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8041. ability to shoot out of dropships CONFIRMATION DATE* - in General Discussions [original thread]
InsidiousN wrote: CCP FoxFour wrote: Adding blue dev tag to post because lol why not. >.< Don't you have actual work you should be doing? Oh, I guess not... Fairly certain FoxFour is Community Team, so this would bein his job des...
- by Aeon Amadi - at 2013.07.05 18:32:00
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8042. ability to shoot out of dropships CONFIRMATION DATE* - in General Discussions [original thread]
calisk galern wrote: I would rather be able to shoot players out of the lav's easier. that bullet proof glass is annoying. The lazy boy recliner in thedriver seat getsme every time. Though, I once pinned a guy to the wall with my LAV, got ...
- by Aeon Amadi - at 2013.07.05 18:31:00
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8043. [Bug] Scrambler Rifle auto-overheat - in Technical Support/Bugs [original thread]
ladwar wrote: weapon has to uncharge and while it is charge it builds up heat so um yea have fun out there! Yes, we understand the rudimentary concept of overheating - im not sure what youre getting at but I have a feeling its snide.
- by Aeon Amadi - at 2013.07.05 18:28:00
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8044. CCP, status update on weapon balancing? - in General Discussions [original thread]
In particular the Plasma Cannon. Seems like a misfit with an odd role in "anti-heavy" combat. Havent seen any mention of this being looked at but any information toward Weapon Balancing is nice. Pretty please with sprinkles? Everyone likes sprink...
- by Aeon Amadi - at 2013.07.05 18:26:00
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8045. Heavy laser weapon official confirmation!!! - in General Discussions [original thread]
Heavy Plasma Cannon. Ill laugh so hard. Actually, just reminded myself of a thread I needto make.....
- by Aeon Amadi - at 2013.07.05 18:23:00
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8046. CCP Frame, can you update known issues for 1.2? - in Technical Support/Bugs [original thread]
Just what the subject says. Thanks mates.
- by Aeon Amadi - at 2013.07.05 18:20:00
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8047. [Bug] Nanocircuity skill provides hidden bonus - in Technical Support/Bugs [original thread]
Bonus is legacyt it doesnt show in the 'Show Info' tab. Fairly certain its a 5% reduction to Nanohive/Nanite Injector CPU. Solution A.) Remove the bonus. Solution B.) Show the bonus in the item description, this can definitely help Logi-bros redu...
- by Aeon Amadi - at 2013.07.05 18:16:00
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8048. [Bug] Scrambler Rifle auto-overheat - in Technical Support/Bugs [original thread]
SponkSponkSponk wrote: Hmm that may be the reason I've been overheating way, way more often in uprising 1.2 compared to pre-patch. The overheating cooldown seems to be a lot longer than I remember, too - did this change? Im not sure. I hone...
- by Aeon Amadi - at 2013.07.05 18:12:00
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8049. Where does the CPM stand on 1.2 Strafe Speeds? - in The Council's Chamber [original thread]
Iskandar Zul Karnain wrote: Considering aiming feels a little wonky after the hell we went through in 1.1 I'm not entirely sure the problem is the strafe speed - it may just be that we haven't adjusted yet. That said, it does feel a *little* fa...
- by Aeon Amadi - at 2013.07.05 18:09:00
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8050. [Request] Reduce Dropsuit Electronics/Engineering to x3 - in Feedback/Requests [original thread]
ZDub 303 wrote: imho. a much better way of doing is if they were core skills specific to each suit. so... Caldari Logisitics Dropsuit Operation (x8), Caldari Logistics Dropsuit Engineering (x1), Caldari Logisitcs Dropsuit Electronics (x1) so ...
- by Aeon Amadi - at 2013.07.05 18:00:00
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8051. [Request] Planetary Conquest Ownership - in Feedback/Requests [original thread]
District ownership should show the Alliance, rather than the corporation as it does in Eve Online. Makes for better organization between corporations and would take out a lot of confusion on who's on good standings without actually implementing a ...
- by Aeon Amadi - at 2013.07.05 10:12:00
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8052. [Bug] Scrambler Rifle auto-overheat - in Technical Support/Bugs [original thread]
Scrambler Rifle will auto-overheat after a few charge shots (not charged to full) once it reaches 4/5 the way through the bar, jumping from the 4/5th segment straight to overheat automatically without another shot being fired to send it into overh...
- by Aeon Amadi - at 2013.07.05 09:30:00
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8053. [Request] Bonus SP Remaining - in Feedback/Requests [original thread]
Bonus SP Remaining - to elaborate, our active SP - shows at the end of a match. Its in my opinion that this information would do well to be shown in the Character Sheet, serving to show the player how much of their cap is remaining outside of havi...
- by Aeon Amadi - at 2013.07.05 09:27:00
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8054. A Toast to Caldari Prime - in Intergalactic Summit [original thread]
Kador Ouryon wrote: Denak Kalamari wrote: I've already argued way too many times as to how toasting for the battle of Caldari Prime is pointless on either side. It's a tragedy, billions of civilians were killed in the fighting and the crash ...
- by Aeon Amadi - at 2013.07.05 09:19:00
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8055. A Toast to Caldari Prime - in Intergalactic Summit [original thread]
Kador Ouryon wrote: Harkon Vysarii wrote: Aeon Amadi wrote: Harkon Vysarii wrote: The Gallenteans fought hard planetside. The Shigeru going down was a blow to the State yes but the heroics of its commander not activating the doomday de...
- by Aeon Amadi - at 2013.07.05 02:31:00
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8056. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
ladwar wrote: can we put back explosives back -30% +30% because that was ok and armor has 4-5x the repair ability of shield that have(vehicles) and you know it ccp that or lower the effectiveness of armor repairers or buff shield boosters. T...
- by Aeon Amadi - at 2013.07.05 02:21:00
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8057. A Toast to Caldari Prime - in Intergalactic Summit [original thread]
Harkon Vysarii wrote: The Gallenteans fought hard planetside. The Shigeru going down was a blow to the State yes but the heroics of its commander not activating the doomday device on the ship saved billions of lives. A toast to her as well sho...
- by Aeon Amadi - at 2013.07.05 01:48:00
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8058. Where does the CPM stand on 1.2 Strafe Speeds? - in The Council's Chamber [original thread]
Ranger SnakeBlood wrote: Possible solution for this would the the addition of movement acceleration, as it stands now i dont think many people have a issue tracking a targets its when they start jumping and switching directions that the issue o...
- by Aeon Amadi - at 2013.07.04 20:10:00
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8059. A Toast to Caldari Prime - in Intergalactic Summit [original thread]
Id like to thank my brothern in the Federation, as well as any of our Matari allies that risked their lives in the assault on Caldari Prime. Though our ground assault was unsuccessful, the remains of the Leviathan that lay wasted in the badlands...
- by Aeon Amadi - at 2013.07.04 19:08:00
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8060. Sticky:DUST 514 Fiction - in DUST 514 Fiction [original thread]
Oh thank Roden, thought I was going to have to add this to my CPM campaign to get this in. Good job CCP, better late than never =3
- by Aeon Amadi - at 2013.07.04 18:41:00
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