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split horizon
Kirkinen Risk Control Caldari State
0
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Posted - 2013.05.28 09:00:00 -
[1] - Quote
I earn, on average about 4k per game, never more than 5k. Sometimes I am in the top three, sometimes I am near the bottom, but still get about the same amount is skill points.
Does anyone get more? What do I need to do?
By my calculations it will take about 40 games to get the next skill level I want. I will tell you CCP, this does not make me want to play the game anymore, it just frustrates me.
I know CCP loves to make people do things the hard way....I've been playing EVE off and on since 2003, so I do know your modis operandi.
Also, per match I get about 200k isk. If I place on top, the isk is only slightly more that when I have placed 10th. You should earn more isk for your time invested....with one match I cant afford to replace a a tank, its ridiculous.
I love the game, pretty good for a Company who only has ever made two games...EVER! I love you CCP, but I dont know how this is going to fly with the FPS crowd. |
Sir Petersen
Valhalla Nord
133
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Posted - 2013.05.28 09:06:00 -
[2] - Quote
This is not the right game for you if you need to max out your skills in a couple of weeks. DUST514 is a long run. All about building a character over a long period of time. This is also one of the great things about the game as many people have had enough of restarting this progress every year like in games like COD.
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Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
619
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Posted - 2013.05.28 09:11:00 -
[3] - Quote
It's partly so slow to encourage people to buy skill boosters. |
J'Hiera
Algintal Core Gallente Federation
17
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Posted - 2013.05.28 09:12:00 -
[4] - Quote
To give an on topic reply, I'm not sure exactly how the SP at the end of the match is calculated. I know you get 1SP per WP (also carried over after the bonus SP is exhausted, up to 1000 (+500 with booster), but I also think it depends on how you obtain those WP.
I can get ~1000 WP in two games, playing from the beginning of the match, yet get maybe 1000-2000 sp off.
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AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
14
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Posted - 2013.05.28 09:16:00 -
[5] - Quote
Yeah Dust is kinda strange in this regard, i found myself stop playing Dust the moment my weekly SP pool is exhausted and u only get like 500-1000 SP per match. This means because i still play Dust the progression aspect works, but FPS game mechanical wise i rather play TF2 or BF3. I guess since its technically F2P u can sit back and pick it up from time to time, so just mix. it with other games and don't try to play it full time. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
17
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Posted - 2013.05.28 09:19:00 -
[6] - Quote
I generally earn 5 - 6k per game (skirmish), and with boosters, that number could increase to about 8 - 9k.
SP eaning in this game does seem a little odd, though. I spend roughly 20 minutes per skirmish battle, only to make, say, 5.5k SP. But by running ambush, I spend, say, 10 minutes per match, earning around 4k. It seems like ambush provides better SP/Hour, which seems wrong... but I digress. SP earning could stand to increase slightly, as it seems a little TOO slow. |
split horizon
Kirkinen Risk Control Caldari State
0
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Posted - 2013.05.28 09:21:00 -
[7] - Quote
Sir Petersen wrote:This is not the right game for you if you need to max out your skills in a couple of weeks. DUST514 is a long run. All about building a character over a long period of time. This is also one of the great things about the game as many people have had enough of restarting this progress every year like in games like COD.
p.s. 4-5k is not to bad per game. Personally I-Śm on around 7k per match without the booster and earning around 300k average, normally running around in my Dragonfly Scout with my blueprint AR and a DU link.
umm....did I say I needed to max out my SP in a few weeks? If I can play EVE for as long as I have (with the same characters), I can play this game.
What I also dont like is that this is almost like a "Pay to win" system CCP has set up. Its like you cant use that turret yet? Its okay, pay us real money and you can use it right now! hurry theyre goin fast!
Tired of earning low SP? Pay us real money and We'll give you a boost!
