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10181. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Stats don't show direct damage, but we can kinda get the idea of why the hell everyone uses this KDR cop-out. Locus Grenade - Splash: 400 -:- Radius: 6m -:- Ammo: 3 -:- CPU/PG: 9/2 -:- Cost: 1,400 isk M1 Locus Grenade - Splash: 500 -:- Radius: 6....
- by Aeon Amadi - at 2012.09.17 03:16:00
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10182. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Seriously, it shouldn't require another ****ing Jita riot to get something done around here. Remove it from the market, or add a non-aurum variant.
- by Aeon Amadi - at 2012.09.17 02:51:00
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10183. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
DUST Fiend wrote: Aeon Amadi wrote: DUST Fiend wrote: Forge guns just need to have the damage reduced after it fires a certain distance. This lets it provide support fire at extreme ranges while still being lethal at mid range You real...
- by Aeon Amadi - at 2012.09.16 00:32:00
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10184. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
DUST Fiend wrote: Forge guns just need to have the damage reduced after it fires a certain distance. This lets it provide support fire at extreme ranges while still being lethal at mid range You realize how hard it is to land a proper shot w...
- by Aeon Amadi - at 2012.09.16 00:28:00
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10185. CCP ISSUE!!!!!!!!!! READ - in Feedback/Requests [original thread]
STB-RageWarDog EV wrote: Luna Vuhrast wrote: Well I've been using forge even before the hotfix I just learned to use them efficiently.. thankfully I can now properly dispose of STB zerg/tank roll squads effectively Type 2 heavy + maxed weapo...
- by Aeon Amadi - at 2012.09.16 00:27:00
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10186. Forge Gun Range - in General Discussions [original thread]
Confirming that I've hit targets at 300m+
- by Aeon Amadi - at 2012.09.15 22:35:00
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10187. Waffles or Pancakes or rather... ZIon or Tritan? - in General Discussions [original thread]
Rayan Storm wrote: Simply put, Zion corp vs Tritan corp. Anyone have any information that could sway me off this ridiculous fence into one or the other's yard? I just can't make up my mind...... But if you want to talk about waffles and pan...
- by Aeon Amadi - at 2012.09.15 22:34:00
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10188. So when is this going to be more like an mmo....? - in General Discussions [original thread]
They want to get Core Gameplay out of the way first and somewhere down the line both Dust Mercenaries and Eve Capsuleers will be able to interact with one another with Walking In Stations - a project that was put on hold after the Jita Riots becau...
- by Aeon Amadi - at 2012.09.15 22:25:00
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10189. Zion TCD "Operation Kitten Pack" - in General Discussions [original thread]
Alldin Kan wrote: Aeon Amadi wrote: Today Zion TCD launched "Operation Kitten Pack" This operation is geared toward disruption of other corporation activities by taking advantage of the Squad Leader bug and forcing other corporate memb...
- by Aeon Amadi - at 2012.09.15 02:37:00
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10190. Zion TCD "Operation Kitten Pack" - in General Discussions [original thread]
Today Zion TCD launched "Operation Kitten Pack" This operation is geared toward disruption of other corporation activities by taking advantage of the Squad Leader bug and forcing other corporate members into our squads - then joining matches to ...
- by Aeon Amadi - at 2012.09.15 02:24:00
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10191. EvE space tourism!!! Dusters... In... Spaaaaace!!! - in General Discussions [original thread]
Would be a horrible idea in the first person view, what with average engagement range being 50+ kilometers..
- by Aeon Amadi - at 2012.09.15 02:05:00
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10192. (Suggestion) Make range a visible stat - in Feedback/Requests [original thread]
+1. We can see Optimal Range and Accuracy Falloff in Eve Online. I'm not opposed to this.
- by Aeon Amadi - at 2012.09.15 01:06:00
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10193. Lower tank prices to half of what they are. - in General Discussions [original thread]
Debacle Nano wrote: The prices need to be lowered if tanks are going to remain this weak. They won't. This is a temporary fix until we get more tools to work against them. I have stated this before - do I need to put it in big bold letters?
- by Aeon Amadi - at 2012.09.15 00:53:00
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10194. Lower tank prices to half of what they are. - in General Discussions [original thread]
Debacle Nano wrote: Ooohhh yes. Lets separate them. You know, while we are at it, we should separate the eve pilot and the person who targets the enemy ships. Come on Debacle, stop being so close-minded it's just a suggestion. CCP even offe...
- by Aeon Amadi - at 2012.09.14 23:43:00
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10195. Lower tank prices to half of what they are. - in General Discussions [original thread]
STB-TedNugent EV wrote: Kane Fyea wrote: I say raise the prices for tanks by 75% Puff puff pass.... You must be high.... Tanks are a joke now I guess you just want it to be something that takes up space on the market? I bet I don't buy an...
- by Aeon Amadi - at 2012.09.14 23:32:00
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10196. The upside - in General Discussions [original thread]
Noc Tempre wrote: Less than 2 seconds. I didn't set traps, I just threw them at people's feet and jammed the trigger. Then I dropped a nanohive to refill. I should probably add thukker grenades to the mix and it would be a completely balanced ...
- by Aeon Amadi - at 2012.09.14 23:04:00
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10197. nerfing tanks... such a great idea - in General Discussions [original thread]
Mavado V Noriega wrote: DUST Fiend wrote: They need to split the main turret from the driver and require a separate operator, that way tanks will NEED teamwork just like everyone else. Oh, and that acceleration nerf. Then they can think abou...
- by Aeon Amadi - at 2012.09.14 23:00:00
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10198. Lower tank prices to half of what they are. - in General Discussions [original thread]
DestrukterDust wrote: DUST Fiend wrote: Icy Tiger wrote: And honestly, thinking of separating gunner and driver is horrible. These are tanks, not god-damn APC's. Please tell me a single tank in existence that can be operated by a sing...
- by Aeon Amadi - at 2012.09.14 22:54:00
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10199. Lower tank prices to half of what they are. - in General Discussions [original thread]
Paran Tadec wrote: DUST Fiend wrote: Icy Tiger wrote: And honestly, thinking of separating gunner and driver is horrible. These are tanks, not god-damn APC's. Please tell me a single tank in existence that can be operated by a single ...
- by Aeon Amadi - at 2012.09.14 22:52:00
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10200. Here comes your tank nerf... - in General Discussions [original thread]
Tailss Prower wrote: ahh dam tanks for fun to pick on in my dropship now I got to deal with the forge guns again this should be intresting I never really saw the forges with bad range seeing how they had so much range on my dropship now they go...
- by Aeon Amadi - at 2012.09.14 10:29:00
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