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5481. Why isn't the gallente AR called the plasma rifle - in General Discussions [original thread]
I love how much misinformation there is, even people continuing to insist they are correct after the dev post has been linked. Gallente - Assault - Short Range Minmatar - Burst - Medium Range Amarr - Tactical - Medium Range Caldari - Breach - Lon...
- by Aero Yassavi - at 2013.09.22 22:24:00
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5482. Equipment icons hiding equipment - in Feedback/Requests [original thread]
When an enemy is trying to push the frontlines or defend an objective there will be a lot of equipment on the ground. I like to try and get a height advantage to take these down, but as soon as I aim at one the icon shows up hiding the actual equi...
- by Aero Yassavi - at 2013.09.22 22:20:00
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5483. How does everyone feel about Remote Explosives? - in General Discussions [original thread]
Only annoying when they fall through textures (including being hidden by placing an uplink directly on top of them).
- by Aero Yassavi - at 2013.09.22 22:17:00
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5484. .... Why do we accept null cannon hack points as spawn locations? - in General Discussions [original thread]
Doc Noah wrote: Aero Yassavi wrote: True Adamance wrote: It wouldn't be so bad if we dropped in from say an orbital barge every 10-15 seconds via inertial dampeners, that way players cannot invisibly camp the point, nor surprise the oth...
- by Aero Yassavi - at 2013.09.22 22:14:00
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5485. So what is each Assault suit ideal playstyle? - in General Discussions [original thread]
True Adamance wrote: Aero Yassavi wrote: Not even just laser weapons though, scrambler rifles too. Great for stopping enemies at great distance. I want to try a civil war style firing line at some point, if anyone would like to indulge me...
- by Aero Yassavi - at 2013.09.22 22:09:00
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5486. So what is each Assault suit ideal playstyle? - in General Discussions [original thread]
Not even just laser weapons though, scrambler rifles too. Great for stopping enemies at great distance.
- by Aero Yassavi - at 2013.09.22 21:59:00
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5487. MCC Fan Fiction - in General Discussions [original thread]
I've heard it isn't out of the picture for MCCs to be totally revamped (or create a new class of MCC) with more interior for potential raids.
- by Aero Yassavi - at 2013.09.22 21:58:00
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5488. So what is each Assault suit ideal playstyle? - in General Discussions [original thread]
A little more specific, I find my Advanced Amarr Assault suit doesn't have as much eHP as other advanced assaults usually do, but with the heat bonus and already high DPS of laser weapons, they are best for either point defense relying on stopping...
- by Aero Yassavi - at 2013.09.22 21:57:00
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5489. .... Why do we accept null cannon hack points as spawn locations? - in General Discussions [original thread]
True Adamance wrote: It wouldn't be so bad if we dropped in from say an orbital barge every 10-15 seconds via inertial dampeners, that way players cannot invisibly camp the point, nor surprise the other team since they will be heard and most ...
- by Aero Yassavi - at 2013.09.22 21:53:00
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5490. Idea for new approach to FW and PC battles - in General Discussions [original thread]
Well I still think this would be cool.
- by Aero Yassavi - at 2013.09.22 21:51:00
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5491. .... Why do we accept null cannon hack points as spawn locations? - in General Discussions [original thread]
I fully agree with this notion. It doesn't even make sense logically, I mean I didn't know null cannons had technology to make clones magically appear out of thin air in a few set locations. Also gameplay wise it would make sense to reward the pla...
- by Aero Yassavi - at 2013.09.22 21:48:00
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5492. [Feedback] Supply Depots - in Feedback/Requests [original thread]
Spademan wrote: Aero Yassavi wrote: I would like to point out that tankers usually destroy supply depots not for points but for the same reason they destroy turrets, it is a big potential AV threat. It's also a huge potential support, esp...
- by Aero Yassavi - at 2013.09.22 14:52:00
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5493. [Feedback/request] Update the older maps - in Outposts [original thread]
dustwaffle wrote: Aero Yassavi wrote: CCP LogicLoop wrote: Garth Mandra wrote: Ways to spend Dev time: 1. Update old maps. 2. Create new maps. Assuming it has to be one or the other I'd advocate for the second option. Currently it...
- by Aero Yassavi - at 2013.09.22 09:26:00
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5494. [Feedback/request] Update the older maps - in Outposts [original thread]
So the socket would include a mixture of terrain and buildings? That would be very sweet. Especially if there was a ravine incorporated in it.
- by Aero Yassavi - at 2013.09.22 09:24:00
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5495. Idea for new approach to FW and PC battles - in General Discussions [original thread]
Inspiration came from here, https://forums.dust514.com/default.aspx?g=posts&t=111201&find=unread So this will be mostly a copy/paste of what I already put there, but in a more appropriate location. Basically the concept is having multip...
- by Aero Yassavi - at 2013.09.22 09:17:00
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5496. Is this possible? - in Skirmish Gamemode [original thread]
I like this idea a lot, but thinking more short term they could probably do something similar with current game modes. Think about it like this: Team A decides to attack Team B's district. First battle is an Ambush to gain a foothold in enemy ter...
- by Aero Yassavi - at 2013.09.22 09:12:00
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5497. [Feedback] Supply Depots - in Feedback/Requests [original thread]
I would like to point out that tankers usually destroy supply depots not for points but for the same reason they destroy turrets, it is a big potential AV threat.
- by Aero Yassavi - at 2013.09.22 08:54:00
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5498. Orbital514 ? - in General Discussions [original thread]
Mobius Kaethis wrote: Aero Yassavi wrote: They are taking the NPC strike out of FW and PC. Also they are working on changing it to something EVE players earn rather than Dust players, because currently it doesn't really make sense that an EV...
- by Aero Yassavi - at 2013.09.22 00:13:00
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5499. Orbital514 ? - in General Discussions [original thread]
They are taking the NPC strike out of FW and PC. Also they are working on changing it to something EVE players earn rather than Dust players, because currently it doesn't really make sense that an EVE player has to connect to the district and sit ...
- by Aero Yassavi - at 2013.09.21 22:16:00
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5500. How to Make Infantry Land Mines - in General Discussions [original thread]
Master Jaraiya wrote: Always flux equipment from a distance. Uplinks also have a slight vertical profile, so it's not incredibly difficult to shoot them from a safe distance.
- by Aero Yassavi - at 2013.09.21 21:18:00
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