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21. Assault HP change - in Feedback/Requests [original thread]
Cyzad4 wrote: I wouldn't say no to an hp buff, but personally I would like to see a bit more differentiation to assault suits like inherent reload speed, max ammo/grenades, better rep rate something like that rather than just stacking on more h...
- by Alam Storm - at 2014.04.15 19:33:00
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22. Assault HP change - in Feedback/Requests [original thread]
either way it will defo make a huge difference to the suit and i dont think it will make them over powering
- by Alam Storm - at 2014.04.15 17:31:00
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23. Assault HP change - in Feedback/Requests [original thread]
Skullmiser Vulcansu wrote: People will never all be happy. I think that this would be a fine idea, though. Should this only affect assault suits, or all medium frames? Unspecialized suits have the same stats as assaults. Logistics suits are alr...
- by Alam Storm - at 2014.04.13 17:49:00
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24. Assault HP change - in Feedback/Requests [original thread]
Fizzer94 wrote: Amarr: +0 Sheilds / +135 Armor Caldari: +90 Shields / +0 Armor Gallente: +25 Shields / +75 Armor Minmatar: +55 Shields / +25 Armor i used your version hope you dont mind
- by Alam Storm - at 2014.04.13 17:40:00
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25. Assault HP change - in Feedback/Requests [original thread]
ok i agree it was an example and i am happy for the feed back think it could work though and fizzers idea does seem to be better then what i put up but will people like the idea or just want to continue arguing on what suit should have the bette...
- by Alam Storm - at 2014.04.13 17:17:00
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26. Give cloaks ammo? - in Feedback/Requests [original thread]
TRULY ELITE wrote: Alam Storm wrote: what like some sort of battery time and if it runs flat it takes time to recharge? Yes I guess, but it varies between standard, advanced and proto. it sounds like an idea could do with some examples ...
- by Alam Storm - at 2014.04.13 12:50:00
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27. Give cloaks ammo? - in Feedback/Requests [original thread]
what like some sort of battery time and if it runs flat it takes time to recharge?
- by Alam Storm - at 2014.04.13 12:24:00
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28. Assault HP change - in Feedback/Requests [original thread]
i noticed a post in the forums about the assault bonuses and just looking at it i thought all people were doing was trying to make it so there races suit has the best bonus other posts were showing that the slots should be changed around persona...
- by Alam Storm - at 2014.04.13 11:58:00
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29. Idea for Assault changes - in Feedback/Requests [original thread]
instead of changing the slots or bonuses why not just sort out the suit give it more HP like what they did to the heavy suits in either 1.5 or 1.6 Gallente gets 100 added to Armour giving it 120 shields 310 armor Caldari gets 100 added to shield ...
- by Alam Storm - at 2014.04.13 11:51:00
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30. tank and AV idea - in Feedback/Requests [original thread]
guess this doesnt interest many people lol
- by Alam Storm - at 2014.03.29 22:34:00
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31. tank and AV idea - in Feedback/Requests [original thread]
sasha reaper wrote: Alam Storm wrote: i have brought this up before a couple months back but it was rejected so i am posting again i read the forums every day and all i see if people complaining about tanks personally i don't think tanks ...
- by Alam Storm - at 2014.03.27 20:45:00
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32. tank and AV idea - in Feedback/Requests [original thread]
as i said though its just an idea kill 2 birds 1 stone sort of thing
- by Alam Storm - at 2014.03.27 20:32:00
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33. tank and AV idea - in Feedback/Requests [original thread]
KalOfTheRathi wrote: The game you are playing is the game CCP/Shanghai Wants You To Play . They have rarely listened to the players, routinely ignore bugs and major play balance issues, often for months at a time. The basic functionality of ...
- by Alam Storm - at 2014.03.26 20:44:00
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34. tank and AV idea - in Feedback/Requests [original thread]
i have brought this up before a couple months back but it was rejected so i am posting again i read the forums every day and all i see if people complaining about tanks personally i don't think tanks are OP i just think the anti tank weapons ar...
- by Alam Storm - at 2014.03.26 19:46:00
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35. This should be a no-brainer. - in Feedback/Requests [original thread]
Sascha Brostovich wrote: I've gone up against heavy's sporting 900+ HP with my AR and destroyed them, but I've also gone up against scouts and barely hurt them. Running a proto suit with no armor or shield mods makes the suit vulnerable to the ...
- by Alam Storm - at 2014.01.17 20:44:00
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36. This should be a no-brainer. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: No one is asking for advice Alam and truely you can give me none. Who doesn't know about moving from side to side or just getting out of the line of fire ... just stop with the insults ... that is not n...
- by Alam Storm - at 2014.01.17 18:40:00
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37. This should be a no-brainer. - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: There should be " NO WAY " that " ANY " weapon and that's any besides a Mass Driver and HMG or FG , should beable to kill someone who has 700 HP's without reloading a single clip , even with damage mods...
- by Alam Storm - at 2014.01.17 16:09:00
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38. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Alam Storm wrote: Ulysses Knapse wrote: Alam Storm wrote: Quote: #3: Anti-Infantry Usage Swarm Launchers are the most limited weapons in Dust 514. I propose they gain the ability to lock-on to infantry. However...
- by Alam Storm - at 2014.01.16 09:54:00
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39. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Alam Storm wrote: Quote: #3: Anti-Infantry Usage Swarm Launchers are the most limited weapons in Dust 514. I propose they gain the ability to lock-on to infantry. However! This won't come easy. Locking on to infantry...
- by Alam Storm - at 2014.01.15 18:01:00
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40. (feedback/suggestion) Thoughts and ideas regarding damage mods - in Feedback/Requests [original thread]
give people the 10% damage but put a 3% dispersion on
- by Alam Storm - at 2014.01.15 16:31:00
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