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2981. Fire has started a blaze!!!! (Caldari scout pics inside) - in General Discussions [original thread]
Krom Ganesh wrote: Hmmm.... As much as I want to believe it is the cal scout, I get the impression it is a gal medium. That's what I thought at first too, but look at the zoomed in version, it's definitely not a Gal medium. Still, it doesn't ...
- by Aero Yassavi - at 2014.01.14 03:23:00
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2982. racial heavies - in General Discussions [original thread]
Unfortunately I doubt there will be a Caldari HMG type weapon anytime soon. Sounds more like CCP is going to give each race 1 heavy weapon and then think that is enough and move along.
- by Aero Yassavi - at 2014.01.14 03:21:00
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2983. Fire has started a blaze!!!! (Caldari scout pics inside) - in General Discussions [original thread]
Fire of Prometheus wrote: Aero Yassavi wrote: Oh and if you re-edit your title to mention something about Caldari Scout you'll probably get more hits. Dang you really do have mind reading proficiency v Yup. And speaking of which, I a...
- by Aero Yassavi - at 2014.01.14 03:19:00
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2984. Fire has started a blaze!!!! (Caldari scout pics inside) - in General Discussions [original thread]
Oh and if you re-edit your title to mention something about Caldari Scout you'll probably get more hits.
- by Aero Yassavi - at 2014.01.14 03:17:00
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2985. Fire has started a blaze!!!! (Caldari scout pics inside) - in General Discussions [original thread]
CCP should just do a dev blog simply stating they are working on dropsuit parity, which may or may not come in 1.8, and then give us screens of the new suits as at least the visual components are finished. Save stats/bonuses for another dev blog, ...
- by Aero Yassavi - at 2014.01.14 03:15:00
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2986. Racial Dropsuits in 1.8 finally confirmed - in General Discussions [original thread]
I. Just. Want. Pictures. So. Bad. Please? (and not FanFest concept art)
- by Aero Yassavi - at 2014.01.14 02:51:00
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2987. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
hgghyujh wrote: +1 very well thought out, I am assuming you are lumping the scram in with lasers, if so you should clarify, if not well it should be. Also a 25% dps increase to ARs is a bit much Other wise very awesome. This is a much better I...
- by Aero Yassavi - at 2014.01.14 02:04:00
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2988. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
Patrick57 wrote: Just to fix this (It bothers me and I have OCD), it's spool-up time, not "charge up time". :P Yes, but it's listed as charge up time on the rail rifle stat sheet in game so that's why I wrote that.
- by Aero Yassavi - at 2014.01.14 02:02:00
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2989. (FW) been a month since 1.7 - in General Discussions [original thread]
If you play Minmatar or Gallente FW your standings is not that impressive.
- by Aero Yassavi - at 2014.01.13 22:53:00
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2990. Respec looking rather obvious - in General Discussions [original thread]
Ghermard-ol Dizeriois wrote: DeadlyAztec11 wrote: {...} slot change {...} Source? https://forums.dust514.com/default.aspx?g=posts&m=1714603#post1714603 - Confirms scout slot changes There are also other Dev mentions of various...
- by Aero Yassavi - at 2014.01.13 20:31:00
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2991. My Blueprints: will they simply rot? - in General Discussions [original thread]
I was able to send in a support ticket and get my SEVER Logistics BPO refunded in Aurum, but this was back at the launch of Uprising when they were refunding all Aurum purchases except BPOs. It had to do with inconsistent pricing of these BPOs, bu...
- by Aero Yassavi - at 2014.01.13 20:15:00
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2992. What the universal scout bonus should be. - in General Discussions [original thread]
No reason why you can't have multiple bonuses, the Assault Dropships have two racial bonuses each (rate of fire bonus for specific turrets and ammo capacity for specific turrets).
- by Aero Yassavi - at 2014.01.13 20:10:00
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2993. Respec looking rather obvious - in General Discussions [original thread]
A full infantry respec (Dropsuit Command, Dropsuit Upgrades, Weaponry) isn't even a question, it's happening. I see no way CCP makes any other decision.
- by Aero Yassavi - at 2014.01.13 20:08:00
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2994. Time to introduce */II, */2-Series and *k.1 suit variants? - in General Discussions [original thread]
Reav Hannari wrote: Attempted to dig this suggestion out of other threads where several of us have suggested it for scouts and it's already buried on the second page? Too much stuff going on in the forums right now, hard to keep anything on t...
- by Aero Yassavi - at 2014.01.13 19:51:00
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2995. Melee damage MN skill worthless - in General Discussions [original thread]
It wasn't there for players to use both, rather one or the other. If you wanted to use NK then you got a nice bonus, but if you didn't then you still got some bonus to melee. Also they will be buffing the scout's base melee damage.
- by Aero Yassavi - at 2014.01.13 19:49:00
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2996. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Tyjus Vacca wrote: Arkena Wyrnspire wrote: Aero Yassavi wrote: Arkena Wyrnspire wrote: Tyjus Vacca wrote: i dont have to qualify myself. plenty of people know ive been here from the beginning and have excelled in every build. ur w...
- by Aero Yassavi - at 2014.01.13 19:29:00
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2997. racial heavies - in General Discussions [original thread]
Reav Hannari wrote: Jacques Cayton II wrote: When are the heavies getting new suits? 1.8 is out of the question so when? I just can't wait to get my Caldari heavy and strut around mowing people down then while I'm reloading watch as my shiel...
- by Aero Yassavi - at 2014.01.13 19:28:00
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2998. Time to introduce */II, */2-Series and *k.1 suit variants? - in General Discussions [original thread]
Giving players more options does not make sense in a sandbox FPS
- by Aero Yassavi - at 2014.01.13 19:22:00
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2999. [WORD] Why Proto? - in General Discussions [original thread]
Baal Omniscient wrote: CCP Logibro wrote: Within the context of the universe, the prototype gear is exactly that: prototype. While it might be easily accessible to you guys, it's much harder for anyone that isn't an immortal engineered death...
- by Aero Yassavi - at 2014.01.13 19:13:00
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3000. [WORD] Why Proto? - in General Discussions [original thread]
CCP Logibro wrote: Within the context of the universe, the prototype gear is exactly that: prototype. While it might be easily accessible to you guys, it's much harder for anyone that isn't an immortal engineered death dealing machine to get th...
- by Aero Yassavi - at 2014.01.13 19:11:00
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