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3341. CCP if you make heavy's stronger again increase the price of them - in Feedback/Requests [original thread]
Master Jaraiya wrote: Alaika Arbosa wrote: EXASTRA INVICTAS wrote: Just a little bit tougher and just a little bit more expensive is all that's required. All these "buuuuffff meeeeeeeee" threads like to completely forget about balance and...
- by Alaika Arbosa - at 2013.05.27 19:04:00
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3342. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
I ran Heavy/Logi in Chromosome, your declaration of my "obvious cluelessness" is purely opinion. Heavies are supposed to be Heavies (a dropsuit class all their own), not the crutch-specialized Assault suit. Also, your statement that calling me r...
- by Alaika Arbosa - at 2013.05.27 18:30:00
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3343. CCP if you make heavy's stronger again increase the price of them - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: Just a little bit tougher and just a little bit more expensive is all that's required. All these "buuuuffff meeeeeeeee" threads like to completely forget about balance and focus only on their specific KDR, as opposed to ...
- by Alaika Arbosa - at 2013.05.27 18:27:00
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3344. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Apparently not crippling enough otherwise I wouldn't still see entire squads of Heavies running around like they were Assaults.
- by Alaika Arbosa - at 2013.05.27 18:23:00
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3345. CCP if you make heavy's stronger again increase the price of them - in Feedback/Requests [original thread]
+1, I agree, though if they are made more expensive, they need to be made a good deal stronger.
- by Alaika Arbosa - at 2013.05.27 18:17:00
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3346. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
@Arcturis HEAVIES NEED TO BE SLOWER AND SHOULD BE RESTRICTED TO HEAVY WEAPONS AND SIDEARMS. Also, I'd watch what you say, CCP might warn you for personal attacks.
- by Alaika Arbosa - at 2013.05.27 18:15:00
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3347. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
@Warlord I am guessing that you haven't noticed me refer to Heavies as "semi-mobile bollards". I really think CCP needs to look at making them react to LAV impacts the same way that bollards react to vehicle impacts. I.E. If the driver is stupid...
- by Alaika Arbosa - at 2013.05.27 17:57:00
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3348. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Master Jaraiya wrote: Alaika Arbosa wrote: @Jaraiya If point defense is the intended effective deployment of Heavies, they don't need the speed. You wouldn't need to kill them in order to defend your point, making them run away is also poin...
- by Alaika Arbosa - at 2013.05.27 17:52:00
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3349. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Master Jaraiya wrote: Alaika Arbosa wrote: @Jaraiya If point defense is the intended effective deployment of Heavies, they don't need the speed. You wouldn't need to kill them in order to defend your point, making them run away is also poin...
- by Alaika Arbosa - at 2013.05.27 17:42:00
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3350. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
XxWarlordxX97 wrote: Alaika Arbosa wrote: XxWarlordxX97 wrote: D legendary hero wrote: -heavies need base 30% resistance to small arms and explosives -heavies need bass 500 shield and 500 armor -heavies need at least 2 high power and l...
- by Alaika Arbosa - at 2013.05.27 17:39:00
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3351. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
XxWarlordxX97 wrote: D legendary hero wrote: -heavies need base 30% resistance to small arms and explosives -heavies need bass 500 shield and 500 armor -heavies need at least 2 high power and lower power slots to begin with -heavies need 15%...
- by Alaika Arbosa - at 2013.05.27 17:28:00
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3352. MAG Domination Game mode - in Feedback/Requests [original thread]
I don't believe any of us ever said (so far) in this thread that "CCP YOU MUST GIEV THIS TO US NAO!!!!!!!!!" When we get it, make sure it is done right , just make sure we get it too.
- by Alaika Arbosa - at 2013.05.27 17:20:00
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3353. The CCP dictionary - in General Discussions [original thread]
SoonGäó - could also mean never from my understanding of it.
- by Alaika Arbosa - at 2013.05.27 17:17:00
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3354. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
@Jaraiya If point defense is the intended effective deployment of Heavies, they don't need the speed. You wouldn't need to kill them in order to defend your point, making them run away is also point defense. Besides HMG getting a buff to damage w...
- by Alaika Arbosa - at 2013.05.27 17:11:00
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3355. MAG Domination Game mode - in Feedback/Requests [original thread]
Bear Walken 1982 wrote: When I think MAG style DOM I'm thinking 128v128 matches. That's what I want when I say I want MAG style DOMINATION. Oh, make sure that **** is done right. 128v128 not 32v32 from 4 different sides of the map. ^^th...
- by Alaika Arbosa - at 2013.05.27 17:07:00
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3356. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
@Jaraiya How would something like this sound? Nerf Movement speed by enough to make sprinting as fast as walking currently is Buff Raw HP Buff Resist vs Small Arms Buff Turning speed by double or so Buff HMG Damage by 10% or so (keep optimal a...
- by Alaika Arbosa - at 2013.05.27 17:02:00
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3357. [Request] Minmatar Combat Rifle dmg type - in Feedback/Requests [original thread]
edited my previous post so that I am not "chopping up your words"
- by Alaika Arbosa - at 2013.05.27 16:41:00
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3358. [RequestGäó] Change the name of the "Assault Rifle" to "Blaster" - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Big miku wrote: Please consider changing the name of the Assault Rifle to "Blaster" as it fits with the lore better. +1, but I think there are more important things to spend time on right now. ^^I agree, though if t...
- by Alaika Arbosa - at 2013.05.27 16:38:00
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3359. [Request] Minmatar Combat Rifle dmg type - in Feedback/Requests [original thread]
Kaathe wrote: who would use this weapon. An opportunistic ninja who knew to hold their fire until the reddot was in armor...... then raping their face with it. Not everyone is intended for direct confrontation, using cover and picking...
- by Alaika Arbosa - at 2013.05.27 16:26:00
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3360. [Request] Minmatar Combat Rifle dmg type - in Feedback/Requests [original thread]
Kaathe wrote: Minmatars are not necessarily cheap...but they are diverse. 80/80 is hybrid damage output. Kinetic damage output would be 50/150. Such as the Minmatar Submachine Gun. This reminded me of the pic of the Modular SMG--AR Varia...
- by Alaika Arbosa - at 2013.05.27 16:13:00
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