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2981. Assault Conglomerate - in General Discussions [original thread]
hfderrtgvcd wrote: This thread is pointless. There are far far more assaults now than there were scouts when shotty made the scout registry. Herp derp saying the same stupid non-sense that was already covered here: Aeon Amadi wrote: S...
- by Aeon Amadi - at 2014.12.19 00:14:00
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2982. The packed remote explosives appear to do zero damage - in General Discussions [original thread]
CCP Rattati wrote: we are using a new faith based QA system The 'new'..? You sure about that?
- by Aeon Amadi - at 2014.12.18 22:21:00
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2983. Assault Conglomerate - in General Discussions [original thread]
Silver Strike44 wrote: You can put my preferred assault suit as caldari as I see it is not currently listed. Will do. Lot of you Caldari scumbags though, not gonna lie
- by Aeon Amadi - at 2014.12.18 22:20:00
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2984. Assault Conglomerate - in General Discussions [original thread]
One of the fits I use. Takes a lot of strafing know-how because you're sacrificing a lot of defense what with the added EWAR but it's really pleasant not being scanned 100% of the time. Can switch out the precision enhancers for damage mods if you...
- by Aeon Amadi - at 2014.12.18 16:27:00
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2985. Assault Conglomerate - in General Discussions [original thread]
Ripley Riley wrote: Assault brothers, I am considering dabbling in the Gallente assault. Anyone willing to post a few std / adv / pro fittings would be greatly appreciated. Bonus points for in general repair tanking tactics. I just stack ...
- by Aeon Amadi - at 2014.12.18 15:46:00
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2986. Assault Conglomerate - in General Discussions [original thread]
Fizzer XCIV wrote: I need to stop playing Destiny... it's making my aim terrible. Lmfao, I know that feel bro. That game -RELIES- on aim assist x3
- by Aeon Amadi - at 2014.12.18 12:40:00
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2987. It's back.... The dreaded... - in General Discussions [original thread]
CommanderBolt wrote: I was checking something out earlier and it involved a post from last year and lo and behold Aeon was there offering his forum services...... (No not like that you filthy devils) Why on earth did we not vote you into the...
- by Aeon Amadi - at 2014.12.18 12:35:00
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2988. Assault Conglomerate - in General Discussions [original thread]
UPDATE: 12/17/2014 Few stats I want to throw out there for this week: Total Kills from The Assault Conglomerate: 8,516 Average Kills: 304 Average KDR Change: -0.01 Average W/L Ratio Change: -0.03 Average WP Increase: 32,195 Did a bit of refin...
- by Aeon Amadi - at 2014.12.18 12:29:00
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2989. It's back.... The dreaded... - in General Discussions [original thread]
DeadlyAztec11 wrote: Did you check your transactions to make sure it is not just a visual glitch? Yeah, I did, just a little annoying is all.
- by Aeon Amadi - at 2014.12.18 10:42:00
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2990. It's back.... The dreaded... - in General Discussions [original thread]
0 SP/ISK payout glitch . Yanno, I could totally understand this if I were AFKing the match, but considering that I landed third from running around the entire time hacking objectives... I dunno. Feel I kinda deserved -somethin'- for my efforts....
- by Aeon Amadi - at 2014.12.18 10:37:00
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2991. Ion Pistol Hit Detection - in General Discussions [original thread]
Cavani1EE7 wrote: Then they're better fix the Flaycock too. Flaylock is just fine right now dude O.o;;;
- by Aeon Amadi - at 2014.12.17 20:44:00
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2992. Ion Pistol Hit Detection - in General Discussions [original thread]
Jacques Cayton II wrote: KingA2thur wrote: It is not only the Ion Pistol there are also the Sniper Rifle, Boltpistol and sometimes the assault rifle that have issues with hit detection. Shot a redberry with my sniper into the head from 100 ...
- by Aeon Amadi - at 2014.12.17 20:31:00
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2993. Ion Pistol Hit Detection - in General Discussions [original thread]
Personally, I think they could just do away with the seize duration on the first charged shot and it'd be a well balanced weapon. If only because of the fact that it does take a while to charge and line up the shot, so even though it has a high Al...
- by Aeon Amadi - at 2014.12.17 20:14:00
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2994. I'm pissy...F the bolt pistol - in General Discussions [original thread]
Joel II X wrote: It hurts when shots actually register. Damn thing is worse than the SG in terms of hit detection. You only have 4 shots, and the charge time is pretty long now. It's pretty much balanced, in my opinion. Liked for first se...
- by Aeon Amadi - at 2014.12.17 10:09:00
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2995. I'm pissy...F the bolt pistol - in General Discussions [original thread]
MINA Longstrike wrote: ^you didn't actually read what I said, as I made no comments about balance other than stating that the breach scrambler pistol does it easier and better than bolt pistol. I said you had to be committed to firing - as in t...
- by Aeon Amadi - at 2014.12.17 07:44:00
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2996. Ion Pistol Hit Detection - in General Discussions [original thread]
Welp. Just missed a fully charged shot at 9m. Of course, I died, because I had to deal with the long seize duration. Who designed these things? The same guy who made all the blasters for the Storm Troopers?
- by Aeon Amadi - at 2014.12.17 07:17:00
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2997. Assault Conglomerate - in General Discussions [original thread]
KILL3R H3LLH0UND wrote: Aeon Amadi wrote: Ripley Riley wrote: Dreis Shadowweaver wrote: Then you would be better off making an in-game channel if you want to form, co-ordinate, and squad up, which I would have no problem with. An in-g...
- by Aeon Amadi - at 2014.12.16 04:40:00
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2998. Imbalance in game: Shield vs. Armor - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Comparing the HP values of shields against armor and then concluding shields are underpowered is as bad an approach as saying armor is underpowered because it doesn't have repair as fast as shields regenerate. Armor...
- by Aeon Amadi - at 2014.12.16 02:02:00
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2999. On vehicles - in General Discussions [original thread]
Spkr4theDead wrote: Aeon Amadi wrote: CCP Rattati wrote: I agree with OP that I enjoyed seeing and being a part of bigger tank battles, with escalation. I also agree that since we are having tanks in the game, there should be some variety...
- by Aeon Amadi - at 2014.12.16 01:43:00
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3000. On vehicles - in General Discussions [original thread]
CCP Rattati wrote: I agree with OP that I enjoyed seeing and being a part of bigger tank battles, with escalation. I also agree that since we are having tanks in the game, there should be some variety, preferably some stone/paper/scissors. The ...
- by Aeon Amadi - at 2014.12.15 20:58:00
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