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1461. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
Anyways, I (like I have said several times now) have had people stand in my way as I was driving through, literally jumping in my way, stopping me in my tracks, and then causing me to die by some hidden AV force. It will be even worse if this is p...
- by Aizen Intiki - at 2013.07.08 15:10:00
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1462. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
Jason Pearson wrote: Aizen Intiki wrote: Takahiro Kashuken wrote: Jason Pearson wrote: Takahiro Kashuken wrote: Nope If i hit you with a HAV thats no damage to me If i hit you with a LAV thats no damage to me Why would hitting ...
- by Aizen Intiki - at 2013.07.08 15:02:00
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1463. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
I went on IRC to ask why CCP hasn't responded to us yet, and a CPM (can't remember who) said that the devs were busy working on dropsuit sutff to even bother with us. They don't care about us. They think it's cool to just ingore the fact that we a...
- by Aizen Intiki - at 2013.07.08 14:56:00
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1464. Things that feel balanced.. - in Feedback/Requests [original thread]
This was pointless. Reported for wasting my time. Peace, Aizen
- by Aizen Intiki - at 2013.07.08 14:53:00
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1465. I know what 514 means now. - in General Discussions [original thread]
(I'll be the first non-troll post) Go get this, and read it.
- by Aizen Intiki - at 2013.07.08 11:46:00
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1466. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
Takahiro Kashuken wrote: Jason Pearson wrote: Takahiro Kashuken wrote: Nope If i hit you with a HAV thats no damage to me If i hit you with a LAV thats no damage to me Why would hitting a heavy cause 1k of damage to me? its makes no ...
- by Aizen Intiki - at 2013.07.08 11:43:00
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1467. Derpship and hav bpo's - in Feedback/Requests [original thread]
I want a BPO Maddy, make it cost $20 I wouldn't care. I would still buy it .
- by Aizen Intiki - at 2013.07.08 11:30:00
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1468. [Idea] Breach Swarm Launcher - in Feedback/Requests [original thread]
If you put 2 damage mods on, 10k damage.
- by Aizen Intiki - at 2013.07.08 11:24:00
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1469. [Idea] Breach Swarm Launcher - in Feedback/Requests [original thread]
I doubt that you did the math, and just thought it was a good idea. It isn't. We already have enough to deal with.
- by Aizen Intiki - at 2013.07.08 11:20:00
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1470. [Idea] Breach Swarm Launcher - in Feedback/Requests [original thread]
Let's see: If you hit the 2x spot on a vehicle, with max skills, the PROTO one (which is for some reason people needs to use against std hulls) deals out over 9k damage without damage mods. Like I said, it would 1-shot everything. Don't kid yourse...
- by Aizen Intiki - at 2013.07.08 11:18:00
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1471. A Positive Suggestion : Music for Dropships - in Feedback/Requests [original thread]
i want a built in Music device that I can upload music to. For everything.
- by Aizen Intiki - at 2013.07.08 11:10:00
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1472. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
Jason Pearson wrote: Aizen Intiki wrote: Ivan Avogadro wrote: Tanks aren't typically rolling people over for kills, but yes they should take damage for it too. You just rammed your vehicle into an object. Just because it was a human doesn...
- by Aizen Intiki - at 2013.07.08 11:07:00
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1473. [Idea] Breach Swarm Launcher - in Feedback/Requests [original thread]
So you want to 1 shot anything? No.
- by Aizen Intiki - at 2013.07.08 10:48:00
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1474. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
Ivan Avogadro wrote: Tanks aren't typically rolling people over for kills, but yes they should take damage for it too. You just rammed your vehicle into an object. Just because it was a human doesn't mean your car is magically immune. Any of th...
- by Aizen Intiki - at 2013.07.08 10:46:00
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1475. [Discussion] Vehicle Impact Damage when hitting Dropsuits - in General Discussions [original thread]
Ivan Avogadro wrote: Tanks aren't typically rolling people over for kills, but yes they should take damage for it too. You just rammed your vehicle into an object. Just because it was a human doesn't mean your car is magically immune. Any of th...
- by Aizen Intiki - at 2013.07.08 10:45:00
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1476. passenger ejection/tank lock - in Feedback/Requests [original thread]
Gaechti wrote: yeh, add more buttons!! I don't even.... what?
- by Aizen Intiki - at 2013.07.08 10:25:00
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1477. passenger ejection/tank lock - in Feedback/Requests [original thread]
Yes, one of the problems with vehicles. I have found a small solution until CCP puts these in: ram you vehicle in a safe location on a wall until the idiot gets out. Peace, Aizen
- by Aizen Intiki - at 2013.07.08 10:20:00
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1478. CCP PLEASE Nerf The Flaylock Already! - in Feedback/Requests [original thread]
Oh shut up.
- by Aizen Intiki - at 2013.07.08 10:18:00
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1479. ASSETS - in Feedback/Requests [original thread]
it's not broken, it hasn't been put in. SOONtm. Actually, REALLY SOONtm. Peace, Aizen
- by Aizen Intiki - at 2013.07.08 10:15:00
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1480. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
They Need to make passive shield tanking viable so caldari ttankers could stop whining. Then make boosters do ~4k HP in 5 seconds for the Clarity Heavy ones. scale down for other versions. That'll make Winmatar HAV's good too. Really, if you're a ...
- by Aizen Intiki - at 2013.07.08 10:13:00
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