Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
7881. CCP should add a few more amarr weapons in the game - in General Discussions [original thread]
Would really like a Gallente sidearm that can benefit from my reduction to CPU/PG on hybrids.... Yanno, that isnt Caldari filth...
- by Aeon Amadi - at 2013.07.18 06:30:00
|
7882. New Weapon Models (Pics) - in General Discussions [original thread]
Mobius Wyvern wrote: Aeon Amadi wrote: Hi resolution renders by Josh Powers Minmatar Combat Rifle http://s.cghub.com/files/Image/586001-587000/586571/254_max.jpg Caldari MAGSEC SMG http://s.cghub.com/files/Image/586001-587000/586563/071...
- by Aeon Amadi - at 2013.07.18 05:24:00
|
7883. New Weapon Models (Pics) - in General Discussions [original thread]
Ronan Elsword wrote: These are some neat new angles for these three weapons. I do hope you've seen the youtube vid from fanfest that shows a lot of the new weapons and vehicles being planned. Every year since 2008.
- by Aeon Amadi - at 2013.07.18 05:08:00
|
7884. [Req] Points For Active Scanner - in Feedback/Requests [original thread]
Minor Treat wrote: Hope CCP will listen to this request its a great idea. Hell if its just 1 point it still will push players to use it alittle more. I personally enjoy the reaction it gets from my corp mates whenever they see more red than...
- by Aeon Amadi - at 2013.07.18 05:05:00
|
7885. New Weapon Models (Pics) - in General Discussions [original thread]
Hi resolution renders by Josh Powers Minmatar Combat Rifle http://s.cghub.com/files/Image/586001-587000/586571/254_max.jpg Caldari MAGSEC SMG http://s.cghub.com/files/Image/586001-587000/586563/071_max.jpg Caldari Bolt Pistol http://s.cghu...
- by Aeon Amadi - at 2013.07.18 05:02:00
|
7886. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
Nova Knife wrote: Aeon Amadi wrote: This seems too wellbalanced imo. Perfect balance isnt same stats in different areas and honestly this idea just sounds like a massive blow to Gallente Scouts as damn near everything kills armor and putting...
- by Aeon Amadi - at 2013.07.18 04:27:00
|
7887. [Req] Points For Active Scanner - in Feedback/Requests [original thread]
Telleth wrote: It sounds good, but would this cross over to vehicle active scanners as well? Maybe make it only work for kills not made by the scanner or some way to prevent it from just being bonus points for the player with the active scanner...
- by Aeon Amadi - at 2013.07.18 03:58:00
|
7888. Defining Races and Roles : The first step to proper balancing - in Feedback/Requests [original thread]
This seems too wellbalanced imo. Perfect balance isnt same stats in different areas and honestly this idea just sounds like a massive blow to Gallente Scouts as damn near everything kills armor and putting plates on a Scout is a death sentence. ...
- by Aeon Amadi - at 2013.07.18 03:01:00
|
7889. Sticky:Iron Delta Skirmish Feedback - in Skirmish Gamemode [original thread]
Related to above poster, calling in a vehicle anywhere near the road at Charlie will result in the RDV going full ****** and even stick around after the vehicle has been destroyed. RDV will occasionally grind dropships to death along the road. LA...
- by Aeon Amadi - at 2013.07.18 02:51:00
|
7890. [Req] Points For Active Scanner - in Feedback/Requests [original thread]
Essentially these reveal players on the map with different strengths, some have longer range and others show targets for longer. What it boils down is that no one uses them because - while useful - dont have much in line for rewarding the support...
- by Aeon Amadi - at 2013.07.18 01:22:00
|
7891. Arirana [Red Star.] Just proved that Caldari Medium + Shotgun >>>> L... - in General Discussions [original thread]
AKCP Scion Lex wrote: ....here we go. They are kicking everyone's butt......so they MUST be cheating. Not that the above poster is saying that. But the QQ will roll in soon enough. Not only are you making a gross assumption, youre doing so w...
- by Aeon Amadi - at 2013.07.17 23:47:00
|
7892. Arirana [Red Star.] Just proved that Caldari Medium + Shotgun >>>> L... - in General Discussions [original thread]
Theres another guy named Hunter or something that uses Proto Caldari Assault with a shotgun. frequently goes 20+/0 Then again hes admitted to lag switching, and I believe it considering he teleports and doesnt take damage when shot.
- by Aeon Amadi - at 2013.07.17 23:38:00
|
7893. Just had a PC battle where the lag was so bad.... - in General Discussions [original thread]
copy left wrote: Aeon Amadi wrote: copy left wrote: I spawned into a vat of acid ,died ,and could still move around. It was horrible , it made me remember why I took a break in the first place, no game should make you rage as hard as I ...
- by Aeon Amadi - at 2013.07.17 23:33:00
|
7894. Nanohive Alchemy: 6.60 HP/cluster - in General Discussions [original thread]
IgniteableAura wrote: Both the proto and adv versions have the same number of clusters. So how is it that you are getting more hp with them? I would imagine its a certain number of clusters for each second you are getting repaired rather than ...
- by Aeon Amadi - at 2013.07.17 23:30:00
|
7895. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Reading the analogies in these posts is game breakingly hilarious. I especially likethe bit on taking 4 forge guns to the face xD
- by Aeon Amadi - at 2013.07.17 23:27:00
|
7896. Just had a PC battle where the lag was so bad.... - in General Discussions [original thread]
copy left wrote: I spawned into a vat of acid ,died ,and could still move around. It was horrible , it made me remember why I took a break in the first place, no game should make you rage as hard as I did lol. "Patience is wai...
- by Aeon Amadi - at 2013.07.17 23:22:00
|
7897. Nanohive Alchemy: 6.60 HP/cluster - in General Discussions [original thread]
Beren Hurin wrote: So I did some math and am still working on what each weapon's round is worth. However in the interest of getting some more people out there with these healing hives I'll share my findings. Basically, I did some math to find ...
- by Aeon Amadi - at 2013.07.17 23:19:00
|
7898. CCP, please stop balancing and give us content - in Feedback/Requests [original thread]
ZDub 303 wrote: Cosgar wrote: Sorry, but I'd rather be able to enjoy existing content with balanced game mechanics in a functional environment than to deal with problems with nothing but bells and whistles added on. This... new content wi...
- by Aeon Amadi - at 2013.07.17 23:16:00
|
7899. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Daxxis KANNAH wrote: Aeon Amadi wrote: Actually, I mentioned why in the first post. Amarr have higher CPU/PG values to accomodate for omni tanking. The HP values answer a previous question as to what this does in between placing Drop Uplin...
- by Aeon Amadi - at 2013.07.17 22:01:00
|
7900. Amarr Scout Suit concept - in Feedback/Requests [original thread]
Cyrille Fodeux wrote: Aeon Amadi wrote: Alright, before anyone reads this and questions why certain things are the way they are, Ill be explaining briefly. Common Amarr themes: Slowest in movement/sprint speed Even HP values resulting in h...
- by Aeon Amadi - at 2013.07.17 21:23:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 500 |
First page | Previous page | Next page | Last page |