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421. In defense of the scrambler rifle - in General Discussions [original thread]
Bone Doc wrote: CCP Rattati wrote: Scrambler Rifle is the most efficient rifle of them all. That's a fact. However, due to heat mechanism and most likely the need to skill Amarr Dropsuits to maximize its potential, it is not dominant in Kil...
- by All Gucci - at 2015.01.26 01:15:00
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422. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
Oceltot Mortalis wrote: When you only have 131.25 stamina, 80 more is a big difference. Getting caught walking when you could be sprinting across an open plain is a perfect example of when longer running is a beneficial thing. Makes you an fa...
- by All Gucci - at 2015.01.25 23:13:00
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423. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: All Gucci wrote: I thought amarr are the slowest....... This was covered by the OP if you would care to read what he wrote. The Amarr are slower, but have vastly more stamina. This ultimately means that Amarr are ...
- by All Gucci - at 2015.01.25 19:19:00
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424. In defense of the scrambler rifle - in General Discussions [original thread]
Talos Vagheitan wrote: Call me crazy, but I still think the ScR should slowly build heat while charging up. It would make players less able to hold the charge indefinitely waiting for the perfect shot. Basically not nerfing the gun too much, bu...
- by All Gucci - at 2015.01.25 19:00:00
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425. What makes a game (the game) taste bad in new player's mouth? - in General Discussions [original thread]
Atiim wrote: Bahirae Serugiusu wrote: Atiim wrote: Garbage is still garbage even at 200 FPS. And a great game is still a great game even on PS2. Thing is, this isn't a great game. then leave and stop crying about it...
- by All Gucci - at 2015.01.25 18:14:00
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426. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
I thought amarr are the slowest.......
- by All Gucci - at 2015.01.25 17:33:00
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427. Tactical differences: Minmatar & Gallente - in General Discussions [original thread]
The real issue is that hp mods are numerical values while mods pertaining to speed are percentage based. because of this min assaults benefit more from plates, and kin cats the most while amarr assaults benefit the least....I vote we shorten the s...
- by All Gucci - at 2015.01.25 16:16:00
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428. PC map changes? - in Feedback/Requests [original thread]
Do not make it random.....allow corporations to buy socket pieces to replace on their district so they have full control over how they want to defend their district... you might say the attacking team will be at a disadvantage not knowing which so...
- by All Gucci - at 2015.01.25 07:21:00
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429. In defense of the scrambler rifle - in General Discussions [original thread]
Vesta Opalus wrote: CCP Rattati wrote: Scrambler Rifle is the most efficient rifle of them all. That's a fact. However, due to heat mechanism and most likely the need to skill Amarr Dropsuits to maximize its potential, it is not dominant i...
- by All Gucci - at 2015.01.25 03:45:00
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430. Raiding Ideas and Feedback Compilation Thread - in Feedback/Requests [original thread]
Raids should yield more for attacks against the better corps... Both corp win/loss and K/d should come into play.
- by All Gucci - at 2015.01.25 03:16:00
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431. In defense of the scrambler rifle - in General Discussions [original thread]
Duke Noobiam wrote: 1. You've made no counter argument to my statement that charge time cannot be included when calculating DPS. If anything you've re-enforced it. No one charges the gun while they are being shot at, they start firing back ri...
- by All Gucci - at 2015.01.25 02:47:00
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432. The problem with Shield suits and Laser weapons - in General Discussions [original thread]
DRT 99 wrote: Buwaro Draemon wrote: But that repair tool takes a guy off the battle whom could be doing something better. Not to mention an easy prey. He doesnt have to be repairing ALL the time , especially with just a basic or mlt rep. ...
- by All Gucci - at 2015.01.25 00:31:00
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433. Gal Logistics and Active Scaner - in General Discussions [original thread]
hmmm you should get..........good.
- by All Gucci - at 2015.01.24 23:11:00
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434. Remove extreme damage profiles - in General Discussions [original thread]
Buwaro Draemon wrote: No. Rattati already said no profile change would come to this weapon. When did he say that? we have never discussed profile changes on the SCR only the CR. like so many others I am 100 for ScR 15/15 2015!!
- by All Gucci - at 2015.01.24 22:42:00
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435. Remove extreme damage profiles - in General Discussions [original thread]
Mexxx Dust-Slayer wrote: The laser weapons are 55% more effective against shields than armour with prof. 5. Imagine if we had an armour version of the scrambler rifle - how all the amarr and gal boys would QQ. "Nerf it's OP nerf nerf" "No, bec...
- by All Gucci - at 2015.01.24 22:22:00
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436. make a personal nanite injector with a twist !!! - in Feedback/Requests [original thread]
501st Headstrong wrote: Intriguing, but I don't think so. You can get a logi if you want to heal yourself because you have armor. Run Regulators and Energizers if you use shields. I'd only agree to a self-revive mechanic if it stripped you of y...
- by All Gucci - at 2015.01.24 21:13:00
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437. make a personal nanite injector with a twist !!! - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Breakin Stuff wrote: pumping up wrote: Why would i use these over normal injectors? Self-revive I think he means self heal? yes
- by All Gucci - at 2015.01.24 21:01:00
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438. CCP Ratatat tat - in Feedback/Requests [original thread]
Lol scanners are for noobs..... there is zero skill to them.... and 7/10 if someone is scanning its a gal logi and 9/10 if someone is perma scanning its a gal logi ..... a double damped amarr scout cant even get under... so for us assaults its a l...
- by All Gucci - at 2015.01.24 20:44:00
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439. The problem with Shield suits and Laser weapons - in General Discussions [original thread]
No armor has to sacrifice a slot to get reps.....passive armor regen isn't enough..... reactives also have a movement penalty while just 1% keeps me from jumping over railings in my amarr assault.....and jumping over railings is detrimental to com...
- by All Gucci - at 2015.01.24 19:42:00
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440. make a personal nanite injector with a twist !!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: pumping up wrote: Why would i use these over normal injectors? Self-revive Noooo self heal
- by All Gucci - at 2015.01.24 17:41:00
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