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Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.14 23:35:00 -
[31] - Quote
Ooohhh yes. Lets separate them. You know, while we are at it, we should separate the eve pilot and the person who targets the enemy ships. |
Iron Wolf Saber
BetaMax.
2867
|
Posted - 2012.09.14 23:37:00 -
[32] - Quote
DestrukterDust wrote:Iron Wolf Saber wrote:DUST Fiend wrote:DestrukterDust wrote:also in eve an entire titan is flown by 1 pilot Someone doesn't understand their lore, Titans have an ABSURD amount of crew, multiple cities worth. hes a bit rusty, A single capsuleer can reduce the crewing requirements of a tian significantly Source http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelinesalso not anyone can pilot the ship with such effecinty only people with the right genes which just happens to be about 1 in a 100 million. which is why capsuleer pilots are so rare vs the general populance. i am not a role player alright CVA fags lol. if u wanna have ur gay role playing apply to dust then i believe we need to rework eve ya? how about this, each titan turret will be manned by another eve player the dooms day will be manned by another eve player drones will be manned again by another eve player and thus you have your version of dust tanks....and no you no fly my titan he logged off ^^
Ohh you want techincal reasons?
Its impossible in eve, jsut like a lossless dueling arena is imposible in eve as well.
Also another reason to toss on the lore
Immortal =/= Emperyan. |
Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.14 23:43:00 -
[33] - Quote
Debacle Nano wrote:Ooohhh yes. Lets separate them. You know, while we are at it, we should separate the eve pilot and the person who targets the enemy ships.
Come on Debacle, stop being so close-minded it's just a suggestion. CCP even offered it up as one and the community freaked out about it so they nerfed the ever living hell out of tanks and buffed AV straight through the roof.
I agree with separating them because then it forces a team-play element, and my everlasting hatred of Call of Duty being too mindless of a game to involve team-play elements biases that.
I think the BEST OPTION would be to give -ALL- vehicle ammunition amounts so that they have to hit up a supply depot in order to get more ammunition. At least then there'd be times when the Tank would -have- to break away from engagement or else run the risk of not having weaponry to fight with. It'd involve a lot more thought about what he should use his weaponry for as having a Railgun Death Cannon with only a dozen rounds wouldn't exactly be apt for use against Infantry. |
ReGnUm ReSuRgAM DEI
33
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Posted - 2012.09.14 23:44:00 -
[34] - Quote
BUMP |
DestrukterDust
Zumari Force Projection Caldari State
12
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Posted - 2012.09.14 23:45:00 -
[35] - Quote
Iron Wolf Saber wrote:DestrukterDust wrote:Iron Wolf Saber wrote:DUST Fiend wrote:DestrukterDust wrote:also in eve an entire titan is flown by 1 pilot Someone doesn't understand their lore, Titans have an ABSURD amount of crew, multiple cities worth. hes a bit rusty, A single capsuleer can reduce the crewing requirements of a tian significantly Source http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelinesalso not anyone can pilot the ship with such effecinty only people with the right genes which just happens to be about 1 in a 100 million. which is why capsuleer pilots are so rare vs the general populance. i am not a role player alright CVA fags lol. if u wanna have ur gay role playing apply to dust then i believe we need to rework eve ya? how about this, each titan turret will be manned by another eve player the dooms day will be manned by another eve player drones will be manned again by another eve player and thus you have your version of dust tanks....and no you no fly my titan he logged off ^^ Ohh you want techincal reasons? Its impossible in eve, jsut like a lossless dueling arena is imposible in eve as well. Also another reason to toss on the lore Immortal =/= Emperyan.
emperor ryan!!!
hehe post wars begin lol
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The Polish Hammer
Doomheim
373
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Posted - 2012.09.15 00:04:00 -
[36] - Quote
STB-TedNugent EV wrote:Before someone goes dumb on me. That price was the cost of the fit and the tank Too late. The thread has taken off to Dumbville.
