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8801. DUST is not EVE. - in General Discussions [original thread]
Ydubbs81 RND wrote: Himiko Kuronaga wrote: The game was born from Eve, and is attached to Eve. It is supposed to appeal to people who, at the very least, have some kind of interest in Eve. So why expect something radically different? You...
- by Aeon Amadi - at 2013.04.28 11:37:00
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8802. AR over nerfed? - in General Discussions [original thread]
Monty Mole Clone wrote: Aeon Amadi wrote: Man, you guys complain about everything when it doesn't work in your favor. Straight up, the reason the Assault Rifle got a range reduction - if at all - is because it's a GALLENTE HYBRID DESIGN. Ga...
- by Aeon Amadi - at 2013.04.28 01:49:00
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8803. Noc - in General Discussions [original thread]
Oh FFS, LOOK..... If the entire neighborhood is telling you that you're wrong and you still insist that you're right - IT DOESN'T MEAN YOU'RE RIGHT! It just means that you're a stubborn bell end trying to make something from nothing
- by Aeon Amadi - at 2013.04.28 01:37:00
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8804. AR over nerfed? - in General Discussions [original thread]
Buzzwords wrote: everybody should probably postpone their celebration/mourning. the op says from the ROOF of C, to the CRU. that's a fairly tall roof, thus increasing the total distance beyond what the top down map shows, by a fairly large amo...
- by Aeon Amadi - at 2013.04.28 01:34:00
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8805. Punished for being aggressive. - in General Discussions [original thread]
Naustradamus Oracle wrote: KAGEHOSHI Horned Wolf wrote: I don't know if OP is serious or just trolling, but this is funny. Don't use what you can't afford to lose. I'm guessing trolling ... op has been playing dust for a good while so he...
- by Aeon Amadi - at 2013.04.28 01:29:00
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8806. Punished for being aggressive. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: Sloth9230 wrote: Punished for poor economic sense. Protosuits aren't meant to be sustainable, dying at all will slow down your ISK growth rate. name one game where you get 10 kills and lose money. Counter Argume...
- by Aeon Amadi - at 2013.04.28 01:27:00
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8807. AR over nerfed? - in General Discussions [original thread]
Man, you guys complain about everything when it doesn't work in your favor. Straight up, the reason the Assault Rifle got a range reduction - if at all - is because it's a GALLENTE HYBRID DESIGN. Gallenteans are known for their close range, high ...
- by Aeon Amadi - at 2013.04.28 01:25:00
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8808. Uprising Spawn System any better? - in Feedback/Requests [original thread]
Five deaths in a row in Ambush OMS spawning me smack dab in the center of the enemy team with absolutely no friendlies around. That and every single Ambush OMS match I have ever seen there's always one poor guy who gets spawned in the thick of th...
- by Aeon Amadi - at 2013.04.28 00:27:00
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8809. AR over nerfed? - in General Discussions [original thread]
What's this? A BLASTER that has Short Range? Who would have thought!?!
- by Aeon Amadi - at 2013.04.28 00:15:00
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8810. How do I set up KBM? - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: There are several settings effect that are related to it. First is in the PS3 setting menu: Settings -> Accessories -> Pointer Speed = Fast, Normal, Slow Next is in DUST. The server is down right now but go to Syste...
- by Aeon Amadi - at 2013.04.27 23:29:00
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8811. Molden Heath PC Overview and Map - in General Discussions [original thread]
This is a baseline overview of the Molden Heath region which we will be fighting over in Planetary Conquest. The information (and subsequent map) is provided to those who either don't/can't play Eve Online or simply for those corporations who wish...
- by Aeon Amadi - at 2013.04.27 22:51:00
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8812. CCP Please Confirm - in General Discussions [original thread]
Parson Atreides wrote: Yay Adski wrote: Noc Tempre wrote: I'm really tired of idiots who are only interested in making DUST pay-to-win. The only thing at stake is the $ spent. Asking CCP to uphold the deal they offer really shouldn't sho...
- by Aeon Amadi - at 2013.04.27 22:18:00
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8813. [Proposal] Problem Solving for Instant Gratification - in Feedback/Requests [original thread]
Please understand that I'm approaching this from an Eve Player's standpoint and not an FPS gamer. I'm not real big on the instant gratification aspect of FPS games. I generally prefer my FPS games to be paced, intriguing and with a lot of depth (a...
- by Aeon Amadi - at 2013.04.27 15:23:00
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8814. How do I set up KBM? - in Technical Support/Bugs [original thread]
It's irritatingly bad right now. The sensitivity is so low I have to throw the mouse across the desk just to turn and fire back and someone that's shooting at me. I expected a lot better from a 4000 DPI mouse, to be honest. Have sensitivity (contr...
- by Aeon Amadi - at 2013.04.26 16:23:00
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8815. [Request] Capital District - in Feedback/Requests [original thread]
Think it could really spice things up by implementing one district on a planet as the 'capital' of that particular planet, at which it's owner attains something small but noticeable like +20 maximum clones for each district on that planet that is ...
- by Aeon Amadi - at 2013.04.26 14:55:00
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8816. Problem With Planetary Conquest - in General Discussions [original thread]
Kristoff Atruin wrote: Defenders always lose a minimum of 150 clones, even if nobody died in the fight. Ah, I didn't know about the minimum clone loss. Thanks for the correction.
- by Aeon Amadi - at 2013.04.26 14:29:00
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8817. Problem With Planetary Conquest - in General Discussions [original thread]
Started thinking about this while watching the Planetary Conquest segment of this morning's fanfest livestream. I'll jump right into it. A.) If the attacker wins by killing ALL of the defender's clones, the defender loses the district and the at...
- by Aeon Amadi - at 2013.04.26 14:22:00
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8818. How many of you stick and play within a role? - in General Discussions [original thread]
Garrett Blacknova wrote: I play on my own quite often. I see a lot of players in the "No Squad" bracket, from whom I'm getting information fed to me. I also have well-trained scanning skills, and usually run as a Scout, so it's pretty rare fo...
- by Aeon Amadi - at 2013.04.26 07:28:00
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8819. Scrambler rifles are OP get rid of em. - in General Discussions [original thread]
Can confirm that Assault Rifle does have a very hefty head-shot bonus..... Troll harder....
- by Aeon Amadi - at 2013.04.26 07:16:00
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8820. Assault Submachine Gun - in General Discussions [original thread]
Cosgar wrote: All SMG have a large dispersion. The assault's fire rate makes the dispersion even more noticeable to the point that ADS is pretty much a requirement. On the plus side, it's a really fun to use main weapon when you dual them. If s...
- by Aeon Amadi - at 2013.04.26 07:14:00
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