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8821. AR NEEDS a Massive Nerf - in General Discussions [original thread]
I love how everyone is -just now- saying the AR is over-powered when Uprising is less than two weeks from deployment. Thanks guys, could have totally used your support a month and a half ago when it actually mattered -_-
- by Aeon Amadi - at 2013.04.26 07:12:00
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8822. Question for CCP about KB/M "unlimitations" - in General Discussions [original thread]
See, I don't understand how this happens - it must be subjective as my experience with a 4000 DPI gaming mouse and G15 keyboard proved to be a hassle at best. Slow turn speeds (had to throw the mouse across the table just to turn around) and an ou...
- by Aeon Amadi - at 2013.04.26 07:08:00
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8823. [FEEDBACK]: In-battle fitting screen suit graphics are unnecessary - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: [FEEDBACK]: In-battle fitting screen suit graphics are unnecessary They just lag too much. They may also be cause of suit selection menu lag behind the scenes. Getting rid of the suit graphics of the fitting DURING BATTL...
- by Aeon Amadi - at 2013.04.25 21:10:00
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8824. How many of you stick and play within a role? - in General Discussions [original thread]
Garrett Blacknova wrote: Aeon Amadi wrote: Garrett Blacknova wrote: Aeon Amadi wrote: Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation shoul...
- by Aeon Amadi - at 2013.04.25 21:07:00
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8825. How many of you stick and play within a role? - in General Discussions [original thread]
Garrett Blacknova wrote: Aeon Amadi wrote: Dropsuit Command 5 + Sensor Dampening 5. Does not stop a Sniper from giving his entire team a visual confirmation. At best, visual confirmation should only alert your squad. Uhhhh... it already do...
- by Aeon Amadi - at 2013.04.25 20:28:00
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8826. How many of you stick and play within a role? - in General Discussions [original thread]
Surt gods end wrote: Garrett Blacknova wrote: Aeon Amadi wrote: Speed is not high enough, barely more than an Assault Type-II. But my best counter argument to your defense of them is that ALL Scan Profiles can be completely circumvented...
- by Aeon Amadi - at 2013.04.25 18:22:00
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8827. How many of you stick and play within a role? - in General Discussions [original thread]
Garrett Blacknova wrote: Aeon Amadi wrote: Tried to stick with the CQC Scout for the longest time but all it did was keep my ISK levels (and KDR) in the negative. The role doesn't have anything to it that is Scout specific. Heavy's have acc...
- by Aeon Amadi - at 2013.04.25 16:51:00
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8828. How many of you stick and play within a role? - in General Discussions [original thread]
Tried to stick with the CQC Scout for the longest time but all it did was keep my ISK levels (and KDR) in the negative. The role doesn't have anything to it that is Scout specific. Heavy's have access to Heavy Weapons - the only dropsuit that has...
- by Aeon Amadi - at 2013.04.25 16:24:00
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8829. Minmatar Assault/Scout..? - in General Discussions [original thread]
Sgt Kirk wrote: I'd say you're over excited. The image on the right shows a female version of that suit and the banner on the left shows the male version. to be honest I can't even see the right image too well. I disagree with this solely ...
- by Aeon Amadi - at 2013.04.25 12:32:00
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8830. Minmatar Assault/Scout..? - in General Discussions [original thread]
Image on the right has already been shown but there's a bit of a difference between the (speculative) scout on the fanfest image and the dropsuit in the banner on the left, which seems to be a bit more heavy set. The helmet also seems to have one ...
- by Aeon Amadi - at 2013.04.25 12:15:00
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8831. [Feedback] Ambush OMS Solo - in Feedback/Requests [original thread]
Note: Keep in mind, this is not map feedback so much as gameplay feedback regarding win/loss conditions. Spent 15 minutes playing an Ambush OMS on Skim Junction match by myself. No-one joined either team the entire match. Some things that I noti...
- by Aeon Amadi - at 2013.04.25 11:56:00
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8832. Sticky:Skim Junction Ambush (OMS) - Map Feedback - in Skim Junction [original thread]
Some things I've noticed after playing this map solo for 15 minutes. 1.) Turrets favored the left side, having more than the right. 2.) Turrets on the left side totaled 5, with 4 of them being Railguns. 3.) Turrets on the right side totaled 4, w...
- by Aeon Amadi - at 2013.04.25 11:55:00
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8833. [Request] Remove Turrets from the MCC! - in Feedback/Requests [original thread]
Cross Atu wrote: Maken Tosch wrote: Can't we just wait until after May 6? Who knows what changes there will be anyways to the system. This debate is pointless until then. +1 I'm pretty sure 12 days isn't going to break anyone Cheers, ...
- by Aeon Amadi - at 2013.04.25 06:21:00
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8834. Orbital Strikes EVE-Only Interactions - in Feedback/Requests [original thread]
knight of 6 wrote: both teams have phantom barges, why have eve pilots at all? do capsuleer strikes do more damage or something? There are three types of Capsuleer based orbital strikes. Laser - Drops down the fastest with a smaller radius ...
- by Aeon Amadi - at 2013.04.25 01:03:00
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8835. Idea: Dual Wielding Module. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I know it's badass dual wielding SMGs, but it's also overpowered. And silly. Yeah, lemme tell you - it's so over-powered having two of the weakest, most inaccurate guns in the game that have a maximum range of 40m. J...
- by Aeon Amadi - at 2013.04.24 21:08:00
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8836. [Request] Remove Turrets from the MCC! - in Feedback/Requests [original thread]
The Black Jackal wrote: I'd like to point out that when MCCs become Player-Owned, they are very expensive (120 mill last noted) targets. Forgive me, but if my corporation is going to sink that much funds into any piece of equipment, it better b...
- by Aeon Amadi - at 2013.04.24 21:06:00
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8837. Orbital Strikes EVE-Only Interactions - in Feedback/Requests [original thread]
CCP says they don't want to implement larger ships doing orbital strikes (thereby, larger strikes) until the Dust mercs have a way of firing back. My thing is.... We don't have a way of firing back at the Warbarge - and the only way to get a Prec...
- by Aeon Amadi - at 2013.04.24 21:04:00
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8838. [Request] Remove Turrets from the MCC! - in Feedback/Requests [original thread]
Pokey Dravon wrote: Aeon Amadi wrote: I REALLY miss the June/July build in which the game was progressive, with the MCC not moving at all until the original two objectives were destroyed and then it escalated to having to assault a complex....
- by Aeon Amadi - at 2013.04.24 20:43:00
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8839. Amarr Medium Frame - in General Discussions [original thread]
Reav Hannari wrote: Curious if there will be a different look between assault and logistics, or if they both share the medium frame model. I'll be so pissed.
- by Aeon Amadi - at 2013.04.24 20:26:00
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8840. Screenshot Confusion - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak4q wrote: guy on the left? i dont see anything Corrected. Sorry, I have lysdexia. It's potempry.
- by Aeon Amadi - at 2013.04.24 20:25:00
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