Sidenote: raising prices on the tanks now is a bad idea and whoever suggested it should feel bad. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.15 00:12:00 -
[37] - Quote
Aeon Amadi wrote:Debacle Nano wrote:Ooohhh yes. Lets separate them. You know, while we are at it, we should separate the eve pilot and the person who targets the enemy ships. Come on Debacle, stop being so close-minded it's just a suggestion. CCP even offered it up as one and the community freaked out about it so they nerfed the ever living hell out of tanks and buffed AV straight through the roof. I agree with separating them because then it forces a team-play element, and my everlasting hatred of Call of Duty being too mindless of a game to involve team-play elements biases that. I think the BEST OPTION would be to give -ALL- vehicle ammunition amounts so that they have to hit up a supply depot in order to get more ammunition. At least then there'd be times when the Tank would -have- to break away from engagement or else run the risk of not having weaponry to fight with. It'd involve a lot more thought about what he should use his weaponry for as having a Railgun Death Cannon with only a dozen rounds wouldn't exactly be apt for use against Infantry.
Ammo, yes. Having to at least have two people in a tank for it to be useful, no. The driver would have to pay for the tank, and have to spend all of his SP into something that, if his buds aren't online, is completely obsolete. There'd be very few people skilling up into them as the battles they go alone in, would be all militia dropsuits and they wouldn't be able to use their tanks.
I'm not being close-minded, I'm being smart. |
HowDidThatTaste
Imperfects Negative-Feedback
2242
|
Posted - 2012.09.15 00:16:00 -
[38] - Quote
Kane Fyea wrote:I say raise the prices for tanks by 75%
Raise the prices
Or lower the prices for a heavy suits and weapons a suit is 178 isk and a gun is 120, isk non use using advanced or proto theybguve no extra health just an added slot. |
Kane Fyea
Tritan-Industries Legacy Rising
65
|
Posted - 2012.09.15 00:18:00 -
[39] - Quote
STB-TedNugent EV wrote:Kane Fyea wrote:I say raise the prices for tanks by 75% Puff puff pass.... You must be high.... Tanks are a joke now I guess you just want it to be something that takes up space on the market? I bet I don't buy anymore being they aren't battleworthy. I tried one just to see how bad the nerf was and its not profitable to use it anymore. Maybe it was my team as they were pretty horrible as well. I had one forge gunner shoot my tank 3 times and pop. One forge gun that was a 1/15th of the cost took out a tank that costed 1.2 mil.(Gunnlogi) I don't think I will be using them anymore. I feel bad for guys who waste money on tanks. Time to go all out AR Dont worry I was joking. Also being high has nothing to do with it.... Or does it *wink* *wink* |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.15 00:22:00 -
[40] - Quote
The prices need to be lowered if tanks are going to remain this weak. |
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DUST Fiend
Immobile Infantry
1903
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Posted - 2012.09.15 00:31:00 -
[41] - Quote
Debacle Nano wrote:The driver would have to pay for the tank, and have to spend all of his SP into something that, if his buds aren't online, is completely obsolete
You don't fly dropships very often, do you?
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Aeon Amadi
Maverick Conflict Solutions
1003
|
Posted - 2012.09.15 00:53:00 -
[42] - Quote
Debacle Nano wrote:The prices need to be lowered if tanks are going to remain this weak.
They won't. This is a temporary fix until we get more tools to work against them. I have stated this before - do I need to put it in big bold letters? |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.15 01:00:00 -
[43] - Quote
I'm sorry, Icy Tiger, but I have to disagree with you. The prices should not be lowered at all. As for the suggestion of making the operator soley the driver instead of driver/operator and tank gunner all-in-one -- I find that to be somewhat promising. You do not necessarily see operators and commanders piloting or gunning their own tanks. So why not now? This is why most tanks have a crew of four members. Maybe this should be looked into and tested as a plausible solution. People will complain naturally over any and everything, but it does not mean it was not best, or what was good for the whole. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 01:01:00 -
[44] - Quote
Rorek IronBlood wrote:
I'm sorry, Icy Tiger, but I have to disagree with you. The prices should not be lowered at all. As for the suggestion of making the operator soley the driver instead of driver/operator and tank gunner all-in-one -- I find that to be somewhat promising. You do not necessarily see operators and commanders piloting or gunning their own tanks. So why not now? This is why most tanks have a crew of four members. Maybe this should be looked into and tested as a plausible solution. People will complain naturally over any and everything, but it does not mean it was not best, or what was good for the whole.