I think CCP has taken it a bit far. |
UK-Shots
Internal Error. Negative-Feedback
112
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Posted - 2013.05.28 09:24:00 -
[8] - Quote
yer the sp awards and isk is terrible. afkers get almost the same amount of sp as a guy that goes 25-0 |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
14
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Posted - 2013.05.28 09:27:00 -
[9] - Quote
split horizon wrote: What I also dont like is that this is almost like a "Pay to win" system CCP has set up. Its like you cant use that turret yet? Its okay, pay us real money and you can use it right now! hurry theyre goin fast!
Tired of earning low SP? Pay us real money and We'll give you a boost!
I think CCP has taken it a bit far.
Unfortunately thats the business model associated with F2P games that have a low incentive for cosmetic only stuff or the technically inability to create such cosmetic stuff. Good F2P examples are LoL, while bad are Vindictus, while i think Dust is in the middle like WoT or D&D online or Planetside2.
Yes u understand the idea pretty well, the idea is to create a high incentive for the player to buy ingame stuff with RM, not to-be "fair" or "humble". In the end the families of the Dust developers have to eat every day :p |
ShakeMS
Red and Silver Hand Amarr Empire
0
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Posted - 2013.05.28 09:28:00 -
[10] - Quote
I think that is why it's considered "Grind" |
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hgghyujh
Expert Intervention Caldari State
1
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Posted - 2013.05.28 09:46:00 -
[11] - Quote
dust is meant for the long haul so yes you shouldn't be playing for sp but because you enjoy the game, other wise this game will be very frustrating.
as to the isk you make, that's dependent on the value of equipment you destroy, I've seen as little as 70k to as much as 500k rewarded in a match(300k personally), so no you are not meant to run proto gear non stop, I run suits that cost the price of an AVnade and rake in a mill a day easy, this allows me to run proto in matches I want to give that little extra push in. |
hgghyujh
Expert Intervention Caldari State
1
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Posted - 2013.05.28 09:51:00 -
[12] - Quote
AndyPandy Puschel wrote:split horizon wrote: What I also dont like is that this is almost like a "Pay to win" system CCP has set up. Its like you cant use that turret yet? Its okay, pay us real money and you can use it right now! hurry theyre goin fast!
Tired of earning low SP? Pay us real money and We'll give you a boost!
I think CCP has taken it a bit far.
Its a "pay to skip ahead", the balancing of the weapons might make it seem like "pay to win". Unfortunately thats the business model associated with F2P games that have a low incentive for cosmetic only stuff or the technically inability to create such cosmetic stuff. Good F2P examples are LoL, while bad are Vindictus, while i think Dust is in the middle like WoT or D&D online or Planetside2. Yes u understand the idea pretty well, the idea is to create a high incentive for the player to buy in game stuff with RM, not to-be "fair" or "humble". In the end the families of the Dust developers have to eat every day :p I don't know they removed a lot of the proto level AUR weapons which is a move in the right direction. but yea its an artifact of there being no player trading yet which would allow non money users to play with those items, I can almost guaranty you it's sonys fault, like most of the problems in this game.
EDIT: although it could be that ccp is trying to balance item pricing before it starts adding the complications that RM has on the "economy". Because CCP hasn't done this before and doesn't have an economist on staff.
EDIT: oooohhhh wait thats right they have and they do |
Knightshade Belladonna
WH0 G1VSA FL0CK GLOCKS
298
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Posted - 2013.05.28 10:01:00 -
[13] - Quote
hgghyujh wrote:dust is meant for the long haul so yes you shouldn't be playing for sp but because you enjoy the game, other wise this game will be very frustrating.
as to the isk you make, that's dependent on the value of equipment you destroy, I've seen as little as 70k to as much as 500k rewarded in a match(300k personally), so no you are not meant to run proto gear non stop, I run suits that cost the price of an AVnade and rake in a mill a day easy, this allows me to run proto in matches I want to give that little extra push in.
