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6041. Hit Box Lag: A Theory Behind Dying in Cover - in General Discussions [original thread]
steadyhand amarr wrote: Yes but it's somthing for players to blame deaths on so it's a zombie topic :-). It's actually a major issue that Shotgun users have to face when fighting against fast moving targets up close. This is why the Shotgun...
- by Aeon Amadi - at 2013.04.06 06:20:00
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6042. Hit Box Lag: A Theory Behind Dying in Cover - in General Discussions [original thread]
Reason for "Hit Box Lag" If you've ever wondered why you magically died from someone's gunfire, despite running behind cover in the knick of time, this may help to explain the situation. In an online game there is a connection between the Clie...
- by Aeon Amadi - at 2013.04.05 09:44:00
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6043. Weapon kill percentages - in General Discussions [original thread]
I've always felt that the Assault Rifle was way too versatile, and that it's taking away from specialization. Seeing that high of a percentage is... Discouraging...
- by Aeon Amadi - at 2013.04.05 08:51:00
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6044. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
Laurent Cazaderon wrote: well the fact that straffing speed are lame since codex isnt news. Though i appreciate the work. Quote: Results shown are the amount of time taken to cross a 25 meter distance. Scout: ------------------------------...
- by Aeon Amadi - at 2013.04.05 08:47:00
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6045. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
Vrain Matari wrote: These are valid experimental results and worth a shitload more than all the pontificating going on in this thread. The value of empirical results like these is that it allows us to eliminate a possible source of uncertainty...
- by Aeon Amadi - at 2013.04.05 06:50:00
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6046. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
So, rather than jumping the gun like I usually do and responding to every thread I decided to lurk for a bit and see where it goes. And my response to you all is this (also included is the TL;DR version): You can't outstrafe someone's gunfire ...
- by Aeon Amadi - at 2013.04.05 06:48:00
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6047. Petition to Bring Back Skirmish 1.0 - in General Discussions [original thread]
/signed. Been wanting this for a while. CCP Cmdr_Wang stated that it was a "maybe".
- by Aeon Amadi - at 2013.04.05 06:30:00
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6048. Why it is scientifically impossible to out-strafe someone's gunfire: - in General Discussions [original thread]
NOTE: DO NOT ANSWER THE BELOW QUESTIONS, THEY ARE PROVIDED AS A BASIS FOR THE THEORY This theory started out mostly as an attempt to answer a systematic list of questions: 1.) Is there a "mass system" in play that reduces turn/movement/sprint sp...
- by Aeon Amadi - at 2013.04.04 03:34:00
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6049. CCP on Stacking Penalties on Damage Mods? - in General Discussions [original thread]
Anyone know if they've even said anything about this yet? Been searching for it on the Feedback/Bug weekly updates and haven't found anything. Have to say, going to leave a bad taste in my mouth if they haven't fixed it by Uprising's release.
- by Aeon Amadi - at 2013.03.29 19:43:00
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6050. New Video shows New Suit/Weapons/UI - in General Discussions [original thread]
iceyburnz wrote: Aeon Amadi wrote: The Dragon Ascendant wrote: Welcome to 24 hours ago... Even more amazing at how fast you are to jump at an opportunity to be a ****. tbh your attitude kind of asks for it. If you say "don't be a ...
- by Aeon Amadi - at 2013.03.26 20:39:00
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6051. 'Toxin' Assault Rifle <3 - in General Discussions [original thread]
Aqua-Regia wrote: CCP the 'Toxin' Assault Rifle is OP! Please release a limited(1 month) time only merc pack that has a toxic assault rifle BPO. + Make it cost $30-40 It be really appreciated :) Probably going to be included with the 'Dr...
- by Aeon Amadi - at 2013.03.26 19:53:00
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6052. New Video shows New Suit/Weapons/UI - in General Discussions [original thread]
The Dragon Ascendant wrote: Welcome to 24 hours ago... Even more amazing at how fast you are to jump at an opportunity to be a ****.
- by Aeon Amadi - at 2013.03.26 19:42:00
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6053. Blood Raiders will be victorious on Caldari Prime - in General Discussions [original thread]
Looks like we're back to that weird bug again =P
- by Aeon Amadi - at 2013.03.26 19:41:00
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6054. New Video shows New Suit/Weapons/UI - in General Discussions [original thread]
Edit: **** wasn't on the front page of the General Discussion and it's new to me, thereby it's probably new to other users. Don't be a **** sucker and troll about the time it was posted - some of us haven't seen it yet. http://www.ign.com/vide...
- by Aeon Amadi - at 2013.03.26 19:39:00
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6055. Cast Your Vote For Smoke Grenades - in General Discussions [original thread]
+1 as I really do want them. Buuuut I will mention that "Miasma Grenades" - which had a detailed description similar to smoke grenades - were on the market database a long time ago but randomly disappeared. Might be coming in the next update.
- by Aeon Amadi - at 2013.03.25 18:57:00
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6056. Caldari Won the ground fight!!!!! - in General Discussions [original thread]
Lot of ******* good that ideal does being as we couldn't choose what side we wanted to fight for. I call rematch.
- by Aeon Amadi - at 2013.03.25 07:32:00
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6057. Duvolle AR. Am I missing something? - in General Discussions [original thread]
Konohamaru Sarutobi wrote: People cry when they can't handle some situation so CCP Thor use his "Nerf hammer" and all the game get reset to 0 again. People with good gameplay will kill you with an Exile, with a Duvolle or a Gek. People that c...
- by Aeon Amadi - at 2013.03.25 07:31:00
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6058. The "Lava Planet Skybox" Rumor - in General Discussions [original thread]
gbghg wrote: link please, and we're only deploying on temperate planets, not lava ones .... Hence why I said it's a rumor.. It was on the merc battles - and it was probably labeled "test" like the crashed titan skybox was.... https://forum...
- by Aeon Amadi - at 2013.03.24 17:34:00
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6059. The Amarr Laser rifle - in General Discussions [original thread]
You do realize that both of the skills are broken and the only thing you're putting SP into is solely to get the next tier of weaponry - of which only the Prototype gets a damage increase? Not worth using more than the standard variant, imo. Cost...
- by Aeon Amadi - at 2013.03.24 17:16:00
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6060. Duvolle AR. Am I missing something? - in General Discussions [original thread]
Right, because Assault Rifles aren't lethal enough as it is... Just saying, even without Weaponry and Assault Rifle Proficiency Skills you're still doing 425 Damage Per Second. By the way, that's enough to kill just about anything (besides a Hea...
- by Aeon Amadi - at 2013.03.24 17:14:00
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