Omg you just made me realize, with this change, a full squad could fit into a tank ^_^ |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.15 01:06:00 -
[45] - Quote
DUST Fiend wrote:Debacle Nano wrote:The driver would have to pay for the tank, and have to spend all of his SP into something that, if his buds aren't online, is completely obsolete You don't fly dropships very often, do you?
Dropships are meant for transport and insertion of troops. I can still insert randoms without having to coordinate or communicate with them while in a dropships. They just get in when I take off and hop out when I land. It's not the same for HAV's. They attack and defend which requires coordination. |
J'Jor Da'Wg
KILL-EM-QUICK RISE of LEGION
648
|
Posted - 2012.09.15 01:07:00 -
[46] - Quote
STB-TedNugent EV wrote:Kane Fyea wrote:I say raise the prices for tanks by 75% Puff puff pass.... You must be high.... Tanks are a joke now I guess you just want it to be something that takes up space on the market? I bet I don't buy anymore being they aren't battleworthy. I tried one just to see how bad the nerf was and its not profitable to use it anymore. Maybe it was my team as they were pretty horrible as well. I had one forge gunner shoot my tank 3 times and pop. One forge gun that was a 1/15th of the cost took out a tank that costed 1.2 mil.(Gunnlogi) I don't think I will be using them anymore. I feel bad for guys who waste money on tanks. Time to go all out AR
Aaaaaannnnddd... You can OHK the heavy... So. Cool.
But I do think the resistance nerf was unnessecary. The AV buff was fine by itself.
But now, we find that tanks have to fear *gaspz* anti vehicle infantry! The insanity! |
Rorek IronBlood
ZionTCD Legacy Rising
746
|
Posted - 2012.09.15 01:09:00 -
[47] - Quote
DUST Fiend wrote:Rorek IronBlood wrote:
I'm sorry, Icy Tiger, but I have to disagree with you. The prices should not be lowered at all. As for the suggestion of making the operator soley the driver instead of driver/operator and tank gunner all-in-one -- I find that to be somewhat promising. You do not necessarily see operators and commanders piloting or gunning their own tanks. So why not now? This is why most tanks have a crew of four members. Maybe this should be looked into and tested as a plausible solution. People will complain naturally over any and everything, but it does not mean it was not best, or what was good for the whole.
Omg you just made me realize, with this change, a full squad could fit into a tank ^_^
That would be pretty awsome actually. Better yet if instead of just relying on dropships we could Dusters could get a HAPC (Heavily Armored Personel Carrier) which has the body of a heavily armored vehicle, but elongated for multiple personel. Sort of like a mobile command center. You could even put a CRU (Clone Reanimation Unit) inside of the HAPC and it would make sense. I think the dropships are great for rapid deployment deep into enemy lines, but a HAPC could have it's uses to as breach vehicle and assault support. Instead of being armed with a main cannon like HAV's (Heavy Attack Vehicle) it would instead be primarily armed with a support turret, or some form of anti-personel dispersers for close quarter combat, and defense. Relying more on it's armor and shielding as a transport for ground infantry. Considering that LAV (Light Attack Vehicle) has it's own role this is not a bad idea.
Edit:
It does not even have to be a heavily armored personel carrier. Just a normal APC (Armored Personel Carrier) would be a great addition. |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.15 01:10:00 -
[48] - Quote
Aeon Amadi wrote:Debacle Nano wrote:The prices need to be lowered if tanks are going to remain this weak. They won't. This is a temporary fix until we get more tools to work against them. I have stated this before - do I need to put it in big bold letters?
Yes bold and link me everything. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 01:11:00 -
[49] - Quote
Debacle Nano wrote:. They attack and defend which requires coordination.
Kind of like coordinating between your driver and your gunner? Tank drivers are just TERRIFIED of playing more of a support role, instead of playing superman.
