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        801. To all LLAV drivers - in General Discussions [original thread] 
            ladwar wrote:    THE TRAINSPOTTER wrote:  Limbus  Shield: 609 , resistance -20.10%  Armor: 2597 , resistance -42.88% + hardener -25.0%    on armor that is 53~% w/ the hardener this probably applies to Aizen Intiki as well. and not the 67%    My ... 
          - by Aizen Intiki - at 2013.08.17 22:54:00 
          
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        802. That moment when you are driving in your LLAV and.... - in General Discussions [original thread] 
            richiesutie 2 wrote:  That moment when you are driving in your LLAV and....  use as a REAL LOGI lav and help your TEAM MATE go 30/0    this, but it's almost impossible due to lol remote reapirers 
          - by Aizen Intiki - at 2013.08.17 22:22:00 
          
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        803. To all LLAV drivers - in General Discussions [original thread] 
            Coleman Gray wrote:    Aizen Intiki wrote:  I think 67%    Geez, that on the Limbus?    uh huh 
          - by Aizen Intiki - at 2013.08.17 21:56:00 
          
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        804. SP resets --why don't they exist? - in General Discussions [original thread] 
            Django Quik wrote:    THE TRAINSPOTTER wrote:  its because "vets" dont want new people to adapt and defeat them     Another lol post - vets have more SP, so they're more likely to want to put it ALL into the FOTM every time it changes, so they c... 
          - by Aizen Intiki - at 2013.08.17 21:55:00 
          
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        805. LAV Weakspots? - in General Discussions [original thread] 
          What's under the hood? #endthread 
          - by Aizen Intiki - at 2013.08.17 21:52:00 
          
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        806. To all LLAV drivers - in General Discussions [original thread] 
            TheAmazing FlyingPig wrote:  If only my Gunnlogi had these kinds of resistances...    IKR? 
          - by Aizen Intiki - at 2013.08.17 21:50:00 
          
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        807. To all LLAV drivers - in General Discussions [original thread] 
          I think 67% 
          - by Aizen Intiki - at 2013.08.17 21:28:00 
          
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        808. what does 5% reduction to weapon feedback damage per level mean? - in Feedback/Requests [original thread] 
            Samahiel wrote:    God Anpu TheImmortal wrote:  I am hoping for an answer from CCP on this. What does this actuall do for the sentinel suit I see no difference in it and I'm an enhanced sentinel suit user. There is no clear definition on this.  ... 
          - by Aizen Intiki - at 2013.08.17 19:35:00 
          
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        809. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread] 
            Lynn Beck wrote:  I believe we should add a new breed of tank tht is more powerful, maybe somehow fitting 2 large turrets, and needing a team of 3-4 swarm/fg to kill. In no way should 1 guy with std av nades drop an 800k tank simply because it's... 
          - by Aizen Intiki - at 2013.08.17 19:34:00 
          
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        810. Game mechanics ideas - in Feedback/Requests [original thread] 
          This is stupid. I don't want to have to rush through a bunch of enemy fire, to get to a pinned down buddy to repair him, only to find out that I don't have enough "energy" to help him any time soon. No. 
          - by Aizen Intiki - at 2013.08.17 19:29:00 
          
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        811. KAGEHOSHI Horned Wolf's dark secret... - in General Discussions [original thread] 
          It seems as though he copies a lot of ideas thouhg. I can think of at least 7 ideas he's stolen from me; only difference is that people posted on his, not mine....... 
          - by Aizen Intiki - at 2013.08.17 19:24:00 
          
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        812. Fail tank collision damage - in General Discussions [original thread] 
            THE TRAINSPOTTER wrote:  small blaster turrets and PEOPLE to shoot with them    Well, apparently whenever I get people inside my HAV's, they don't want to shoot at anything that wants to shoot back. 
          - by Aizen Intiki - at 2013.08.17 19:20:00 
          
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        813. Fail tank collision damage - in General Discussions [original thread] 
            THE TRAINSPOTTER wrote:    Spkr4theDead wrote:    TheAmazing FlyingPig wrote:  I don't try to run people over in my HAV. I either blap them or crush them using an obstacle.    It's not the primary thing I do either. If someone is running just ri... 
          - by Aizen Intiki - at 2013.08.17 19:18:00 
          
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        814. Burst AR is so bad... Is this really going to be the base for the Combat Rifle? - in General Discussions [original thread] 
          The Combat Rifle Will have more range, and a higher ROF. 
          - by Aizen Intiki - at 2013.08.17 19:06:00 
          
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        815. I was thinking about racial scouts..... - in General Discussions [original thread] 
          Lower the Caldari Scout's speed, as Gallente is always faster #GallenteMasterRace   Peace, Aizen   
          - by Aizen Intiki - at 2013.08.17 17:43:00 
          
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        816. Assault logistics - in Feedback/Requests [original thread] 
          No, just reduce the damage the weapons do, just like the LLV's. Say 25% 
          - by Aizen Intiki - at 2013.08.17 17:40:00 
          
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        817. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread] 
          The only one I agree with is #4, and also, the glowing bubble should return. 
          - by Aizen Intiki - at 2013.08.17 17:38:00 
          
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        818. New Heavy Weapons - in General Discussions [original thread] 
            Leovarian L Lavitz wrote:    Sgt Kirk wrote:  I can imagine that a Gallente Heavy Blaster would be like a small blaster, either better or worse.   Or a Rapid Plasma Cannon launcher that would be like a plasma cannon but capable of rapid firing. ... 
          - by Aizen Intiki - at 2013.08.17 17:33:00 
          
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        819. SKILL POINTS! - in General Discussions [original thread] 
          Depends, if you mean only one char, My highest is 24.6; if you mean total, 43. 
          - by Aizen Intiki - at 2013.08.17 17:30:00 
          
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        820. How to make the MD less of a noob toob - in General Discussions [original thread] 
          No. 
          - by Aizen Intiki - at 2013.08.17 17:25:00 
          
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