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21. Amarr Cathedral - in Outposts [original thread]
Fire of Prometheus wrote: Someone did the math and if it takes 3 months for a new facility, it will take 4years 9 months before we get all of the racial variants for current outposts (e.g. Gallente orbital artillery, minmatar research outpost e...
- by Aero Yassavi - at 2013.09.04 08:09:00
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22. Hey Logic Loop - in Outposts [original thread]
The socket designers did a great job making really fun and interesting sockets with lots of ways to traverse from place to place, and the map designers did a great job at making unique and balanced maps (especially Border Gulch).
- by Aero Yassavi - at 2013.09.04 08:05:00
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23. Research Lab & New Maps? - in Outposts [original thread]
^Sweet, still need them for the new maps though.
- by Aero Yassavi - at 2013.09.04 08:03:00
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24. Sticky:Gallente Research Facility Feedback - in Outposts [original thread]
From the variety, means of traversal, lighting, and general flow this outpost makes the other outposts look incredibly boring. Especially love the use of ramps and staircases.
- by Aero Yassavi - at 2013.09.04 06:31:00
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25. reasons some maps can't happen - in Outposts [original thread]
Obviously, but you can't abandon the PS3 this early. Dust 514 just had it's "official release" not too long ago and many of its players are paying customers who expect to play for awhile, you can't start adding stuff to the game right now that req...
- by Aero Yassavi - at 2013.08.31 23:12:00
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26. "Inside" Maps - in Outposts [original thread]
CCP LogicLoop wrote: Aeon Amadi wrote: 1.7...? Thats something like October.. I take it we're sticking with the six month expansion plan.. Bear in mind we have one team that does these outposts. Team Knee 101 right now is that team. It o...
- by Aero Yassavi - at 2013.08.31 18:03:00
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27. Socket Stuff - in Outposts [original thread]
Halador Osiris wrote: Aero Yassavi wrote: CCP LogicLoop wrote: Ultimately it is most likely possible given they are far enough apart. The issue is, they have a very LARGE radius on where the high LOD loads up. If those two radii touch, th...
- by Aero Yassavi - at 2013.08.31 10:03:00
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28. Caldari Production Facility sneak peek? - in Outposts [original thread]
https://twitter.com/CCP_LogicLoop/status/373354217676607488/photo/1 Thank you LogicLoop!
- by Aero Yassavi - at 2013.08.31 00:27:00
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29. Caldari Production Facility sneak peek? - in Outposts [original thread]
Since we've had those outlines of the Gallente Research Lab for sometime and it is now hitting in 1.4, my natural interest has been shifting towards the next outpost, the Caldari Production Facility - especially since LogicLoop has stated it's goi...
- by Aero Yassavi - at 2013.08.29 19:48:00
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30. Socket Stuff - in Outposts [original thread]
CCP LogicLoop wrote: Ultimately it is most likely possible given they are far enough apart. The issue is, they have a very LARGE radius on where the high LOD loads up. If those two radii touch, then it will be too much. They just can not touch....
- by Aero Yassavi - at 2013.08.27 01:13:00
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31. Besieging Out posts, Fortified Outposts - in Outposts [original thread]
Because of that issue where aiming at an enemy at a null cannon is tricky because the reticule turns red when looking at the null cannon and you get hit markers when hitting the null cannons, the thought of them being destructible, or even assets ...
- by Aero Yassavi - at 2013.08.26 20:11:00
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32. "Inside" Maps - in Outposts [original thread]
crazy space 1 wrote: Aero Yassavi wrote: CCP LogicLoop wrote: Amarr stuff is being concepted currently. Nothing is being built at this very moment from Team Knee 101 or Team Daddies. it's outragous for a game out of beta... I und...
- by Aero Yassavi - at 2013.07.24 09:17:00
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33. "Inside" Maps - in Outposts [original thread]
How come we're getting more Gallente and Caldari outposts before we get our first Minmatar or Amarr outpost? Is it just that the designers are already used to Gallente/Caldari and rather not do big shifts in style in order to get stuff out faster?...
- by Aero Yassavi - at 2013.07.24 06:00:00
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34. "Inside" Maps - in Outposts [original thread]
CCP LogicLoop wrote: Amarr stuff is being concepted currently. Nothing is being built at this very moment from Team Knee 101 or Team Daddies.
- by Aero Yassavi - at 2013.07.24 02:42:00
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35. "Inside" Maps - in Outposts [original thread]
CCP LogicLoop wrote: Avinash Decker wrote: CCP LogicLoop wrote: Henry Stanley wrote: are there plans for a ship yard or anything like that like a junk yard for titans or battleships or anything similiar i would love to hear some of ccp...
- by Aero Yassavi - at 2013.07.23 06:48:00
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36. Sticky:Orbital Artillery Outpost Feedback - in Outposts [original thread]
J17, there is a ladder you can climb up and once you get to the top there is a narrow passage to the right side which you used to be able to squeeze through in Chromsome, but ever since Uprising you cannot. It makes climbing this ladder next to po...
- by Aero Yassavi - at 2013.06.08 12:02:00
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