I'm still not entirely sure if that's how isk functions. That's what the overal idea of it seems to be, however some matches I will destroy multiple tanks, a dropship and several lav and some proto heavy suits to only earn like 130k isk. while on some occasions as a logi I earn 250k+ without killing a single thing , just hacking stuff and placing droplinks and nanohives :\
I have not even recieved over 300k in a long long time :( |
Jenova's Witness
The Unholy Legion of Darkstar DARKSTAR ARMY
69
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Posted - 2013.05.28 10:05:00 -
[14] - Quote
Knightshade Belladonna wrote:hgghyujh wrote:dust is meant for the long haul so yes you shouldn't be playing for sp but because you enjoy the game, other wise this game will be very frustrating.
as to the isk you make, that's dependent on the value of equipment you destroy, I've seen as little as 70k to as much as 500k rewarded in a match(300k personally), so no you are not meant to run proto gear non stop, I run suits that cost the price of an AVnade and rake in a mill a day easy, this allows me to run proto in matches I want to give that little extra push in. I'm still not entirely sure if that's how isk functions. That's what the overal idea of it seems to be, however some matches I will destroy multiple tanks, a dropship and several lav and some proto heavy suits to only earn like 130k isk. while on some occasions as a logi I earn 250k+ without killing a single thing , just hacking stuff and placing droplinks and nanohives :\ I have not even recieved over 300k in a long long time :( AUR items and BPOs don't generate isk bonuses. |
N1ck Comeau
Pro Hic Immortalis RISE of LEGION
389
|
Posted - 2013.05.28 10:13:00 -
[15] - Quote
i usually get 5000, SP, really like 8000 with an active booster.
And around 300,000 isk. |
The Robot Devil
BetaMax. CRONOS.
296
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Posted - 2013.05.28 10:14:00 -
[16] - Quote
ShakeMS wrote:I think that is why it's considered "Grind"
The grind feeling is the only part of the game I don't like. I had a guy on coms the other day say he wanted to play OMS because he get more points piloting a HAV. That sentence, in my mind, is what hurts the game the most. They can fix aim issues and item balance but they can't get away from the grind mentality. Grinding is the downfall of DUST; people feel the need to grind not the desire to play. |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
15
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Posted - 2013.05.28 10:15:00 -
[17] - Quote
hgghyujh wrote:I can almost guaranty you it's sonys fault, like most of the problems in this game.
So u really believe Sony asked CCP to make a "just" average FPS game on PS3?
Its always the fault of the person/team that signs the contract in the first place. If CCP did promise to get a "great" FPS MMO game out on PS3 by 2013, than all Sony did was to accept this offer via a contract. CCP did earn enough money via EvE to be fully independent, means they had no pressure whatsoever to get into a deal with Sony in the first place, so its CCP fault to overreached there capabilities in terms of FPS game on a PS3.
Also as it stands most "problems" i see today are technically related to the capabilities of CCP Dust dev team and the unreal engine 3 running on PS3, none of which has anything to-do with Sony. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
371
|
Posted - 2013.05.28 10:16:00 -
[18] - Quote
Knightshade Belladonna wrote:hgghyujh wrote:dust is meant for the long haul so yes you shouldn't be playing for sp but because you enjoy the game, other wise this game will be very frustrating.
as to the isk you make, that's dependent on the value of equipment you destroy, I've seen as little as 70k to as much as 500k rewarded in a match(300k personally), so no you are not meant to run proto gear non stop, I run suits that cost the price of an AVnade and rake in a mill a day easy, this allows me to run proto in matches I want to give that little extra push in. I'm still not entirely sure if that's how isk functions. That's what the overal idea of it seems to be, however some matches I will destroy multiple tanks, a dropship and several lav and some proto heavy suits to only earn like 130k isk. while on some occasions as a logi I earn 250k+ without killing a single thing , just hacking stuff and placing droplinks and nanohives :\ I have not even recieved over 300k in a long long time :(
It's not about what YOU destroy. It's about what your TEAM kills. Kill values seem to go to pool being distributed by performance on the field.
Tank kills, even tho they can be expensive, are quite rare comparing what else is happening in the fight. If your team slaughters red team running with full proto, then the isk payouts in pubs can be great. |
ShakeMS
Red and Silver Hand Amarr Empire
0
|
Posted - 2013.05.28 10:16:00 -
[19] - Quote
The Robot Devil wrote:ShakeMS wrote:I think that is why it's considered "Grind" The grind feeling is the only part of the game I don't like. I had a guy on coms the other day say he wanted to play OMS because he get more points piloting a HAV. That sentence, in my mind, is what hurts the game the most. They can fix aim issues and item balance but they can't get away from the grind mentality. Grinding is the downfall of DUST; people feel the need to grind not the desire to play.
I think that's their way of making this a "MMO" as most of them have grind one way or another. |
Knightshade Belladonna
WH0 G1VSA FL0CK GLOCKS
298
|
Posted - 2013.05.28 10:18:00 -
[20] - Quote
KEROSIINI-TERO wrote:Knightshade Belladonna wrote:hgghyujh wrote:dust is meant for the long haul so yes you shouldn't be playing for sp but because you enjoy the game, other wise this game will be very frustrating.
as to the isk you make, that's dependent on the value of equipment you destroy, I've seen as little as 70k to as much as 500k rewarded in a match(300k personally), so no you are not meant to run proto gear non stop, I run suits that cost the price of an AVnade and rake in a mill a day easy, this allows me to run proto in matches I want to give that little extra push in. I'm still not entirely sure if that's how isk functions. That's what the overal idea of it seems to be, however some matches I will destroy multiple tanks, a dropship and several lav and some proto heavy suits to only earn like 130k isk. while on some occasions as a logi I earn 250k+ without killing a single thing , just hacking stuff and placing droplinks and nanohives :\ I have not even recieved over 300k in a long long time :( It's not about what YOU destroy. It's about what your TEAM kills. Kill values seem to go to pool being distributed by performance on the field. Tank kills, even tho they can be expensive, are quite rare comparing what else is happening in the fight. If your team slaughters red team running with full proto, then the isk payouts in pubs can be great.
ahh I see, this makes a little more sense now with the figures I have been seeing. Thanks |
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Nova Fortis
Commando Perkone Caldari State
3
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Posted - 2013.05.28 10:25:00 -
[21] - Quote
I think we get a fair amount. Skill boosters don't give an enormous advantage, but besides, how else is CCP going to make enough profit to keep the game running?
I rarely make above 3k per match; I don't mind, because I have fun playing. As soon as I stopped watching the amount of SP I was earning, it seemed to be coming a lot more quickly. :) |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
371
|
Posted - 2013.05.28 10:27:00 -
[22] - Quote
split horizon wrote:
umm....did I say I needed to max out my SP in a few weeks? If I can play EVE for as long as I have (with the same characters), I can play this game.
What I also dont like is that this is almost like a "Pay to win" system CCP has set up. Its like you cant use that turret yet? Its okay, pay us real money and you can use it right now! hurry theyre goin fast!
Tired of earning low SP? Pay us real money and We'll give you a boost!
I think CCP has taken it a bit far.
That equivalent lower skillpoint items are NOT P2W has been discussed many times before, no more on that. Early access items are ok.
Boosters, as they practically*) extend your weekly cap, are on the grey area. They DON'T do anything on the battlefield to be better, there's no gold ammo or godlike suit. BUT they do let you be better in time by having more SP which is an advantage, tho at certain SP range difference it's meaning is diminished. I'm up for discussing boosters to not give more weekly but just faster.
On the whole, poster seems to be dissatisfied about everything in AUR system. If you dislike it so much, create a thread with your suggestion. Something like making dust totally free service without CCP gaining anything or dust becoming subscribtion based game - see how much support you'd have there.
