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41. Calling in a vehicle at the end of a battle results in it being lost - in Technical Support/Bugs [original thread]
I was in a ambush OMS battle that had 2 minutes left. I didn't realize that and called in a tank. It successfully deployed during the end screen. After the battle stats I went to my MQ and checked my vehicle fittings and noticed that it wasn't ret...
- by Agent Overkill - at 2013.04.07 05:38:00
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42. Getting kicked out of a battle from requesting a vehicles - in Technical Support/Bugs [original thread]
I added a picture of the problem.
- by Agent Overkill - at 2013.04.07 05:22:00
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43. [Request] Game mode: stealing clone reserves - in Feedback/Requests [original thread]
If I was a defender, I'll get cheap dropships. get in the path of RDVs and crashing into them to deny the attackers clones and to stop the RDVs from getting the crates. That would be an expensive but effective.
- by Agent Overkill - at 2013.04.01 03:28:00
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44. Sticky:Line Harvest Skirmish - Map Feedback - in Line Harvest [original thread]
My region is NA. At C5, D3, D4, and D6, my large turrets tend to jam on my Madrugar.
- by Agent Overkill - at 2013.04.01 01:27:00
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45. CreoDron Breach HAV & Kaalakiota Tactical HAV Stats - in General Discussions [original thread]
But for now, these are some pretty OP pay to win tanks that have no requirements to use.
- by Agent Overkill - at 2013.04.01 00:58:00
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46. HAV large blasters jam (not overheating) - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: Kagehoshi, what are the conditions that cause the bug? I can try to have it happen but I need a little information to work with. I use blaster Installations and have Blaster based HAVs as well and have never experienced th...
- by Agent Overkill - at 2013.03.30 21:21:00
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47. [Clarification] Drop Uplink - in Feedback/Requests [original thread]
On ambush, ambush OMS, and skirmish, with or without a sqaud, every1 can use uplinks to spawn. I tested militia and standard uplinks.
- by Agent Overkill - at 2013.03.19 21:13:00
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48. Disconnected from server because of an internal error but everything is continui... - in Technical Support/Bugs [original thread]
I was changing stuff in my fittings, had my mic off, finished a fit and turned on my mic as I exited the edit menu for my dropsuit fittings and got a message saying I got disconnected because of an internal error. Also I was waiting for deployment...
- by Agent Overkill - at 2013.03.16 00:42:00
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49. Getting kicked out of a battle from requesting a vehicles - in Technical Support/Bugs [original thread]
Any vehicle I was requesting from the corp battle that started at 16:44 GMT between Seraphim Initiative and Seraphim Auxiliaries resulted in me getting kicked out of the battle.
- by Agent Overkill - at 2013.03.03 17:07:00
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50. How about this forum actually work? - in Feedback/Requests [original thread]
R F Gyro wrote: Also, hitting the "preview" button every now and then may help. Sometimes that may too cause work to be lost.
- by Agent Overkill - at 2013.02.10 08:40:00
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51. Fix the breach mass driver. - in Feedback/Requests [original thread]
ALL breach weapons besides the breach shotgun and scrambler pistol need to be looked into. The trade-offs for extra hip-fire accuracy is way too high.
- by Agent Overkill - at 2013.02.09 20:03:00
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52. [Request] Immersion: part 2 (out of battle, movement, lighting, etc.) - in Feedback/Requests [original thread]
I really like the ideas in MCC Destruction and Weapons fire, explosions lighting effects, and Message from the employer as well as the others. They would all really add to the immersion which is lacking in this game.
- by Agent Overkill - at 2013.02.09 19:59:00
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53. [Feedback] Mortally wounded point of view not where my body is - in Feedback/Requests [original thread]
I always hated that when I think I'm going to get revived at one location, but my body is actually at another.
- by Agent Overkill - at 2013.02.09 19:24:00
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54. [Request] Burning glow effect on Nova Knives (like in concept art) - in Feedback/Requests [original thread]
Sounds great.
- by Agent Overkill - at 2013.02.09 19:16:00
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55. Trying to activate modules results - in Technical Support/Bugs [original thread]
Trying to use a vehicle module with R2 on a standard DS3 controller while flying a dropship occasionally results in switching seats, opening the vehicle selection menu, and exiting the dropship. The forced unintentional exiting of the dropship res...
- by Agent Overkill - at 2013.02.09 06:04:00
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56. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
WUT ANG wrote: #2 Does mean after the weekly cap has been reached WP=SP right. Lupo 1985 wrote: Option #2 2) Weekly cap with an increased soft cap ((( Option #6 No cap ))) with caps is not important if i do a good match or not, I take ...
- by Agent Overkill - at 2013.01.28 01:09:00
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57. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Quidium3 wrote: As an Arbitor I have SMG. Yet I have to spend a chuck of SP to use a Milita Assault Rifle. Why not have a nerfed version of the assault rifle or beginners rifle so even as an Aribitor, Sniper, or Heavy Weapons I could try the we...
- by Agent Overkill - at 2013.01.28 00:44:00
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58. Kicked out of my dropship while flying - in Technical Support/Bugs [original thread]
While I was flying my Grimsnes DS with a mobile CRU on the Communications Skirmish map (Don't know the new name since its not listed in the map feedback section) I was flying for serveral minutes and I didn't press circle, but I was suddenly out o...
- by Agent Overkill - at 2013.01.26 07:15:00
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59. Condor Squad Pilot Labor Union - in Corporation Recruitment [original thread]
Ace StarChild wrote: New Player New Pilot .... but I'm gonna be great...never met a birdy I couldn't fly ...my names Ace after all... I'm ready to be unionized!!! Glad to hear it, we are looking forward to squading up with you. Be sure to jo...
- by Agent Overkill - at 2013.01.13 08:42:00
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60. invisi hands - in Technical Support/Bugs [original thread]
I have this problem a lot. If I call in a vehicle when I have no hands, the vehicle with be missing parts too,
- by Agent Overkill - at 2012.12.24 23:02:00
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