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421. 1.6 Patch notes - in General Discussions [original thread]
IgniteableAura wrote: We should be seeing them soon yes? If last time was any indication (12 days pre patch) I would hope we see them by the end of this week or start of next. I would like to see some confirmation of what exactly we can expec...
- by Alldin Kan - at 2013.10.24 20:45:00
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422. Outside the Box: A Fix to Assualt, Logi and Commando - in General Discussions [original thread]
RydogV wrote: No thanks. I agree if you want to remove slots in exchange for higher base HP but there is not need to do a frame size swap. All of those changes can be implemented via stats changes. Nice try though. Something that CCP apparent...
- by Alldin Kan - at 2013.10.24 20:44:00
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423. Outside the Box: A Fix to Assualt, Logi and Commando - in General Discussions [original thread]
RedZer0 MK1 wrote: This is from a Logi player who was here before chromosome. Logis can do almost anything, and do it well. Sometimes better than the suit that is supposed to do that role. On the other side of the spectrum we have commandos. T...
- by Alldin Kan - at 2013.10.24 20:42:00
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424. mandatory - in General Discussions [original thread]
Mortedeamor wrote: Alldin Kan wrote: Atiim wrote: Alldin Kan wrote: Mort, the correct way of balancing a Logi suit is to simply reduce its slot count. Tanking is one of the things why most players treat the suit as an Assault, the extr...
- by Alldin Kan - at 2013.10.24 14:29:00
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425. mandatory - in General Discussions [original thread]
Atiim wrote: Alldin Kan wrote: Mort, the correct way of balancing a Logi suit is to simply reduce its slot count. Tanking is one of the things why most players treat the suit as an Assault, the extra equipment slots makes it even easier to d...
- by Alldin Kan - at 2013.10.24 14:18:00
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426. mandatory - in General Discussions [original thread]
Mort, the correct way of balancing a Logi suit is to simply reduce its slot count. Tanking is one of the things why most players treat the suit as an Assault, the extra equipment slots makes it even easier to do that if you chose an active scanner...
- by Alldin Kan - at 2013.10.24 13:51:00
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427. mandatory - in General Discussions [original thread]
Mortedeamor wrote: please make it mandatory for a successful fitting to have all slots filled as it is with vehicle turrets...logi's should all have to have their equipment slots filled by something.. this also pushes mlt logi's to move at lea...
- by Alldin Kan - at 2013.10.24 12:35:00
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428. Amarr Assault - in General Discussions [original thread]
Shruikan Iceeye wrote: Are the standard and advanced supposed to look exactly the same color as basic or do i have a bug? The same, though many months back the ADV were the ones to start with glowing eyes and a shinier suit (shine is gone now...
- by Alldin Kan - at 2013.10.24 03:17:00
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429. [Suggestion] Newberries start with 1 mil SP - in General Discussions [original thread]
CharCharOdell wrote: Okay, 500k is seriously not enough. let them start with 1,000,000 UA SP, but lock 500,000 SP for one week. that way, they can spend the first half finding what they dont like, then use the other half on what they do. I dont...
- by Alldin Kan - at 2013.10.24 03:11:00
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430. Uprising 1.8 Patch notes - in General Discussions [original thread]
Iron Wolf Saber wrote: I had a semi serious counter proposal, but the forums ated it. One idea I would like to bring was a game mode called Countdown. One side sets up a rocket launch to give their space bros whatever. Hostiles know of they...
- by Alldin Kan - at 2013.10.24 03:06:00
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431. Here's my warning to CCP (not some random threat, calm down...) - in General Discussions [original thread]
KGB Sleep wrote: It has been said CCP is probably prohibited under their Sony contract from talking about porting Dust to any other platform. Idk if there is much truth to it but that would include the PS4. Write Sony and tell them you want D...
- by Alldin Kan - at 2013.10.24 02:58:00
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432. Uprising 1.8 Patch notes - in General Discussions [original thread]
Zahle Undt wrote: For f*cks sake would people quit confusing logi for medic and quit whining about the fact that we can tank and actually kill stuff too. We are still not as tanked as assault suits and if someone wants to spend all their CPU/PG...
- by Alldin Kan - at 2013.10.24 02:45:00
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433. Here's my warning to CCP (not some random threat, calm down...) - in General Discussions [original thread]
Kalante Schiffer wrote: this is what i read today on a book called how to create an online game or something Oh my, this is perfect...
- by Alldin Kan - at 2013.10.24 02:39:00
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434. Uprising 1.8 Patch notes - in General Discussions [original thread]
Patrick57 wrote: Joel II X wrote: Tank Missile wrote: Quote: New Logistics changes: Slot layout has low count on all dropsuits to prevent high HP values CPU/PG would be lowered to accommodate above change Ammar Logi bonus: 5% bonus to...
- by Alldin Kan - at 2013.10.24 02:35:00
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435. Here's my warning to CCP (not some random threat, calm down...) - in General Discussions [original thread]
With no intention of bringing dust to PS4 early, you HAVE to bring out a GOOD update before December 2014. Failure to do so for whatever reasons will result in a even smaller playerbase as most people will have either moved on to other popular PS3...
- by Alldin Kan - at 2013.10.24 02:30:00
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436. Timer countdown in the war barge. - in General Discussions [original thread]
straya fox wrote: I played about 20 games the other day, mostly pub's, and noticed that every time i deployed there was about 9 seconds on the warbarge timer. This results in no time to join a squad, check out the opposition etc. Pretty much i...
- by Alldin Kan - at 2013.10.24 02:08:00
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437. What would you do differently if you had a full respec? - in General Discussions [original thread]
Nothing, 28 million SP was enough for all the essential stuff and then some.
- by Alldin Kan - at 2013.10.24 01:37:00
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438. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
Aero Yassavi wrote: Ambush. The attackers are trying to gain a foothold in the district. If the defenders win, then the district is successfully defended and temporarily locked up. If the attackers win, proceed to case (2).
Ambush OMS. T...
- by Alldin Kan - at 2013.10.24 01:22:00
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439. Scouts need a BUFF - in General Discussions [original thread]
Dusters Blog wrote: Reading through the 'fill me in on the scouts' thread was pretty enlightening. the class simply isnt asking for much. They are the other side of the spectrum when compared to the Heavy. They sacrifice hp and cpu&pg for s...
- by Alldin Kan - at 2013.10.24 00:44:00
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440. Uprising 1.8 Patch notes - in General Discussions [original thread]
Tank Missile wrote: I can't help but feel this was meant to be insulting, but I can't really tell why. I use Minnie logistics, and that new bonus would be insulting. Current bonus will be changed at some point as they're not the appropriate o...
- by Alldin Kan - at 2013.10.24 00:31:00
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