') I know, boosters don't extend cap itself but it works about the same as they pay on top of it.... |
hgghyujh
Expert Intervention Caldari State
5
|
Posted - 2013.05.29 00:06:00 -
[23] - Quote
AndyPandy Puschel wrote:hgghyujh wrote:I can almost guaranty you it's sonys fault, like most of the problems in this game. So u really believe Sony asked CCP to make a "just" average FPS game on PS3? Its always the fault of the person/team that signs the contract in the first place. If CCP did promise to get a "great" FPS MMO game out on PS3 by 2013, than all Sony did was to accept this offer via a contract. CCP did earn enough money via EvE to be fully independent, means they had no pressure whatsoever to get into a deal with Sony in the first place, so its CCP fault to overreach there capabilities in terms of FPS game on a PS3. Also as it stands most "problems" i see today are technically related to the capabilities of CCP Dust dev team and the unreal engine 3 running on PS3, none of which has anything to-do with Sony.
And yet every thing goes through the PSN, login, market transaction, contacts, match making, and inventory(which means its part of mid match). So yes the network that does a **** poor job of content distribution and match making(no sony does not host any games) is now a central part dust 512. Not to mention you can bet that CCP is going thru a hell of a time every time money is involved, look at UVTs. Sony has a long standing record of running games, and CCP still had to sign a contract, so yes while they could have done what they wanted on PC they are tied by exclusivity contract to sony. Frankly this is probably why CCP released a product that they knew was unfinished, so that the timer on their exclusivity contract would start so they could really put the fire to sonys feet. |
hgghyujh
Expert Intervention Caldari State
5
|
Posted - 2013.05.29 00:18:00 -
[24] - Quote
also This machine is capable of much more and with the dice team CCP should be done with this game already, and yet there are constant signs of network issues and with traq handing off to crest handing off to sonys PSN a few thousand times a second It's not surprising, I wonder which net work is causing the biggest lag?? I'm guessing the one that doesn't host the largest persistent universe, almost with out flaw, 23/7/365, and is probobly the one that hands out user information to every bored script kiddy |
jin foxdale
Purgatorium of the Damned League of Infamy
16
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Posted - 2013.05.29 00:21:00 -
[25] - Quote
Nova Fortis wrote:I think we get a fair amount. Skill boosters don't give an enormous advantage, but besides, how else is CCP going to make enough profit to keep the game running?
I rarely make above 3k per match; I don't mind, because I have fun playing. As soon as I stopped watching the amount of SP I was earning, it seemed to be coming a lot more quickly. :)
Well said, I couldn't agree more. I don't really look at the SP earned now, just salvage and ISK, and the little green and reddot graph. I am fond of that. |
icdedppul
PFB Pink Fluffy Bunnies
11
|
Posted - 2013.05.29 01:37:00 -
[26] - Quote
so game supposed game numbers (I think)
Pre Cap 5SP per second in game +1SP per WP
Post Cap 1SP per WP max 1000 SP
you also currently get ISK based on your time in game + a percentage of the value of what your team destroyed based on your WPs |
Spkr4theDead
Namtar Elite Gallente Federation
103
|
Posted - 2013.05.29 02:32:00 -
[27] - Quote
Might wanna go back to a more causal-friendly shooter if you like earning experience quickly. |
agustis caesar
Resheph Interstellar Strategy Gallente Federation
0
|
Posted - 2013.05.29 03:25:00 -
[28] - Quote
I am pretty new to this game (one week) and I can see great potential for this game but also great flaws.
Flaws are glaringly obvious. As stated by the OP, You cant even earn enough to restock a tank with basic in one match. Are we supposed to play three matches in order to roll around in a tank for 2 minutes before getting blown up by turrets and/or guys with mobile missile launchers?
The good stuff takes too long to get to, AKA, Low SP earned + Low Isk per match = Not much fun. So are we expected to run around with are basic suits white there are guys in heavy suits with heavy machine guns just non chalantly walking around mowing everything down? I was shooting my militia assault rifle at this guy back for literally at least 6 seconds and he finally turns around and shoots me for 1 seconds and Im dead.
