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1561. Why you -probably- shouldn't use Officer suits in PC - in General Discussions [original thread]
Panthrax Oblivion wrote: I love it. Hope he had a thales. These pu$$y @$$ thales hiding in the red line Oh, he did. Was the entire reason he needed to lose it
- by Aeon Amadi - at 2015.07.05 04:33:00
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1562. Why you -probably- shouldn't use Officer suits in PC - in General Discussions [original thread]
Pierced Daddy wrote: Aeon Amadi wrote: Pierced Daddy wrote: Aeon Amadi wrote: Just saying. EDIT: He also had a Thale's, which was the entire reason we removed him with such prejudice. While I think it's hilarious , it's not the ...
- by Aeon Amadi - at 2015.07.05 04:15:00
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1563. Why you -probably- shouldn't use Officer suits in PC - in General Discussions [original thread]
Pierced Daddy wrote: Aeon Amadi wrote: Just saying. EDIT: He also had a Thale's, which was the entire reason we removed him with such prejudice. While I think it's hilarious , it's not the type of trolly behavior I would be looking fo...
- by Aeon Amadi - at 2015.07.05 04:09:00
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1564. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
So if I run a Minmatar Assault with Rate of Fire Mods in the highs and Damage Mods in the lows... And an Assault Mass Driver... Would anyone have a problem with that?
- by Aeon Amadi - at 2015.07.05 04:07:00
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1565. Why you -probably- shouldn't use Officer suits in PC - in General Discussions [original thread]
Just saying. EDIT: He also had a Thale's, which was the entire reason we removed him with such prejudice.
- by Aeon Amadi - at 2015.07.05 03:57:00
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1566. Regarding Packed REs - in General Discussions [original thread]
Panthrax Oblivion wrote: Aeon Amadi wrote: MrShooter01 wrote: They also rarely do anything to vehicles But I find with some practice their massive throw distance can be used to take out infantry in hard to reach places I'll be honest ...
- by Aeon Amadi - at 2015.07.04 22:50:00
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1567. Regarding Packed REs - in General Discussions [original thread]
MrShooter01 wrote: They also rarely do anything to vehicles But I find with some practice their massive throw distance can be used to take out infantry in hard to reach places I'll be honest with you this whole 'Destroy 25 Installations' ch...
- by Aeon Amadi - at 2015.07.04 22:44:00
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1568. Regarding Packed REs - in General Discussions [original thread]
Surely a lot of you know this already but since I didn't, I can assume that others don't as well. Packed RE's -WILL NOT- do anything to Installations. So, try to refrain from using them if you're trying to get the (hilarious) 25 Installation kil...
- by Aeon Amadi - at 2015.07.04 22:29:00
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1569. [Update] Warlords 1.1.3 - in General Discussions [original thread]
DeathwindRising wrote: Echo 1991 wrote: DeathwindRising wrote: CCP Rattati wrote: What may not be obvious, is that I am aiming for a clear matrix of "best" in class per role per faction of stats. That means cleaning up the many discre...
- by Aeon Amadi - at 2015.07.04 21:42:00
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1570. Announcer Lady - in General Discussions [original thread]
I'd honestly just like her to shut up or speed things along with what she's trying to say. It's like Yuna from Final Fantasy X but worse. Constantly.... Dramatic..... Pausing..... Taking forever... To say what... We need to hear....
- by Aeon Amadi - at 2015.07.04 21:36:00
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1571. [Update] Warlords 1.1.3 - in General Discussions [original thread]
CCP Rattati wrote: What may not be obvious, is that I am aiming for a clear matrix of "best" in class per role per faction of stats. That means cleaning up the many discrepancies we have, simple logical systems of calculations and then iterati...
- by Aeon Amadi - at 2015.07.04 20:02:00
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1572. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Kinda responding to everyone at once here without quotes so, bear with me. 1) Giving GalMandos range. I'm against this because it sort of pigeonholes a lot of design factors. A lot of weapons are centralized around their short range and I think t...
- by Aeon Amadi - at 2015.07.04 19:40:00
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1573. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
DeathwindRising wrote: Aeon Amadi wrote: DeathwindRising wrote: OP is OP is OP you cant justify it by skill levels or perceived "difficulty" of use. a gal with 2 shots in the PLC is OP. what about the officer variant? shotguns with doub...
- by Aeon Amadi - at 2015.07.04 15:59:00
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1574. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
DeathwindRising wrote: OP is OP is OP you cant justify it by skill levels or perceived "difficulty" of use. a gal with 2 shots in the PLC is OP. what about the officer variant? shotguns with double clip sizes? the 140 round AR? the 200 round...
- by Aeon Amadi - at 2015.07.04 04:49:00
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1575. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Veg Hegirin wrote: Assault bonuses are tied to the primary drawback of weapons, and have both grenades and equipment. You're stuck with the engagement profile of your weapon, but you function better when you're in your element. You can assault ...
- by Aeon Amadi - at 2015.07.03 23:23:00
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1576. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
deezy dabest wrote: Aeon Amadi wrote: deezy dabest wrote: Aeon Amadi wrote: It isn't unreasonable to ask sixty days of any idea. Sixty days is a reasonable amount of time to see if something works, or doesn't, and if you aren't willin...
- by Aeon Amadi - at 2015.07.03 22:36:00
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1577. ******* asterisks aren't censored in notifications! - in General Discussions [original thread]
Well, in this thread they will be because those are -actually- asterisks, but if you post in a thread that has derogatory wording in the thread title, your notifications won't censor it out! Interesting little kink in the system :D
- by Aeon Amadi - at 2015.07.03 20:29:00
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1578. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
deezy dabest wrote: Aeon Amadi wrote: It isn't unreasonable to ask sixty days of any idea. Sixty days is a reasonable amount of time to see if something works, or doesn't, and if you aren't willing to give a concept or proposal a try for si...
- by Aeon Amadi - at 2015.07.03 20:27:00
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1579. What the **** - in General Discussions [original thread]
Oh man, I can totally see the break up happening in the near future. If not because you got to play Dust 514 in the first place but because she is playing Dust 514 in the first place. Props to you, my good man, may your final days be worthwhile D:...
- by Aeon Amadi - at 2015.07.03 20:24:00
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1580. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
deezy dabest wrote: Aeon Amadi wrote: I'm not convinced that this will be as big of a problem as you think it is, man. I apologize that I can't see it from your standpoint but I simply can't. My proposal is this: We roll out Team Deploy,...
- by Aeon Amadi - at 2015.07.03 19:37:00
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