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4821. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
ChromeBreaker wrote: Aeon Amadi wrote: It actually makes a lot of sense when you've got an enemy red lined. You can use the Flux scanner to pick out which of the front line objectives they're going for, or even if they're bypassing it enti...
- by Aeon Amadi - at 2013.09.30 10:08:00
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4822. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
I-Shayz-I wrote: Why are you trying to calculate this anyways? The proto flux has a long cooldown so it's balanced compared to the shorter range of the other scans. Being able to scan the whole field is nice, but not if you can't do it all the...
- by Aeon Amadi - at 2013.09.30 10:06:00
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4823. Why I'm not buying Omega Boosters - in General Discussions [original thread]
Well, most importantly because I'm already having to choose between food and paying for the normal boosters BUT This item doesn't do anything but make all the pay-to-win arguments that much more powerful. It's reserved solely for the people who h...
- by Aeon Amadi - at 2013.09.30 10:04:00
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4824. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
ChromeBreaker wrote: Aeon Amadi wrote: ChromeBreaker wrote: Aeon Amadi wrote: ChromeBreaker wrote: This thread has a distinct lack of graphs... Didn't spend time prettying it up but here you go: http://i.imgur.com/nXOd3aD.png...
- by Aeon Amadi - at 2013.09.30 09:47:00
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4825. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
ChromeBreaker wrote: Aeon Amadi wrote: ChromeBreaker wrote: This thread has a distinct lack of graphs... Didn't spend time prettying it up but here you go: http://i.imgur.com/nXOd3aD.png ohh that was good!! ... third diment...
- by Aeon Amadi - at 2013.09.30 09:19:00
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4826. The quickest way to become good at the game - in General Discussions [original thread]
ChromeBreaker wrote: Aeon Amadi wrote: Vicious Minotaur wrote: The advice is decent. But, if you want to get good at the game ("real" life skill-wise): Play with intentionally gimped suits. That'll improve your skill. Or make you stop p...
- by Aeon Amadi - at 2013.09.30 08:50:00
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4827. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
ChromeBreaker wrote: This thread has a distinct lack of graphs... Didn't spend time prettying it up but here you go: http://i.imgur.com/nXOd3aD.png
- by Aeon Amadi - at 2013.09.30 08:49:00
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4828. The quickest way to become good at the game - in General Discussions [original thread]
Vicious Minotaur wrote: The advice is decent. But, if you want to get good at the game ("real" life skill-wise): Play with intentionally gimped suits. That'll improve your skill. Or make you stop playing. Or both. Had a friend of mine who ...
- by Aeon Amadi - at 2013.09.30 08:39:00
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4829. The quickest way to become good at the game - in General Discussions [original thread]
Chances Ghost wrote: pretend you dont want to die :P i see too many people rush out into positions where they lose the advantage, take bait they shouldn't, and don't do risk assessment while they play. 4v1? run away... or figure out a way to ...
- by Aeon Amadi - at 2013.09.30 08:37:00
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4830. Dust 514 (Joke) Conspiracy Theory - Volume 2! - in General Discussions [original thread]
Iron Wolf Saber wrote: o-0 Right?
- by Aeon Amadi - at 2013.09.30 07:15:00
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4831. Dust 514 (Joke) Conspiracy Theory - Volume 2! - in General Discussions [original thread]
I now know the reason it's called Dust 514!!! Duvolle Assault Rifle Damage: 37.4 Rate of Fire: 750 RPM Shield Damage: 110% 37.4 * 1.10 * 750/60 = 514 !!!!
- by Aeon Amadi - at 2013.09.30 07:03:00
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4832. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: realistically they're not going to be perfectly in sync like that. 99% of scouts aren't enough of a threat in the compound to warrant gimping your refresh speed. and/or ability to maximize your fitting in other ways I'...
- by Aeon Amadi - at 2013.09.30 06:00:00
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4833. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: Aeon Amadi wrote: Rogatien Merc wrote: Aeon Amadi wrote: Xocoyol Zaraoul wrote: Ah, well then assuming a circle, pi*(200m)^2=125,664m^2 is completely correct for surface area. And no-one thinks this is bat **...
- by Aeon Amadi - at 2013.09.30 05:53:00
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4834. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Xocoyol Zaraoul wrote: I'm personally on the fence for now, but I am consoled in that only you and your squad can use the results, not everyone on the team. Still... That's a third of the team, potentially, with our current sizes. 3/16 - tha...
- by Aeon Amadi - at 2013.09.30 05:51:00
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4835. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: Aeon Amadi wrote: Xocoyol Zaraoul wrote: Ah, well then assuming a circle, pi*(200m)^2=125,664m^2 is completely correct for surface area. And no-one thinks this is bat **** insane considering it's precision being 28...
- by Aeon Amadi - at 2013.09.30 05:42:00
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4836. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: Aeon Amadi wrote: But that can't be right - that would be ENORMOUS compared to just 200 meters of scan distance. That'd be almost 16,000,000 meters. no dude, you're doing the math twice... incorrect. 200m scan radius =...
- by Aeon Amadi - at 2013.09.30 05:36:00
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4837. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Ah, well then assuming a circle, pi*(200m)^2=125,664m^2 is completely correct for surface area. And no-one thinks this is bat **** insane considering it's precision being 28db???
- by Aeon Amadi - at 2013.09.30 05:35:00
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4838. Best reasoning I've heard to date. - in General Discussions [original thread]
Maybe if they split the bonuses on the suit skills between the specialization suit and it's frame it would make more sense - or hell, giving the frame bonuses at all would make sense. I have Gallente Medium Frame to 5 solely because I thought tha...
- by Aeon Amadi - at 2013.09.30 05:34:00
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4839. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Aeon Amadi wrote: ]We can't assume volume because the scanner has no z axis, though. So it has to be surface area. Are we making this assumption for easier mathematical analysis? Because it must have some Z axis if...
- by Aeon Amadi - at 2013.09.30 05:29:00
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4840. To anyone who knows Geometry/Trigonometry - in General Discussions [original thread]
Rogatien Merc wrote: Aeon Amadi wrote: Rogatien Merc wrote: Aeon Amadi wrote: Rogatien Merc wrote: No worries. But absolutely nothing to test dude. I gave you the formula and it is quite simple. Was confused because a 'cone' is a 3...
- by Aeon Amadi - at 2013.09.30 05:28:00
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