So...that leads us to you wanting to get better weapons, better suits, better fittings, but if you invest in one of those, you cant invest in the other until you have many skills on that one thing so that you can get the suit/gun. So I am expected to play for two weeks or so to get access to just better weapons? Then another two weeks to get better suits?
TL;DR it takes to long to earn SP and ISK. There are many shooters out there, If CCP continues to approach the FPS genre the same way they do with EVE, then this game will fail. We can just go play COD, or whatever other monthly shooters there are.
CCP Likes to make things hard, as seen with EVE but with EVE, they can make things as hard as they want because there is no real competition for EVE, here I can just pop in BF3 and be done.
Oh, I also love the people who say "well go play another shooter if you like earning SP quicker" or something like that. Makes me laugh. Yeah, like these people love taking hours and hours of doing something before they can be incrementally better, gear wise. Because that is all this is about really. More SP = better gear = play longer = have more fun.
I guess these people having nothing else to do in their lives. |
I-Shayz-I
ZionTCD Unclaimed.
293
|
Posted - 2013.05.29 05:18:00 -
[29] - Quote
Did you forget about passive sp?
You don't even have to play the game for a month, and be able to come back with a brand new prototype weapon or dropsuit. This game DISCOURAGES grinding. it's the one thing you don't have to do in this game to become better than everyone else. This allows casual players like myself to still compete with those of you who like to grind for every little bit you can get.
This game requires patience. Just wait for the sp. Don't try and earn each level by grinding up to it.
Edit: It takes a little over 3 months to be able to use the best items in this game. Most RPG's take years to get to that point. This amount of time is about average for an FPS game. |
hgghyujh
Expert Intervention Caldari State
6
|
Posted - 2013.05.29 05:32:00 -
[30] - Quote
agustis caesar wrote:I am pretty new to this game (one week) and I can see great potential for this game but also great flaws.
Flaws are glaringly obvious. As stated by the OP, You cant even earn enough to restock a tank with basic in one match. Are we supposed to play three matches in order to roll around in a tank for 2 minutes before getting blown up by turrets and/or guys with mobile missile launchers?
The good stuff takes too long to get to, AKA, Low SP earned + Low Isk per match = Not much fun. So are we expected to run around with are basic suits white there are guys in heavy suits with heavy machine guns just non chalantly walking around mowing everything down? I was shooting my militia assault rifle at this guy back for literally at least 6 seconds and he finally turns around and shoots me for 1 seconds and Im dead.
So...that leads us to you wanting to get better weapons, better suits, better fittings, but if you invest in one of those, you cant invest in the other until you have many skills on that one thing so that you can get the suit/gun. So I am expected to play for two weeks or so to get access to just better weapons? Then another two weeks to get better suits?
TL;DR it takes to long to earn SP and ISK. There are many shooters out there, If CCP continues to approach the FPS genre the same way they do with EVE, then this game will fail. We can just go play COD, or whatever other monthly shooters there are.
CCP Likes to make things hard, as seen with EVE but with EVE, they can make things as hard as they want because there is no real competition for EVE, here I can just pop in BF3 and be done.
Oh, I also love the people who say "well go play another shooter if you like earning SP quicker" or something like that. Makes me laugh. Yeah, like these people love taking hours and hours of doing something before they can be incrementally better, gear wise. Because that is all this is about really. More SP = better gear = play longer = have more fun.
I guess these people having nothing else to do in their lives.
frankly I take down PRO suits in STD basic with STD weapons all the time, this game is not meant to be run in proto all the time, the are meant to be the occasional tactical advantage, and frankly out side of the occasional close match or PC battle are really only for tryhards.
now tanks I agree but that is because tanks are underpowered because, every one freaks out and says they are OP when they can't tanks them down solo with STD swarm or AV nades, all because there is no dedicated AV in the game becuase with out vehicles worth a damn no one wants to spec into and run vehicles and therefor AV is a waste of time isk and SP. Its a stupid cycle perpetuated by the endless tears of the slayers.
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