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61. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
I thought amarr are the slowest.......
- by All Gucci - at 2015.01.25 17:33:00
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62. PC map changes? - in Feedback/Requests [original thread]
Do not make it random.....allow corporations to buy socket pieces to replace on their district so they have full control over how they want to defend their district... you might say the attacking team will be at a disadvantage not knowing which so...
- by All Gucci - at 2015.01.25 07:21:00
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63. Raiding Ideas and Feedback Compilation Thread - in Feedback/Requests [original thread]
Raids should yield more for attacks against the better corps... Both corp win/loss and K/d should come into play.
- by All Gucci - at 2015.01.25 03:16:00
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64. make a personal nanite injector with a twist !!! - in Feedback/Requests [original thread]
501st Headstrong wrote: Intriguing, but I don't think so. You can get a logi if you want to heal yourself because you have armor. Run Regulators and Energizers if you use shields. I'd only agree to a self-revive mechanic if it stripped you of y...
- by All Gucci - at 2015.01.24 21:13:00
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65. make a personal nanite injector with a twist !!! - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Breakin Stuff wrote: pumping up wrote: Why would i use these over normal injectors? Self-revive I think he means self heal? yes
- by All Gucci - at 2015.01.24 21:01:00
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66. CCP Ratatat tat - in Feedback/Requests [original thread]
Lol scanners are for noobs..... there is zero skill to them.... and 7/10 if someone is scanning its a gal logi and 9/10 if someone is perma scanning its a gal logi ..... a double damped amarr scout cant even get under... so for us assaults its a l...
- by All Gucci - at 2015.01.24 20:44:00
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67. make a personal nanite injector with a twist !!! - in Feedback/Requests [original thread]
Breakin Stuff wrote: pumping up wrote: Why would i use these over normal injectors? Self-revive Noooo self heal
- by All Gucci - at 2015.01.24 17:41:00
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68. make a personal nanite injector with a twist !!! - in Feedback/Requests [original thread]
Use the same model for the current injector (Expect this next update CCP if players agree to new content )....but on to how it will work. You carry 2-3 depending on variations ,or tier? (we can discuss) these should come with just 2 But I thin...
- by All Gucci - at 2015.01.24 08:44:00
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69. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
ONLY amarr should get melee wapon to avoid having to balance all the weapons against each other...also we have 3 weapons you scrubs have 4+
- by All Gucci - at 2015.01.24 08:18:00
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70. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
CCP Bring us this weapon.... the amarrian blade should be most effective in the amarr assaults hands....it should have a horizontal slash....make a charge function that lets off a 4m long 90 degree laser shockwave that deals twice the damage of a ...
- by All Gucci - at 2015.01.22 23:18:00
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71. Dropsuit grenade slot capacity, add a medium capacity grenade catego... - in Feedback/Requests [original thread]
Cyzad4 wrote: Although I like the idea of new grenade types I'm not really sure how things like smoke grenades wouldn't just get abused all to hell. Think of any even slightly enclosed area, 2-3 logi's + Sent w/ Burst HMG + smoke grenades tha...
- by All Gucci - at 2015.01.21 19:14:00
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72. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
BLOOD Ruler wrote: All Gucci wrote: Add a heat function to the amarrian sword, so it can be charged swiped (by any and every suit) followed by a quick strike if you have a heat reduction bonus.... so the amarr assault can excel in the use of...
- by All Gucci - at 2015.01.21 14:33:00
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73. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
Add a heat function to the amarrian sword, so it can be charged swiped (by any and every suit) followed by a quick strike if you have a heat reduction bonus.... so the amarr assault can excel in the use of its own weapon
- by All Gucci - at 2015.01.21 06:13:00
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74. Slight change to improve assaults - in Feedback/Requests [original thread]
Petra 222 SoM wrote: All Gucci wrote: Buwaro Draemon wrote: Gavr1lo Pr1nc1p wrote: You and your ideas are terrible. Assaults need no buffs. Logis, scouts, and commandos need a slight buff, Sentinels a slight nerf. Scouts? Need a ...
- by All Gucci - at 2015.01.20 17:08:00
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75. Slight change to improve assaults - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Gavr1lo Pr1nc1p wrote: You and your ideas are terrible. Assaults need no buffs. Logis, scouts, and commandos need a slight buff, Sentinels a slight nerf. Scouts? Need a buff? HAHAHAHAHAHAHAH No. Scouts are fine n...
- by All Gucci - at 2015.01.20 15:32:00
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76. Slight change to improve assaults - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: You and your ideas are terrible. Assaults need no buffs. Logis, scouts, and commandos need a slight buff, Sentinels a slight nerf. ^ you and your ideas are terrible. Scouts,logis and commandos need no buffs, worki...
- by All Gucci - at 2015.01.20 14:45:00
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77. Slight change to improve assaults - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: Man that's crazy jumping. Are you wanting to be able to leap tall buildings in a single bound, Kal-El? who told you my real name?
- by All Gucci - at 2015.01.20 04:55:00
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78. Slight change to improve assaults - in Feedback/Requests [original thread]
Increase all assaults jump height by 4x what it is now (make it so holding the jump button before a jump increases your height) ...and increase stamina pool and stamina regen for all of them, decrease stamina cost for jumping, decrease strafe spee...
- by All Gucci - at 2015.01.20 04:43:00
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79. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
Ryanjr TUG wrote: Fizzer XCIV wrote: Bradric Banewolf wrote: ...let CCP inevitably nerf the thing... ...CCP will obliterate it... ...let CCP go ape sh*t on it... ...don't say I didn't warn you about CCP and the nerf bat... This sems ...
- by All Gucci - at 2015.01.19 06:51:00
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80. Multi-fix for scrambler rifle - in Feedback/Requests [original thread]
killertojo42 wrote: True Adamance wrote: killertojo42 wrote: Arkena Wyrnspire wrote: Twelve Guage wrote: The only thing I have never understood about the SCR is why the charged shot does not consume more ammo and why are we able to ...
- by All Gucci - at 2015.01.18 05:56:00
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