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1681. Design-A-Skin Challenge: SKIN being released! - in General Discussions [original thread]
Robert Conway wrote: Heck yeah. My first SKIN. Put that artistic talent to good use in the next challenge, might get another one!
- by Aeon Amadi - at 2015.06.25 08:22:00
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1682. Design-A-Skin Challenge: SKIN being released! - in General Discussions [original thread]
As many of you know we recently hosted a 'Design-a-SKIN' Challenge that Jadek Maneheim won by popular vote. Welp, it's coming in a Newsletter today, 100% free . So make sure you're subscribed if you want it! I'm also planning on starting up ...
- by Aeon Amadi - at 2015.06.25 08:17:00
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1683. Weapon Customization Concept/Discussion - in General Discussions [original thread]
Bumping this to bring up discussions again, maybe some ideas we might have missed.
- by Aeon Amadi - at 2015.06.25 07:35:00
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1684. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Derpty Derp wrote: As someone considering giving up Dust all together, this actually sounds like quite a nice update... It will almost certainly make PC more important. However, there's no sign of a fix for the "get half way through a match an...
- by Aeon Amadi - at 2015.06.25 07:33:00
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1685. Potential solution to match-leaving - in General Discussions [original thread]
One Eyed King wrote: Three questions that anyone can supporting character name removal can feel free to answer: 1) How does this fix people leaving because of the map? 2) How will this fix people leaving because a member of their squad did no...
- by Aeon Amadi - at 2015.06.25 07:29:00
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1686. how many of you remember? - in General Discussions [original thread]
When is the last time any of us saw this sort of combat? https://youtu.be/_te348qvyp4?t=5m43s That 'tactical shooter' aspect of closed beta where it was two lines of infantry firing at one another, leaving cover only to shoot across the open ...
- by Aeon Amadi - at 2015.06.24 18:00:00
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1687. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Bright Cloud wrote: Talos Vagheitan wrote: Regarding team deploy restricted to PC. I actually feel cautiously optimistic that might be the best move. Q syncing will still be much easier anyways with 2 8-man squads. If you nee...
- by Aeon Amadi - at 2015.06.24 16:22:00
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1688. Announcement:Dev Blog: Warlords 1.2 Progression System - in General Discussions [original thread]
Zene Ren wrote: this looks kool and all but we have so many missing things still in game (weapons, infrastructure, vehicles), full racial parity and you are rebuilding the UI and menus. Seems to me like wasting resources but that is just IMO S...
- by Aeon Amadi - at 2015.06.24 15:56:00
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1689. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Piercing Serenity wrote: Gotcha. Maybe this is a way to keep FW organized without completely edging out non-corp players? Seems so. Albeit, I would like a way for Platoons to initiate battles in specific planets/districts with a timer before...
- by Aeon Amadi - at 2015.06.24 15:32:00
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1690. Basic Frame Skills Bonuses - in General Discussions [original thread]
Ripley Riley wrote: Fitting things is harder on the new guys. They don't have their CPU/PG skills to V as well as Light Weapon V and [Insert rifle here] Optimization V. If the goal is progression for new players then I would say a small fitting...
- by Aeon Amadi - at 2015.06.24 15:31:00
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1691. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Piercing Serenity wrote: Aeon Amadi wrote: FIRST!!! EDIT: Okay, so, super exciting and I'm really looking forward to these changes - especially the raiding aspect. So much <3 <3 <3 <3 <3 HOWEVER - I see one pretty critical...
- by Aeon Amadi - at 2015.06.24 15:28:00
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1692. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Btw, Frame, I really like your -264,000,000 SP
- by Aeon Amadi - at 2015.06.24 15:25:00
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1693. Basic Frame Skills Bonuses - in General Discussions [original thread]
So if we were to say, give the 'Caldari Medium Dropsuits' skill a bonus, what would it be? Would it borrow the Assault Suit Bonus from 'Caldari Assault Dropsuits' and get a 5% reduction to PG/CPU of light/sidearm weapons and grenades per level, ...
- by Aeon Amadi - at 2015.06.24 15:23:00
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1694. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
Cody Sietz wrote: Deputy Ivanna JakinUnoff wrote: Aeon Amadi wrote: FIRST!!! Total cpm material Oh come on, every always wants a first. Lol, getting flak because I like to stay informed; jumped at the opportunity to read a dev bl...
- by Aeon Amadi - at 2015.06.24 15:15:00
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1695. Announcement:Dev Blog: Warlords 1.2 Progression System - in General Discussions [original thread]
"So we decided to provide complete loadouts, for each Faction and Size and Role combination, from the Starter Militia loadouts up to Prototype, branching to specialty Roles (read all about how we named these loadouts with community input Gǣhere.G...
- by Aeon Amadi - at 2015.06.24 15:11:00
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1696. Potential solution to match-leaving - in General Discussions [original thread]
William Harold wrote: Aeon Amadi wrote: William Harold wrote: I find it funny that it's a proto-stomping Negative Feedback member to suggest additional penalties against those who wanted to get away from the proto-stomping (pubs and [M]FW...
- by Aeon Amadi - at 2015.06.24 15:09:00
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1697. Announcement:Dev Blog: Warlords 1.2 Planetary Conquest Revamp - in General Discussions [original thread]
FIRST!!!
- by Aeon Amadi - at 2015.06.24 14:58:00
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1698. [Update] Warlords 1.1.3 - in General Discussions [original thread]
CCP Rattati wrote: Yeah, there are three areas I would want to focus on, which are min and am scouts, light dropsuits and ga/ca assault. To me they are the weakest from a design perspective. 1) we can increase fitting on min scout and buff amp...
- by Aeon Amadi - at 2015.06.24 14:24:00
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1699. 157 Days and Counting - in General Discussions [original thread]
Spectral Clone wrote: It all makes sense to me now. http://evevalkyrie.com/ Quote: Intense team-based multiplayer dogfights
Fully immersive 360-degree action combat
Rank and reputation-based character progression
Change stra...
- by Aeon Amadi - at 2015.06.24 13:32:00
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1700. Potential solution to match-leaving - in General Discussions [original thread]
IAmDuncanIdaho II wrote: William Harold wrote: I find it funny that it's a proto-stomping Negative Feedback member to suggest additional penalties against those who wanted to get away from the proto-stomping (pubs and [M]FW) because it's jus...
- by Aeon Amadi - at 2015.06.24 12:44:00
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