Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
801. To all LLAV drivers - in General Discussions [original thread]
ladwar wrote: THE TRAINSPOTTER wrote: Limbus Shield: 609 , resistance -20.10% Armor: 2597 , resistance -42.88% + hardener -25.0% on armor that is 53~% w/ the hardener this probably applies to Aizen Intiki as well. and not the 67% My ...
- by Aizen Intiki - at 2013.08.17 22:54:00
|
802. That moment when you are driving in your LLAV and.... - in General Discussions [original thread]
richiesutie 2 wrote: That moment when you are driving in your LLAV and.... use as a REAL LOGI lav and help your TEAM MATE go 30/0 this, but it's almost impossible due to lol remote reapirers
- by Aizen Intiki - at 2013.08.17 22:22:00
|
803. To all LLAV drivers - in General Discussions [original thread]
Coleman Gray wrote: Aizen Intiki wrote: I think 67% Geez, that on the Limbus? uh huh
- by Aizen Intiki - at 2013.08.17 21:56:00
|
804. SP resets --why don't they exist? - in General Discussions [original thread]
Django Quik wrote: THE TRAINSPOTTER wrote: its because "vets" dont want new people to adapt and defeat them Another lol post - vets have more SP, so they're more likely to want to put it ALL into the FOTM every time it changes, so they c...
- by Aizen Intiki - at 2013.08.17 21:55:00
|
805. LAV Weakspots? - in General Discussions [original thread]
What's under the hood? #endthread
- by Aizen Intiki - at 2013.08.17 21:52:00
|
806. To all LLAV drivers - in General Discussions [original thread]
TheAmazing FlyingPig wrote: If only my Gunnlogi had these kinds of resistances... IKR?
- by Aizen Intiki - at 2013.08.17 21:50:00
|
807. To all LLAV drivers - in General Discussions [original thread]
I think 67%
- by Aizen Intiki - at 2013.08.17 21:28:00
|
808. what does 5% reduction to weapon feedback damage per level mean? - in Feedback/Requests [original thread]
Samahiel wrote: God Anpu TheImmortal wrote: I am hoping for an answer from CCP on this. What does this actuall do for the sentinel suit I see no difference in it and I'm an enhanced sentinel suit user. There is no clear definition on this. ...
- by Aizen Intiki - at 2013.08.17 19:35:00
|
809. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
Lynn Beck wrote: I believe we should add a new breed of tank tht is more powerful, maybe somehow fitting 2 large turrets, and needing a team of 3-4 swarm/fg to kill. In no way should 1 guy with std av nades drop an 800k tank simply because it's...
- by Aizen Intiki - at 2013.08.17 19:34:00
|
810. Game mechanics ideas - in Feedback/Requests [original thread]
This is stupid. I don't want to have to rush through a bunch of enemy fire, to get to a pinned down buddy to repair him, only to find out that I don't have enough "energy" to help him any time soon. No.
- by Aizen Intiki - at 2013.08.17 19:29:00
|
811. KAGEHOSHI Horned Wolf's dark secret... - in General Discussions [original thread]
It seems as though he copies a lot of ideas thouhg. I can think of at least 7 ideas he's stolen from me; only difference is that people posted on his, not mine.......
- by Aizen Intiki - at 2013.08.17 19:24:00
|
812. Fail tank collision damage - in General Discussions [original thread]
THE TRAINSPOTTER wrote: small blaster turrets and PEOPLE to shoot with them Well, apparently whenever I get people inside my HAV's, they don't want to shoot at anything that wants to shoot back.
- by Aizen Intiki - at 2013.08.17 19:20:00
|
813. Fail tank collision damage - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Spkr4theDead wrote: TheAmazing FlyingPig wrote: I don't try to run people over in my HAV. I either blap them or crush them using an obstacle. It's not the primary thing I do either. If someone is running just ri...
- by Aizen Intiki - at 2013.08.17 19:18:00
|
814. Burst AR is so bad... Is this really going to be the base for the Combat Rifle? - in General Discussions [original thread]
The Combat Rifle Will have more range, and a higher ROF.
- by Aizen Intiki - at 2013.08.17 19:06:00
|
815. I was thinking about racial scouts..... - in General Discussions [original thread]
Lower the Caldari Scout's speed, as Gallente is always faster #GallenteMasterRace Peace, Aizen
- by Aizen Intiki - at 2013.08.17 17:43:00
|
816. Assault logistics - in Feedback/Requests [original thread]
No, just reduce the damage the weapons do, just like the LLV's. Say 25%
- by Aizen Intiki - at 2013.08.17 17:40:00
|
817. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
The only one I agree with is #4, and also, the glowing bubble should return.
- by Aizen Intiki - at 2013.08.17 17:38:00
|
818. New Heavy Weapons - in General Discussions [original thread]
Leovarian L Lavitz wrote: Sgt Kirk wrote: I can imagine that a Gallente Heavy Blaster would be like a small blaster, either better or worse. Or a Rapid Plasma Cannon launcher that would be like a plasma cannon but capable of rapid firing. ...
- by Aizen Intiki - at 2013.08.17 17:33:00
|
819. SKILL POINTS! - in General Discussions [original thread]
Depends, if you mean only one char, My highest is 24.6; if you mean total, 43.
- by Aizen Intiki - at 2013.08.17 17:30:00
|
820. How to make the MD less of a noob toob - in General Discussions [original thread]
No.
- by Aizen Intiki - at 2013.08.17 17:25:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |