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7461. [Request] Anti-Aliasing - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: How many PS3 games with AA do you know? You can however get a Blackmagic Intensity and use PtBi. You can activate AA that way. Quite a few actually. Heavenly Sword Resistance Battlefield 3 (not on xbox 360) Saboteur P...
- by Aeon Amadi - at 2013.09.02 17:45:00
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7462. [Request] Anti-Aliasing - in Feedback/Requests [original thread]
It's not as prominent of an issue on smaller televisions (I run Dust 514 out of a 22" LED Vizio currently) but it's definitely noticable on larger sets. I know that it's going to suck on performance costs but it really needs to be an optional f...
- by Aeon Amadi - at 2013.09.02 17:24:00
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7463. [Bug] Forums: Dev post error message - in Technical Support/Bugs [original thread]
Instead of showing the dev post in the 'Dev Posts' listing it gives this error message: There was an error while parsing this message. Reference code: 2f417
- by Aeon Amadi - at 2013.09.02 17:15:00
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7464. I want to use this for Dust 514 - in General Discussions [original thread]
http://www.youtube.com/watch?v=MPSqM-g7_r0
- by Aeon Amadi - at 2013.09.02 17:07:00
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7465. Question for CCP LogicLoop (Maybe) - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: Not really sure who to ask this but being as LogicLoop is so responsive on the forums I figured I'd ask xD What is the possibility of getting some Anti-Alia...
- by Aeon Amadi - at 2013.09.02 02:49:00
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7466. New Outpost pictures - in General Discussions [original thread]
CCP LogicLoop wrote: Aleksander Black wrote: Tallen Ellecon wrote: I'm looking at all the choke points. My mass driver is going to eat so many red berries. Yeah, your Mass Driver will be doing what it's designed to do, and people shal...
- by Aeon Amadi - at 2013.09.02 02:46:00
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7467. Question for CCP LogicLoop (Maybe) - in Skirmish Gamemode [original thread]
CCP LogicLoop wrote: Aeon Amadi wrote: Not really sure who to ask this but being as LogicLoop is so responsive on the forums I figured I'd ask xD What is the possibility of getting some Anti-Aliasing added into the game? Would it be too muc...
- by Aeon Amadi - at 2013.09.02 01:21:00
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7468. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
KAGEHOSHI Horned Wolf wrote: If a losing team manages to do a great offensive and manage to capture all null cannons and hold it, they can still lose because of damage from the other MCC's missiles. This creates a sense of hopelessness when a b...
- by Aeon Amadi - at 2013.09.01 15:30:00
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7469. Question for CCP LogicLoop (Maybe) - in Skirmish Gamemode [original thread]
Not really sure who to ask this but being as LogicLoop is so responsive on the forums I figured I'd ask xD What is the possibility of getting some Anti-Aliasing added into the game? Would it be too much of a performance cost? The "Jaggies" are ...
- by Aeon Amadi - at 2013.09.01 07:01:00
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7470. If Dust 514 was made with a different engine.... - in General Discussions [original thread]
xxwhitedevilxx M wrote: what about This ? What about these??? http://s.cghub.com/files/Image/533001-534000/533111/832_max.jpg http://s.cghub.com/files/Image/533001-534000/533121/930_max.jpg http://s.cghub.com/files/Image/541001-54200...
- by Aeon Amadi - at 2013.09.01 00:56:00
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7471. If Dust 514 was made with a different engine.... - in General Discussions [original thread]
N1ck Comeau wrote: Can any company even use some of those engines do to ownership reasons? There are licensing agreements you can go into. Titanfall, for instance, is made by many of the developers who worked on Call of Duty - but it operate...
- by Aeon Amadi - at 2013.09.01 00:43:00
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7472. Districts overview - in General Discussions [original thread]
Wonder if we can have this introduced into the game...
- by Aeon Amadi - at 2013.08.31 23:48:00
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7473. [Request] Forum Notifications - in Feedback/Requests [original thread]
Jean afer Salpun wrote: Not being able to go to last post using the notification drop down is annoying also. Would also like a button -beside- the 'go to first Dev post' which is 'go to next dev post', rather than searching through page afte...
- by Aeon Amadi - at 2013.08.31 23:46:00
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7474. If Dust 514 was made with a different engine.... - in General Discussions [original thread]
NOTE: Now, I had prepared this long list of different features every engine offers and what makes them unique but I decided to scrap it whenever I hit the CryEngine 3 and it's MASSIVE amount of features. So, sorry guys - research on your own time,...
- by Aeon Amadi - at 2013.08.31 23:44:00
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7475. Announcement:Dev blog: No Fighting in the Lab Room: New Outpost Coming in Uprising 1.4 - in Announcement and Events [original thread]
Looks GORGEOUS - nice job Team Knee you've really outdone yourselves from the looks of it. Now we're starting to see multiple tiers of combat vertically rather than just on a flat plane. Really excited to see this map first hand =D Edit: Really ...
- by Aeon Amadi - at 2013.08.31 21:18:00
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7476. (Joke) Conspiracy Theory: CCP Wolfman is a Satanist! - in General Discussions [original thread]
CCP Wolfman wrote: You should be careful what you post on forums. It's a full moon soon... I'm not scared of you - you're just a big teddy bear on the inside! Edit: That's right, in case you didn't catch the drift - I just accused CCP Wolfm...
- by Aeon Amadi - at 2013.08.31 07:00:00
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7477. CCP Mass drivers are ****. - in General Discussions [original thread]
I-Shayz-I wrote: CCP Wolfman wrote: I think with the aiming updates in 1.4 we are going to see massholes getting dropped a lot faster. We need to see the full impact of these changes before we make any nerfs/buffs. Not to mention Mass Dr...
- by Aeon Amadi - at 2013.08.30 03:50:00
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7478. CCP Mass drivers are ****. - in General Discussions [original thread]
CCP Wolfman wrote: DUST Fiend wrote: CCP Wolfman wrote: I think with the aiming updates in 1.4 we are going to see massholes getting dropped a lot faster. We need to see the full impact of these changes before we make any nerfs/buffs. ...
- by Aeon Amadi - at 2013.08.30 03:50:00
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7479. HOLY HIPPIES, A DEV PLAYING DUST! - in General Discussions [original thread]
CCP Rattati wrote: I would definitely be up for a Dev event, you know EVE has a dev caravan, every christmas at least, http://community.eveonline.com/news/dev-blogs/3281 I would love to roam around in a 6 man CCP dev squad, getting stom...
- by Aeon Amadi - at 2013.08.30 02:19:00
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7480. Socket Stuff - in Outposts [original thread]
CCP LogicLoop wrote: J-Lewis wrote: So it's a RAM shortage problem then? Yes. Outside of just the geometry you see, it also takes into account lights, fx, collisions, physx, animations, character models, textures, etc etc. A lot of stuff ...
- by Aeon Amadi - at 2013.08.30 02:14:00
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