Pages: 1 2 3 4 5 6 7 8 9 10 |
201. Dropships and Tanks as Dropsuits: Why Not? - in Feedback/Requests [original thread]
Hagintora wrote: Which part? Getting rid of the redundant Pilot Suit? Or not only being able to bring a vehicle OR a Dropsuit to a fight, but not both? Seriously, if you can show me why I'm wrong I will change my mind. I am susceptible to logi...
- by AmlSeb - at 2014.02.13 00:35:00
|
202. Quick solution for Uplink spam - in Feedback/Requests [original thread]
The first uplink creates a spawn area that-¦s 10 meter in diameter with the uplink in the centre. players who choose this will spawn a few hundred meters above this area and drop in-> solution for uplink camping as well Every other uplink th...
- by AmlSeb - at 2014.02.13 00:26:00
|
203. Dropships and Tanks as Dropsuits: Why Not? - in Feedback/Requests [original thread]
Spawning in Vehicle: Good idea but already as old as DUST itself The rest: erm... no
- by AmlSeb - at 2014.02.13 00:09:00
|
204. CCP: whenever we do get more aerial vehicles, - in Feedback/Requests [original thread]
Inform yourself before asking such a stupid question! They already told long ago that there will be "planes" as well as several other aerial and ground vehicles. They were even talking about naval vehicles sometimes i think. And if asking such th...
- by AmlSeb - at 2014.02.13 00:06:00
|
205. Remove the PS move compatibility - in Feedback/Requests [original thread]
The move is generally broken on any shooter.
- by AmlSeb - at 2014.02.12 23:46:00
|
206. Weapon Roles - in Feedback/Requests [original thread]
BL4CKST4R wrote: there is only one game out there that has a viable burst CQC weapon and that is the Chicom? CQB in COD and that's because there is no burst delay. Burst weapons are not good for CQC. You can-¦t use CoD as an argument. Bur...
- by AmlSeb - at 2014.02.12 23:38:00
|
207. Weapon Roles - in Feedback/Requests [original thread]
BL4CKST4R wrote: AmlSeb wrote: One reason why the Rail Rifle is so OP is that the weapon roles we have are quite the same as we had in Closed BETA and before. There was only the Assault Rifle and the roles worked pretty good as you had them ...
- by AmlSeb - at 2014.02.12 23:21:00
|
208. Weapon Roles - in Feedback/Requests [original thread]
One reason why the Rail Rifle is so OP is that the weapon roles we have are quite the same as we had in Closed BETA and before. There was only the Assault Rifle and the roles worked pretty good as you had them based on short range. Now with the Ra...
- by AmlSeb - at 2014.02.12 22:35:00
|
209. Weird Names - in General Discussions [original thread]
I knew one who was named BanAnus RapeFruit. The origin of the name was a soft drink with Banana Grapefruit flavour
- by AmlSeb - at 2014.02.12 10:22:00
|
210. Defining the Roles: Assault - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I strongly agree that assaults should be about offense, but I think these bonuses may be a bit too much by comparison to bonuses of other suits, and will make them OP. Seriousy, that heat reduction bonus on he Amarr...
- by AmlSeb - at 2014.02.10 20:34:00
|
211. Defining the Roles: Assault - in Feedback/Requests [original thread]
CLONE117 wrote: the assault suit: The Assault dropsuit is a versatile frontline combat suit that combines excellent protection, good mobility, and sufficient equipment hard points for mission-specific customizations. Assault dropsuits are inten...
- by AmlSeb - at 2014.02.10 16:03:00
|
212. Defining the Roles: Assault - in Feedback/Requests [original thread]
Fizzer94 wrote: Lol. Why do some people want to have overpowered things? Those changes would turn assault suits him to the single most overpowered things ever . You don-¦t play EVE, don-¦t you? This is how everything should be in DUST. The ...
- by AmlSeb - at 2014.02.10 15:34:00
|
213. Minmatar assault. Mass Driver. - in General Discussions [original thread]
The new bonuses are quite good but this one would be better. https://forums.dust514.com/default.aspx?g=posts&m=1821779
- by AmlSeb - at 2014.02.10 15:04:00
|
214. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1821779 You should have a look at this one if you want to see really useful bonuses for the Assault at least ;)
- by AmlSeb - at 2014.02.10 14:58:00
|
215. Defining the Roles: Assault - in Feedback/Requests [original thread]
I-¦ll start this thread cause it seems nobody here knows what the "Assault" role actually is (in EVE). The most common idea people here have is that the Assault suit is the allround suit, the jack of all trades, but you-¦re completely wrong with t...
- by AmlSeb - at 2014.02.10 14:44:00
|
216. [IDEA] How to fix the broken rail riffle without decreasing its punc... - in Feedback/Requests [original thread]
You do know that this is physically impossible? The only thing the rail rifle needs is a lower RoF
- by AmlSeb - at 2014.02.08 13:39:00
|
217. [Request] make the grenade a piece of equipment (please read op) - in Feedback/Requests [original thread]
It's good idea in the core but it will create a lot of problems. Grenades are often your last choice and you have to decide in mid fight what to do. You don't want to fight one and have to go to selection wheel to get a nade. Also is it quite prob...
- by AmlSeb - at 2014.02.01 04:52:00
|
218. New Starter Fits - in Feedback/Requests [original thread]
Now with racial parity finally making it into the game ( at least most of it ) can we get new updated Starter Fits? They should not only be medium suits, but also the other frame sizes, that new players get some kind of sense for every suit just ...
- by AmlSeb - at 2014.01.31 21:41:00
|
219. Fixing passive and active scanning - in Feedback/Requests [original thread]
Galvan Nized wrote: There is some nice ideas here but you are overly punishing passive scanners; that is both skill and mod heavy to run anything of real value. Also in part of it you are simply talking about LOS spotting, it has nothing to d...
- by AmlSeb - at 2014.01.20 15:35:00
|
220. Fixing passive and active scanning - in Feedback/Requests [original thread]
ugg reset wrote: As A scout I take advantage of the false sense of security that scanner provide. Do scanners need tweaked? of corse they do. Over hauled and reworked form the ground up? probably not. 1) There should be a percentage of a succe...
- by AmlSeb - at 2014.01.20 15:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |