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10241. "come shoot devs" - in General Discussions [original thread]
Aighun wrote: There is a second round of Beta tester v. CCP matches I think. Could be making that up tho... Dude it's supposed to end at Midnight, they just started the Gallente match - it's not going to happen.
- by Aeon Amadi - at 2012.09.12 04:12:00
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10242. "come shoot devs" - in General Discussions [original thread]
Gromga Daghorn Qc wrote: Aeon Amadi wrote: Are you ******* kidding me? They put it under Mercenary matches and not corporation? Great - I missed my only chance to get in there, that's just wonderful. Game was full before it appeared on m...
- by Aeon Amadi - at 2012.09.12 04:07:00
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10243. "come shoot devs" - in General Discussions [original thread]
Are you ******* kidding me? They put it under Mercenary matches and not corporation? Great - I missed my only chance to get in there, that's just wonderful.
- by Aeon Amadi - at 2012.09.12 04:03:00
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10244. "come shoot devs" - in General Discussions [original thread]
Daedra Lord9 wrote: Dammit, the match is full. If only Sony hadn't made me update... I'm pissed about it. I was under the impression I missed it because I got off work at 11PM EST and they pushed it back - rushed to the console and found the...
- by Aeon Amadi - at 2012.09.12 03:58:00
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10245. "come shoot devs" - in General Discussions [original thread]
Grenwal Hiesenberg wrote: Aeon Amadi wrote: Frakking sony system update -RIGHT NOW- ??!?!? LOL Great. Now it has to install - I'm going to miss the event because ******* Sony can't wait until a ******* time when everyone is - yanno - ...
- by Aeon Amadi - at 2012.09.12 03:44:00
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10246. "come shoot devs" - in General Discussions [original thread]
Frakking sony system update -RIGHT NOW- ??!?!?
- by Aeon Amadi - at 2012.09.12 03:39:00
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10247. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Alright this is getting stupid. I'm going to finish this argument once and for all by saying this - The ONLY WAY that AV/Tanks are going to be ****ing balanced is when we stop nerfing one side or the other before we even have all the got damn fe...
- by Aeon Amadi - at 2012.09.11 21:15:00
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10248. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Raynor Ragna wrote: If two guys can't do it in a timely manner, bring three or four. Why try to barely kill a tank when you can bend the mofo over. Anytime the enemy deploys a tank, a good portion of your team should go to the nearly resupply...
- by Aeon Amadi - at 2012.09.11 14:53:00
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10249. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Sha Kharn Clone wrote: yea you have a good point with that one. If you then try to flank him so his cover is no longer giving cover well he would prob just sprint away or climb up one of the hills like a goat. I'm with you buddy I hate the fac...
- by Aeon Amadi - at 2012.09.11 14:52:00
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10250. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Iron Wolf Saber wrote: Tech Ohm Eaven wrote: Iron Wolf Saber wrote: Either way the natural shield regenreation on some of these buffer tanks would recharge damage lost to an assault forge gun in about 4 seconds. Also on muraders there is...
- by Aeon Amadi - at 2012.09.11 13:41:00
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10251. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Iron Wolf Saber wrote: Either way the natural shield regenreation on some of these buffer tanks would recharge damage lost to an assault forge gun in about 4 seconds. Also on muraders there is natural resists too. Oh really? Didn't know abo...
- by Aeon Amadi - at 2012.09.11 13:19:00
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10252. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Iron Wolf Saber wrote: Ahem to the OP you're forgetting to drop booste for extender, and natural shield recharge into account Then bottom rowing with power diagnostics which increase shield recharge rates and amount. What we have here is a la...
- by Aeon Amadi - at 2012.09.11 13:16:00
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10253. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Azmode Deamus wrote: Tanks should be balanced by one squad against an other squad. What I mean is a squad of four militia suits should be able to take down a squad in. Militia tank. A proto tank should wreck the squad of AV militia but fea...
- by Aeon Amadi - at 2012.09.11 13:15:00
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10254. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Sha Kharn Clone wrote: Your horrible in tanks then. Not once has a corp mate of mine lost one of my tanks on his very first time in one to AV infantry. I really mean that..the very very first time they have ever driven a tank and no I didnt ba...
- by Aeon Amadi - at 2012.09.11 12:37:00
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10255. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Tech Ohm Eaven wrote: What ifs and numbers sound cool. I PREFER IN GAME RESULTS! instead of THEORY. Results so far are my tanks die!! Sorry if the results disagree with your THEORY. It's not a frakking theory - idiot - do you not see the...
- by Aeon Amadi - at 2012.09.11 12:36:00
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10256. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Tech Ohm Eaven wrote: Aeon Amadi wrote: Tech Ohm Eaven wrote: Aeon Amadi wrote: q00t wrote: All these conversations about AV infantry vs Tanks; very few people seem to consider that drop ships should also be factored in. They alread...
- by Aeon Amadi - at 2012.09.11 12:28:00
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10257. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Tech Ohm Eaven wrote: Aeon Amadi wrote: Tech Ohm Eaven wrote: q00t wrote: All these conversations about AV infantry vs Tanks; very few people seem to consider that drop ships should also be factored in. They already get blasted out of ...
- by Aeon Amadi - at 2012.09.11 12:27:00
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10258. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Tech Ohm Eaven wrote: Aeon Amadi wrote: q00t wrote: All these conversations about AV infantry vs Tanks; very few people seem to consider that drop ships should also be factored in. They already get blasted out of the air on a whim by pret...
- by Aeon Amadi - at 2012.09.11 12:20:00
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10259. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
Tech Ohm Eaven wrote: q00t wrote: All these conversations about AV infantry vs Tanks; very few people seem to consider that drop ships should also be factored in. They already get blasted out of the air on a whim by pretty much everything, i...
- by Aeon Amadi - at 2012.09.11 12:17:00
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10260. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Sha Kharn Clone wrote: You say this but I felt unstoppable befor the AV nerf. I had 2 Sagaris' for the first Precursor deployment, and as soon as I looked over their new stats, I never even used them. First match I wen...
- by Aeon Amadi - at 2012.09.11 12:15:00
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