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1681. Best looking suit in the game - in General Discussions [original thread]
Christiphoros von Poe wrote: Gallente Medium suits, because I like the fact that we don't need backpacks to be awesome. What's great about the Commando ak.0 is that while every other proto suit is rolling in black, the commando chooses to rol...
- by Aero Yassavi - at 2014.03.05 06:58:00
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1682. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
http://i1125.photobucket.com/albums/l590/sevxsev/Commanoak0_zps8c1ef481.jpg Absolutely love the suit. Can anyone capture some better quality screenshots of the commando ak.0?
- by Aero Yassavi - at 2014.03.05 06:50:00
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1683. Best looking suit in the game - in General Discussions [original thread]
Commando ak.0 Fact. #rollingold #amarrch
- by Aero Yassavi - at 2014.03.05 06:47:00
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1684. Would you rather... - in General Discussions [original thread]
Under what circumstances would such a scenario present itself?
- by Aero Yassavi - at 2014.03.05 04:29:00
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1685. Just tell us when 1.8 will be released, is that too difficult? - in General Discussions [original thread]
On one of the three remaining Tuesdays this Amarrch.
- by Aero Yassavi - at 2014.03.05 03:56:00
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1686. Lasleinur III District 8 - in General Discussions [original thread]
Joel II X wrote: Who cares? It's not like it'll affect anything yet. It's just a more 'hardcore' mode, if you will. Apparently Aisha cares and I care. It is actually affecting things too, even if just slightly. And even then we are able to l...
- by Aero Yassavi - at 2014.03.05 03:51:00
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1687. Operation Mauler Final Tallies - in General Discussions [original thread]
Just under 1000 HMG kills and then I got bored and proceeded to run Assault and Commando for most of the last week. Killed a lot of heavies though so I'm probably pretty close to the event cap. I'm getting at least half a million bonus SP so I won...
- by Aero Yassavi - at 2014.03.05 03:40:00
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1688. Lasleinur III District 8 - in General Discussions [original thread]
I believe CCP did acknowledge this was an issue and plan on changing it so that each factions gets a different percentage of attack contracts and defend contracts relative to their total control (so if you own 99% you won't be getting many attack ...
- by Aero Yassavi - at 2014.03.05 03:25:00
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1689. Bridge anyone? - in General Discussions [original thread]
I'm hoping it's some really sketchy bridge to go along with the new Minmatar sockets they've been working on for awhile with the Minmatar Cargo Hub. We've already go Caldari/Gallente bridges. Racial parity for bridges! Also considering the bridge...
- by Aero Yassavi - at 2014.03.05 03:20:00
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1690. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Audacious Mandate wrote: Aero, I'd like to be on the registry, I'm currently saving SP for my Adv Commando. I've been finding ironically I'm best with it as support, I run a BDR2 and squad with other heavies when possible. I'd also love to get ...
- by Aero Yassavi - at 2014.03.04 23:54:00
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1691. I am going to be evil - in General Discussions [original thread]
da GAND wrote: no rifles for heavies damnit!! But . . . but . . . but . . . Oh, that's right. People still don't consider commandos as heavies.
- by Aero Yassavi - at 2014.03.04 19:27:00
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1692. Commando Registry // Scouts only think they got it bad - in General Discussions [original thread]
Just went 21-2 in my proto commando. About half my kills came from the laser rifle, other half assault scrambler rifle. Both deaths were picked up so I lost nothing. The enemy had a squad of various proto users, of which were part of my kills, and...
- by Aero Yassavi - at 2014.03.04 19:17:00
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1693. What playstyle allows the fastest character progression? - in General Discussions [original thread]
Goregasm Elite wrote: This might be a dumb question but are shield extenders better than the passive skill? It looks like I can get more shields out of the extenders for less SP. The bonus is way less except for on the Amarr heavy, sentinel, an...
- by Aero Yassavi - at 2014.03.04 17:46:00
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1694. What playstyle allows the fastest character progression? - in General Discussions [original thread]
Goregasm Elite wrote: BL4CKST4R wrote: A militia tank. I can get these with no Skill Points spent. How should I fit one? If you use the Soma then make sure you add a militia armor repairer and militia armor hardener. If you use a Sica ...
- by Aero Yassavi - at 2014.03.04 17:29:00
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1695. What playstyle allows the fastest character progression? - in General Discussions [original thread]
Goregasm Elite wrote: How do the skill multipliers work? If a skill is x1, then the following applies: Level 1: 6,220 SP Level 2: 18,650 SP Level 3: 43,530 SP Level 4: 87,060 SP Level 5: 155,460 SP Total: 310,920 SP Whatever the multiplier ...
- by Aero Yassavi - at 2014.03.04 17:27:00
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1696. the SR will be dominant rifle in 1.8 - in General Discussions [original thread]
ResistanceGTA wrote: Aero Yassavi wrote: ResistanceGTA wrote: Aisha Ctarl wrote: Scrambler rifle authority entering this thread, all shall kneel in recognition of my awesomeness and dedication to the scrambler. OP, it is 'SCR.' Wield ...
- by Aero Yassavi - at 2014.03.04 17:09:00
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1697. Two weeks before the release or one week? - in General Discussions [original thread]
CCP Saberwing said just yesterday that Uprising 1.8 is still planned to release in March, so all you April naysayers can be quiet.
- by Aero Yassavi - at 2014.03.04 16:58:00
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1698. the SR will be dominant rifle in 1.8 - in General Discussions [original thread]
ResistanceGTA wrote: Aisha Ctarl wrote: Scrambler rifle authority entering this thread, all shall kneel in recognition of my awesomeness and dedication to the scrambler. OP, it is 'SCR.' Wield the knowledge I have bestowed upon you to teach...
- by Aero Yassavi - at 2014.03.04 16:51:00
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1699. What playstyle allows the fastest character progression? - in General Discussions [original thread]
Goregasm Elite wrote: Aero Yassavi wrote: snip Highly educational. After the cap those WP = SP? Also there are two other slots for creating characters, I notice they do not receive passive skill point gain. Can I use these for something o...
- by Aero Yassavi - at 2014.03.04 16:49:00
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1700. Surface Infrastructure practicality - in General Discussions [original thread]
One does not simply request functional doors in a video game.
- by Aero Yassavi - at 2014.03.04 16:37:00
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