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1261. Assaults - in General Discussions [original thread]
This was my proposal: https://forums.dust514.com/default.aspx?g=posts&m=2843014#post2843014 I still stand by it even though there are one or two problems with the overall design. Either way what I feel is important is that Assaults and Comm...
- by Aeon Amadi - at 2015.07.12 20:33:00
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1262. Can we get a updated version on this? - in General Discussions [original thread]
Regnier Feros wrote: https://forums.dust514.com/default.aspx?g=posts&t=194852&find=unread I would love to see an updated version with timeline graphs showing the impact of the strafe speed changes.
- by Aeon Amadi - at 2015.07.12 17:55:00
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1263. This thread will change your mind in just one sentence - in General Discussions [original thread]
They were being redline, what happened next? I couldn't believe my eyes!
- by Aeon Amadi - at 2015.07.12 17:47:00
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1264. This thread will change your mind in just one sentence - in General Discussions [original thread]
Dust 514 click-bait thread a go-go!
- by Aeon Amadi - at 2015.07.12 16:58:00
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1265. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
General Mosquito wrote: Aeon Amadi wrote: I doubt there'd be much appeal in AFKing an entire match just for a small sum of CP - especially when you don't see any instantaneous rewards for that. It isn't like ISK and SP where you get that s...
- by Aeon Amadi - at 2015.07.12 16:46:00
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1266. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
Guys... You're focusing -way- too hard on this completionist thing. This thread has absolutely nothing to do with completionist approaches to the daily missions - it is about obtaining and accruing CP AFTER completing the daily missiong or separat...
- by Aeon Amadi - at 2015.07.12 15:52:00
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1267. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
General Mosquito wrote: Aeon Amadi wrote: So your argument against it is that it is unnecessary..? It isn't about a corporation needing every member to making their 1000 CP contribution so much as players who want to do more for their co...
- by Aeon Amadi - at 2015.07.12 15:25:00
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1268. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
Jadek Menaheim wrote: I might also suggest a chain mechanic. Complete 1st match get 15 CP. Concurrent matches and you get 30 CP after every completed match. 'Click' leave match and you break the chain, starting back at 15 CP for a completed m...
- by Aeon Amadi - at 2015.07.12 14:18:00
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1269. An issue all CPM Candidates should take on - in General Discussions [original thread]
The MU System is noble but it has it's flaws. A player that frequently runs with his corp-mates and friends is likely going to have an artificially inflated MU score because of it and the game is going to consider them to be something they're no...
- by Aeon Amadi - at 2015.07.12 14:17:00
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1270. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
Jadek Menaheim wrote: An AFK mechanic seems like a given. Will it be the existing 150 WP that is tied to SP payout in matches? As much as I hate that stupid mechanic, it might as well.
- by Aeon Amadi - at 2015.07.12 14:06:00
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1271. Buff Commando Cpu/Pg - in General Discussions [original thread]
CCP Rattati wrote: Cat Merc wrote: Rattati, my Plasma Cannon, why must you hurt it so? you mean your armor while dmg moding PLC? So your counter-argument is that you're wanting to introduce RoF mods to balance armor tankers? That's c...
- by Aeon Amadi - at 2015.07.12 14:04:00
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1272. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
jordy mack wrote: im curious as to how ppl wil try to farm these points, playing a match or two on many different alts seems more beneficial in terms of grinding for cp. but the downside is all your skills and loadouts will be different/gimpy. ...
- by Aeon Amadi - at 2015.07.12 14:01:00
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1273. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
General Mosquito wrote: The difference of a couple of hundred CP from leaving a given mission uncompleted is not detrimental to the game. In fact, those missions, aside from the activate a booster x times, SHOULD promote teamwork. Do you know...
- by Aeon Amadi - at 2015.07.12 14:00:00
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1274. An Argument for Giving CP for Battle Completion - in General Discussions [original thread]
I feel that we should include Command Point accrual for match completion. Better gains for wins and worse for losses; something to earn toward corporation affairs from normal gameplay. Here's a few reasons why I think this: Obviously we have some...
- by Aeon Amadi - at 2015.07.12 13:39:00
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1275. Open/Closed Beta Suits and Tiericide - in General Discussions [original thread]
Can we get pictures of them please? I've been nostalgia craving those damn suits ever since they took them off the market.
- by Aeon Amadi - at 2015.07.12 13:15:00
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1276. CCP Phoenix - in General Discussions [original thread]
WELCOME TO BATTLE OF THE NECKBEARDS!!!! On today's episode we bring the Champion of Champions Ydubbs..! Previously the leader of Ahrendee Mercenaries, Ydubbs has spent a great deal of time in Dust 514 and has experienced everything the game h...
- by Aeon Amadi - at 2015.07.12 11:31:00
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1277. Gunner Nelson - in General Discussions [original thread]
Titus Stryker wrote: Is fighting right now! Oh, awesome, the only advertising Dust 514 still has left.
- by Aeon Amadi - at 2015.07.12 02:40:00
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1278. Fix the Core Locus Nade - in General Discussions [original thread]
Mr.Pepe Le Pew wrote: Aeon Amadi wrote: Mr.Pepe Le Pew wrote: A grenade is supposed to do UBER damage. That's why you have them in game. If people keep complaining about crap that kills them, then please go to a mall, buy yourself a box o...
- by Aeon Amadi - at 2015.07.12 01:25:00
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1279. Gallente Sniper rifle. - in General Discussions [original thread]
Louis Domi wrote: Aeon Amadi wrote: Talos Vagheitan wrote: How I'd imagine a gallente sniper. (Compared to the standard Caldari rail sniper) - 15% less range - 15% less damage - bullet drop - +25% RoF - +25% Clip - 15% less rifle sway. ...
- by Aeon Amadi - at 2015.07.12 01:23:00
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1280. Why I think ROF mods are unnecessary. - in General Discussions [original thread]
I'm mostly against them because I don't think they're being introduced with any founded reason. I'm also against them because they will inevitably decrease TTK. Just saying? Mass Driver + Damage Mods/RoF Mods. I don't see the point in adding t...
- by Aeon Amadi - at 2015.07.11 23:29:00
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