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2681. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
True Adamance wrote: Aero Yassavi wrote: Llast 326 wrote: True Adamance wrote: Aero determined, and proved it to me, that possibly one of the best equipment items to carry is a nanite injector. Not only does it keep an armour tanked gr...
- by Aero Yassavi - at 2014.01.27 22:08:00
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2682. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Fire of Prometheus wrote: I think I'll leave this here http://i900.photobucket.com/albums/ac201/fireofprometheus624/image_zpsa4d13623.jpg 14-2, weaksauce man! Hmm, I got more ISK than I need, perhaps I'll run a tourny before 1.8 hits t...
- by Aero Yassavi - at 2014.01.27 22:07:00
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2683. Gallente Sentinel with a shotgun. - in General Discussions [original thread]
I've never seen anyone make the Sentinel/Shotgun combo work. The few times I've seen someone do this it didn't end well for them.
- by Aero Yassavi - at 2014.01.27 21:55:00
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2684. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Llast 326 wrote: True Adamance wrote: Aero determined, and proved it to me, that possibly one of the best equipment items to carry is a nanite injector. Not only does it keep an armour tanked group alive at near full HP, but you generate min...
- by Aero Yassavi - at 2014.01.27 21:53:00
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2685. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Fire of Prometheus wrote: Aero Yassavi wrote: Artificer Ghost wrote: Oh. Why are you mean to me? Still, CR + MD is going to be the FoTM for M-Commandos, most likely. Possibly FoTM for ANY Commando. Not trying to be mean, just saying al...
- by Aero Yassavi - at 2014.01.27 20:00:00
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2686. Chat Channel Guide - in General Discussions [original thread]
I'm not even sure if the one guy is still around to update the OP anymore. Anyways, here's the main channels I'm using right now. PIE Public - corporation channel for PIE Inc and affiliated corporations PIE Ground Control - FW channel for Amarr, ...
- by Aero Yassavi - at 2014.01.27 19:55:00
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2687. Chat Channel Compendium - in General Discussions [original thread]
"PIE Public" is no longer a FW channel but rather a corporation channel. "PIE Ground Control' is the FW channel we put up in exchange. "ARC Program D-Uni" is a commando training channel. "Commando Squadron" is a commando get together channel.
- by Aero Yassavi - at 2014.01.27 19:50:00
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2688. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Artificer Ghost wrote: Oh. Why are you mean to me? Still, CR + MD is going to be the FoTM for M-Commandos, most likely. Possibly FoTM for ANY Commando. Not trying to be mean, just saying all you did is put two and two together with what weap...
- by Aero Yassavi - at 2014.01.27 19:45:00
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2689. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Artificer Ghost wrote: I already thought up some pretty decent combinations with the different racial Commandos. -Minmatar // Mass Driver + Combat Rifle // It's going to be a monster. -Caldari // Rail Rifle + Sniper Rifle // Long-Range and Mi...
- by Aero Yassavi - at 2014.01.27 19:39:00
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2690. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Fire of Prometheus wrote: Aero Yassavi wrote: That won't lasts long for you Fire if you are going Caldari Commando, not enough armor to take advantage of a core focused. Indeed, but I got thinking, I can drop amarr logi AK0 and dump that ...
- by Aero Yassavi - at 2014.01.27 19:30:00
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2691. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
That won't lasts long for you Fire if you are going Caldari Commando, not enough armor to take advantage of a core focused.
- by Aero Yassavi - at 2014.01.27 19:20:00
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2692. Can we please get f***in smart deploy fixed? - in General Discussions [original thread]
Need perhaps a close, mid, and far options to spawn. If you choose close, you spawn like usual. If you choose mid, you spawn a good distance away from your team's cluster. If you choose far, you spawn somewhere on the outskirts by the redline.
- by Aero Yassavi - at 2014.01.27 15:15:00
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2693. Skills required for the 'Remnant IX' Logistics mk.0?? - in General Discussions [original thread]
I killed someone in the 'Remnant IX' Logistics mk.0 yesterday, though that person may have adjusted the modules/weapons/equipment to make it work.
- by Aero Yassavi - at 2014.01.27 15:07:00
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2694. The mass driver joins the laser. - in General Discussions [original thread]
Brian LaFleur wrote: MassiveNine wrote: There's this merc, let's just call him rug. he makes the mass driver look OP. Seek him. Learn his ways. Bro I've got maxed prof, reload speed, and ammo capacity, four complex damage mods and over 9 ...
- by Aero Yassavi - at 2014.01.27 15:03:00
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2695. Slight retweak to Commando racial skills - in Feedback/Requests [original thread]
low genius wrote: Vermaak Doe wrote: low genius wrote: the manufacturer of the weapon is what matters. also, the minmatar commonly use missiles and projectiles, so the bonus isn't nonsense. also, the damage bonus is necessary without th...
- by Aero Yassavi - at 2014.01.27 14:57:00
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2696. What If there was one basic frame protosuit that required no SP to use? - in General Discussions [original thread]
Eh, not a fan of having a protosuit that is simply free of SP, but Proposal for a redesigned dropsuit command skill tree Players would be able to get their first proto suit within the first week, but it would still take just as long to get a f...
- by Aero Yassavi - at 2014.01.27 02:02:00
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2697. will there be racial variants of all weapons for each weapon profile? - in General Discussions [original thread]
There are definitely going to be racial snipers, since we already know of the Minmatar Precision Rifle. As for racial shotguns and light AV, it is anyone's guess. Of course, there is nothing stopping CCP from adding these. This game will never be ...
- by Aero Yassavi - at 2014.01.27 01:57:00
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2698. 1.8 speculation thread - in General Discussions [original thread]
True Adamance wrote: Tallen Ellecon wrote: True Adamance wrote: I wouldn't count on a vehicle rebalance until much later after 1.8..... Maybe not a complete rebalance like 1.7 but some tweaking to certain modules. I feel that would...
- by Aero Yassavi - at 2014.01.26 23:21:00
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2699. 1.8 speculation thread - in General Discussions [original thread]
Tallen Ellecon wrote: Ryder Azorria wrote: Tallen Ellecon wrote: Ryder Azorria wrote: Damage mods are getting a pass, and the LR, and Assault Rifle weapon class have also been confirmed to be getting another pass too. EDIT: The goal o...
- by Aero Yassavi - at 2014.01.26 23:18:00
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2700. 1.8 speculation thread - in General Discussions [original thread]
New light weapon stats confirmed. New damage mods stats confirmed. New laser rifle range profile confirmed. New warpoints reward for damaging vehicles confirmed.
- by Aero Yassavi - at 2014.01.26 23:06:00
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