so he still has a long way ahead before constructive critic might arrive
- by AndyPandy Puschel - at 2013.05.30 09:47:00
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48. FINDING THE MUTUAL GROUND. FPS AND MMO - in General Discussions [original thread]
Cosgar's Alt wrote: Quote: MMO: (video games) A massively multiplayer online game. A computer game in which a large number of players can simultaneously interact in a persistent world or can potentially play against a large number of play...
- by AndyPandy Puschel - at 2013.05.29 11:19:00
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49. FINDING THE MUTUAL GROUND. FPS AND MMO - in General Discussions [original thread]
Cosgar's Alt wrote: S0LlD SNAKE wrote: lol @ thinking dust514 is an mmo , its set in the universe of an mmo but that doesnt make it an mmo its just an FPS with matches 16 vs 16 Riiiigh, so those 31 other people you're playing with and ag...
- by AndyPandy Puschel - at 2013.05.29 11:08:00
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50. LOOK at all these QQ threads o_O - in General Discussions [original thread]
QQ is still a signal that they care :) I would be concerned if there are no QQ threads, since this means either the game is fine or they don't even care to make a QQ thread and already left.
- by AndyPandy Puschel - at 2013.05.29 10:57:00
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51. Would you guys play if .. - in General Discussions [original thread]
Crazy idea, lets collect some player statistics, put in in some advanced "box" that i call "Database", now run some math over those statistics and match players based on those? I know sounds kinda futuristic and crazy, but i'm pretty sure CCP can ...
- by AndyPandy Puschel - at 2013.05.29 10:53:00
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52. So why is the SP earned per game so low....or am I doing something wrong? - in General Discussions [original thread]
hgghyujh wrote: And yet every thing goes through the PSN, login, market transaction, contacts, match making, and inventory(which means its part of mid match). So yes the network that does a **** poor job of content distribution and match makin...
- by AndyPandy Puschel - at 2013.05.29 09:38:00
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53. What is the best performace gaming mouse for Dust 514? - in General Discussions [original thread]
I like my http://www.razerzone.com/gaming-mice/razer-mamba on PC, but only used it once for testing in DUST, worked fine and stores settings in the mouse.
- by AndyPandy Puschel - at 2013.05.29 09:15:00
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54. So why is the SP earned per game so low....or am I doing something wrong? - in General Discussions [original thread]
hgghyujh wrote: I can almost guaranty you it's sonys fault, like most of the problems in this game. So u really believe Sony asked CCP to make a "just" average FPS game on PS3? Its always the fault of the person/team that signs the contrac...
- by AndyPandy Puschel - at 2013.05.28 10:15:00
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55. Dying repeatedly to instant kills, high end gear, and performance problems - in Rookie Training Grounds [original thread]
Bribe Guntails wrote: I am in an unfortunate position and any help from players and devs is appreciated. Only Devs can "help" u, since your frame-rate issue is probably a subjective observation, since on my PS3 its at least playable. So give...
- by AndyPandy Puschel - at 2013.05.28 09:57:00
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56. Fresh from the Academy and now I'm just Fresh Meat.... - in Rookie Training Grounds [original thread]
Bribe Guntails wrote: There is absolutely nothing worse than dying repeatedly against players with better gear than you in every battle you are in along with horrible, unorganized teammates and corporations that actively deny requests to join. ...
- by AndyPandy Puschel - at 2013.05.28 09:40:00
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57. So why is the SP earned per game so low....or am I doing something wrong? - in General Discussions [original thread]
split horizon wrote: What I also dont like is that this is almost like a "Pay to win" system CCP has set up. Its like you cant use that turret yet? Its okay, pay us real money and you can use it right now! hurry theyre goin fast! Tired of ea...
- by AndyPandy Puschel - at 2013.05.28 09:27:00
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58. So why is the SP earned per game so low....or am I doing something wrong? - in General Discussions [original thread]
Yeah Dust is kinda strange in this regard, i found myself stop playing Dust the moment my weekly SP pool is exhausted and u only get like 500-1000 SP per match. This means because i still play Dust the progression aspect works, but FPS game mechan...
- by AndyPandy Puschel - at 2013.05.28 09:16:00
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59. Should I buy a modded Controller? - in General Discussions [original thread]
I got me a "Cronus Device" http://dev.cronusdevice.com/ since i simply have problems holding the DS3 controller, its simply too small for my hands and i cant comfortably reach the R1/2 triggers. The Cronus is kinda expansive, but at least it do...
- by AndyPandy Puschel - at 2013.05.28 09:04:00
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60. Dust is actually physically painful to play for me. - in General Discussions [original thread]
Himiko Kuronaga wrote: I'm a professional gamer. As a self proclaimed "professional gamer" u should be able to master any game, no matter what the conditions or rules are. The strength of a "professional" racedriver is not to place first in ...
- by AndyPandy Puschel - at 2013.05.28 08:58:00
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