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Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.15 01:16:00 -
[50] - Quote
DUST Fiend wrote:Debacle Nano wrote:. They attack and defend which requires coordination. Kind of like coordinating between your driver and your gunner? Tank drivers are just TERRIFIED of playing more of a support role, instead of playing superman.
Yep. Which is why I said that you can't operate a tank without friends, which means that no friends = wasted SP = waste of time. |
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Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.09.15 01:24:00 -
[51] - Quote
Debacle Nano wrote:DUST Fiend wrote:Debacle Nano wrote:. They attack and defend which requires coordination. Kind of like coordinating between your driver and your gunner? Tank drivers are just TERRIFIED of playing more of a support role, instead of playing superman. Yep. Which is why I said that you can't operate a tank without friends, which means that no friends = wasted SP = waste of time.
As pointed out several times, this would make the tank more powerful, so I would expect it to be welcomed by the tankers. If you spend the money to help your side, why wouldn't you want it to be more effective?
Tanks SHOULD be badass, the main objection is that it was a one man force multiplier. This would help satisfy both sides. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 01:29:00 -
[52] - Quote
Debacle Nano wrote:DUST Fiend wrote:Debacle Nano wrote:. They attack and defend which requires coordination. Kind of like coordinating between your driver and your gunner? Tank drivers are just TERRIFIED of playing more of a support role, instead of playing superman. Yep. Which is why I said that you can't operate a tank without friends, which means that no friends = wasted SP = waste of time.
So you're admitting that you just want tanks to be able to solo everything? |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.15 01:33:00 -
[53] - Quote
DUST Fiend wrote:Debacle Nano wrote:DUST Fiend wrote:Debacle Nano wrote:. They attack and defend which requires coordination. Kind of like coordinating between your driver and your gunner? Tank drivers are just TERRIFIED of playing more of a support role, instead of playing superman. Yep. Which is why I said that you can't operate a tank without friends, which means that no friends = wasted SP = waste of time. So you're admitting that you just want tanks to be able to solo everything?
No. I am admitting that anything shouldn't be able to solo a tank. |
DUST Fiend
Immobile Infantry
1903
|
Posted - 2012.09.15 01:35:00 -
[54] - Quote
Debacle Nano wrote:DUST Fiend wrote:Debacle Nano wrote:DUST Fiend wrote:Debacle Nano wrote:. They attack and defend which requires coordination. Kind of like coordinating between your driver and your gunner? Tank drivers are just TERRIFIED of playing more of a support role, instead of playing superman. Yep. Which is why I said that you can't operate a tank without friends, which means that no friends = wasted SP = waste of time. So you're admitting that you just want tanks to be able to solo everything? No. I am admitting that anything shouldn't be able to solo a tank.
By saying that if you needed another crew member, you wouldn't drive them? |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
|
Posted - 2012.09.15 01:36:00 -
[55] - Quote
Icy Tiger wrote:Or 75% of what they are.
And honestly, thinking of separating gunner and driver is horrible. These are tanks, not god-damn APC's.
i really don't care about this nerf, it doesn't affect me much, but balance is balance.
Disagree 100%. I feel tank prices should be tripled and I also support separating drivers and main turret just like the other two vehicles do. |
slap26
Pink Fluffy Bounty Hunterz RISE of LEGION
462
|
Posted - 2012.09.15 01:37:00 -
[56] - Quote
DUST Fiend wrote:Icy Tiger wrote:And honestly, thinking of separating gunner and driver is horrible. These are tanks, not god-damn APC's. Please tell me a single tank in existence that can be operated by a single pilot...lmfao. I love how tank drivers are up in arms, when really Dropships are the ones that got shafted here, and they're fairly quiet.
Are the spaceships in eve operated by more then one person????? This is a game so the RL argument is void |
Debacle Nano
Shadow Company HQ
639
|
Posted - 2012.09.15 01:38:00 -
[57] - Quote
DUST Fiend wrote:
By saying that if you needed another crew member, you wouldn't drive them?
I wouldn't skill up into them as I would only be able to operate efficiently if I had a squad member with me. Not worth the time. |
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