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6521. Dust and CSM - in General Discussions [original thread]
Zion Shad wrote: Aeon Amadi wrote: The CSM would only need one person covering the Dust mechanics, just as it does one person for each individual field. Hans Jagerblizten was appointed as a CSM solely because his focus was on Faction Warfa...
- by Aeon Amadi - at 2012.12.01 06:44:00
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6522. Dust and CSM - in General Discussions [original thread]
Leither Yiltron wrote: That would be a surprising sentiment, but I don't doubt that Maverick Conflict Solutions is the Dust based subsidiary of The Maverick Navy. https://gate.eveonline.com/Corporation/The%20Maverick%20Navy. I suppose I might...
- by Aeon Amadi - at 2012.12.01 05:56:00
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6523. Opinions here - in General Discussions [original thread]
Icy Tiger wrote: Aeon Amadi wrote: It seems slow ever since this new build came in. It's more focused on team based play as a consequence of gameplay changes than on personal enjoyment. As far as running speed - yes, it's DRASTICALLY slowe...
- by Aeon Amadi - at 2012.12.01 05:39:00
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6524. Dust and CSM - in General Discussions [original thread]
Zion Shad wrote: Bottom line you do nothing for this community now, so why should anyone trust you to do anything then? The last Goon to be in the CSM was fired from both the CSM and banned from EVE. Heck you were even fired from writting for...
- by Aeon Amadi - at 2012.12.01 03:00:00
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6525. Opinions here - in General Discussions [original thread]
It seems slow ever since this new build came in. It's more focused on team based play as a consequence of gameplay changes than on personal enjoyment. As far as running speed - yes, it's DRASTICALLY slower than it's made out to be. Scout suits a...
- by Aeon Amadi - at 2012.12.01 02:47:00
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6526. What CCP could to do bring back the player base? - in General Discussions [original thread]
Honestly, I stopped playing because the gameplay made so many drastic changes that I couldn't (enjoyably) adjust. The game seems to go slower even though changes were made to make it faster. Gunplay was reduced in favor of team tactics, which wasn...
- by Aeon Amadi - at 2012.12.01 02:44:00
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6527. Another we need more Beta testers post - in General Discussions [original thread]
My only complaint is that the current beta testers are whiny, self-absorbed and immature. The fact that drastic changes have, and still are being made to this game based solely on the outcry of people complaining about game-play features which (ir...
- by Aeon Amadi - at 2012.12.01 02:37:00
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6528. Regarding Dev Posts - in General Discussions [original thread]
Would reeeeaaaalllly enjoy not having to sift through all of the "thread locked" dev posts and the highlighted threads (by a blue/red ticker) when trying to find something actually associated with the game.. So, anyone else think that there shoul...
- by Aeon Amadi - at 2012.12.01 02:33:00
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6529. CCP WE WANT PATCH NOTES AND WE WANT THEM NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - in General Discussions [original thread]
I think I just heard Maturity Airlines crash somewhere in here.
- by Aeon Amadi - at 2012.11.28 21:45:00
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6530. Gun Game and Instant-Hit Mechanics - Discussion with CCP Wolfman - in General Discussions [original thread]
All honesty - with the ambition they have for this game and the performance/memory bandwidth that needs to be allocated to make it at the very least playable... It should have been a PC only game... Not saying that because I'm a PC gamer (hell, ...
- by Aeon Amadi - at 2012.11.22 09:56:00
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6531. Which unrevealed Racial Variant weapon type are you most interested in seeing? - in General Discussions [original thread]
Garrett Blacknova wrote: Aeon Amadi wrote: Still interested in seeing the Flaytraps from the book. Yes. FLAYtraps. They're this little devices in the ground that have four nanofiber lines connected to them with lead weights attached at the...
- by Aeon Amadi - at 2012.11.17 05:55:00
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6532. Which unrevealed Racial Variant weapon type are you most interested in seeing? - in General Discussions [original thread]
Still interested in seeing the Flaytraps from the book. Yes. FLAYtraps. They're this little devices in the ground that have four nanofiber lines connected to them with lead weights attached at the ends, which spin around and cut pretty much anyt...
- by Aeon Amadi - at 2012.11.17 02:59:00
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6533. Glitchers hiding inside objective "A" at Manus Peak Pathetic! LOL!! - in General Discussions [original thread]
Sounds like something ICECREAMKING and his posse would do.
- by Aeon Amadi - at 2012.11.16 11:50:00
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6534. A question about the future. Racial items and vehicles. - in General Discussions [original thread]
According to Cmdr_Wang, sometime in 2013. Edit: Also stated that all races will be apart of the dropsuit/vehicle fiasco. So expect variants for each race.
- by Aeon Amadi - at 2012.11.12 22:14:00
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6535. Dev Blogs - in General Discussions [original thread]
So it's almost November and our last Dev Blog was September 14th. Can has love???
- by Aeon Amadi - at 2012.10.31 11:59:00
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6536. Update on Strafing - in General Discussions [original thread]
CCP Wolfman wrote: Hi chaps, There have been a lot of discussion about the changes we made to the strafe speed recently so I decided to lope out of my cave and talk a bit about it. Firstly, why did we change it? We changed it because we tho...
- by Aeon Amadi - at 2012.10.22 12:21:00
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6537. A few things I'd like to point out... - in General Discussions [original thread]
Ad ski wrote: 6) Sniper hitbox is incredibly broken. Numerous times I have shot a guy 6 times in his head only for nothing to register, either that or they have plenty of invisible walls stopping sniper rounds. While we're on the topic of sn...
- by Aeon Amadi - at 2012.10.11 08:56:00
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6538. A few things I'd like to point out... - in General Discussions [original thread]
1.) LAV's with no engine sound. If the only way I can tell when I'm about to be run over from behind is the split second of head-lights shining past me, why even give me the option of going on foot? 2.) Scan system -100%- broken. A heavy should n...
- by Aeon Amadi - at 2012.10.11 08:48:00
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6539. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
Frequently make 2500+ WP with my scout suit. As a Squad Leader.
- by Aeon Amadi - at 2012.10.09 16:46:00
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6540. Angers me to say, but they were right about the Scout Suit. - in General Discussions [original thread]
Aidan Torrall wrote: Avenger 245 wrote: Scouts arnt worthless this build I've used them efficiently, a lot of people problem is there no onger able to consistently kill assualts the scout is indirect support and recon suit. Yes cetian fits c...
- by Aeon Amadi - at 2012.10.09 16:31:00
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