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4421. Take A Look At This Video.... - in General Discussions [original thread]
Zero Harpuia wrote: Aeon Amadi wrote: I've previously advocated that Active Scanners should work as a multiplier of the suit's precision, with variants having a meaningful change in how they work (flux obviously being able to cover up a lot ...
- by Aeon Amadi - at 2013.11.18 05:10:00
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4422. 1.7 patch notes - in General Discussions [original thread]
Mortedeamor wrote: so how about it ccp its the 17th ? when are we gunna get the full notes approaching 2 week eta on 1.7..common give em to US Given the release dates for previous point releases, my prediction (which was spot on for 1.6) is ...
- by Aeon Amadi - at 2013.11.18 02:43:00
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4423. 1.7 patch notes - in General Discussions [original thread]
CCP LogicLoop wrote: SgtDoughnut wrote: CCP LogicLoop wrote: This is correct. Content freeze and code freeze is not "let's ship it". This merely means we can no longer add new content or code / features. This is to start stabilizing and t...
- by Aeon Amadi - at 2013.11.18 02:30:00
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4424. true Dust514 players please rally behind me - in General Discussions [original thread]
Alaika Arbosa wrote: Aeon Amadi wrote: Alaika Arbosa wrote: I've been thinking about this a lot lately and this is the conclusion I've come to. If TTK is to stay this fast, all movement speeds need to be drastically reduced. If the fast ...
- by Aeon Amadi - at 2013.11.18 02:24:00
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4425. true Dust514 players please rally behind me - in General Discussions [original thread]
Alaika Arbosa wrote: I've been thinking about this a lot lately and this is the conclusion I've come to. If TTK is to stay this fast, all movement speeds need to be drastically reduced. If the fast movement speeds are what is desired, then TTK...
- by Aeon Amadi - at 2013.11.18 00:50:00
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4426. Take A Look At This Video.... - in General Discussions [original thread]
I've previously advocated that Active Scanners should work as a multiplier of the suit's precision, with variants having a meaningful change in how they work (flux obviously being able to cover up a lot more range but it shouldn't have the same pr...
- by Aeon Amadi - at 2013.11.18 00:47:00
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4427. true Dust514 players please rally behind me - in General Discussions [original thread]
As long as the change is done with extreme caution and done carefully. Longer TTK inevitably means that there is going to be more time to open/close range, which is important in the sense that range ultimately governs a fight. There's also a nu...
- by Aeon Amadi - at 2013.11.18 00:39:00
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4428. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
CCP Saberwing wrote: Protocake JR wrote: On Topic: Thanks for looking into this. Off Topic: I've killed you and Frame both with my Heretic-Cleansing-Final-Solution-Imperial-Laser-Beams-of-God-Scrambler-Rifle :) Damn youuuuuuu. We'll have ...
- by Aeon Amadi - at 2013.11.16 06:50:00
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4429. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
Could we, perhaps, use this 20 second timer to call in vehicles so that they're ready when the match starts?
- by Aeon Amadi - at 2013.11.14 11:23:00
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4430. Operation: Retake Dust 514! - in General Discussions [original thread]
Flix Keptick wrote: God Hates Lags wrote: I'm going to be the unpopular one and say that I really don't want a roll over system. The current system is a good compromise between the a passive SP system like in Eve where essentially there's no...
- by Aeon Amadi - at 2013.11.14 05:24:00
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4431. Operation: Retake Dust 514! - in General Discussions [original thread]
Snaps Tremor wrote: Aeon Amadi wrote: Snaps Tremor wrote: Aeon Amadi wrote: Snaps Tremor wrote: I have to say this is not what I was expecting to find from a topic with this name, at this time. Demanding refinements to the way SP i...
- by Aeon Amadi - at 2013.11.14 03:59:00
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4432. Operation: Retake Dust 514! - in General Discussions [original thread]
Snaps Tremor wrote: Aeon Amadi wrote: Snaps Tremor wrote: I have to say this is not what I was expecting to find from a topic with this name, at this time. Demanding refinements to the way SP is distributed while the game remains in its ...
- by Aeon Amadi - at 2013.11.14 01:39:00
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4433. Operation: Retake Dust 514! - in General Discussions [original thread]
Seymor Krelborn wrote: thread supported. if this doesn't work to at least get an answer I propose the next step is for all forum warriors to post a thread asking ccp for an answer. I think a few thousand threads posted all at the same time wit...
- by Aeon Amadi - at 2013.11.14 01:26:00
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4434. Operation: Retake Dust 514! - in General Discussions [original thread]
Snaps Tremor wrote: I have to say this is not what I was expecting to find from a topic with this name, at this time. Demanding refinements to the way SP is distributed while the game remains in its current state feels a bit like demanding bet...
- by Aeon Amadi - at 2013.11.14 01:23:00
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4435. Poll: How much Aurum should skins cost? - in General Discussions [original thread]
Long as there's an option for a permanent cosmetic application that still requires payment of the item in ISK, I'm good. Just saying, I would love to have the camo pattern for the proto ASCR aurum variant without having to drop real cash for it a...
- by Aeon Amadi - at 2013.11.13 14:11:00
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4436. Operation: Retake Dust 514! - in General Discussions [original thread]
Vyzion Eyri wrote: Potential solution to the argument that "CCP won't make money because people will buy 1 booster and grind like Tony Hawk for the duration of the booster once their SP pool is ginormous." Make all boosters 1 week boosters, an...
- by Aeon Amadi - at 2013.11.13 13:59:00
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4437. Operation: Retake Dust 514! - in General Discussions [original thread]
I think there would be some preventative measures from Rollover SP being a way to lower costs on boosters. Make it so that it only transfers to the next week, so: Week 1: I have 30,000 left on my cap. It transfers to Week 2. Week 2: I have 220,40...
- by Aeon Amadi - at 2013.11.13 12:39:00
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4438. Operation: Retake Dust 514! - in General Discussions [original thread]
Inspired by the fairly successful Operation Retake Mass Effect from back when Mass Effect 3's ending was terrible, this is the official start of Operation Retake Dust 514! (Though it's not quite as abrasive as the title may let on, lol) The SP Ro...
- by Aeon Amadi - at 2013.11.13 11:33:00
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4439. The little rage-quit worthy things - in General Discussions [original thread]
Vitharr Foebane wrote: Aeon Amadi wrote: IRON PATRIOT 1 wrote: Don't say assault scrambler rifle never overheats if you don't use it consistently. I've had it overheat on me more than once specifically in pc. I -do- use it consistentl...
- by Aeon Amadi - at 2013.11.13 01:59:00
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4440. IRREFUTABLE proof that Turret AI is OP as **** - in General Discussions [original thread]
The Black Jackal wrote: Back in the day, people complained that the Turret AI was too 'stupid' and couldn't kill anything. IMHO, a good AI is a blessing, especially when these become assets you can drop onto a battlefield.. Do you want to spen...
- by Aeon Amadi - at 2013.11.13 01:55:00
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