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SeargentSAVAGE
Capital Acquisitions LLC General Tso's Alliance
10
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Posted - 2014.12.16 00:39:00 -
[1] - Quote
Imbalance: Shield vs. Armor -One variant of shield extenders. Three variants of armor plates. - Amarr and Gallente assault can stack plates and reach over 1000 Hp Caldari can only get up to about 700 sheild with fully stacked shield extenders. - Armor can be repaired shields cannot. - Delay on shield recharge but not even a of a delay on armor repairs. -Complex shield extenders give you 60 Hp, a feroscale armor plate can give you 75 armor with no movement penalty making it more useful then a shield extender. Not only that but then you have your normal armor plates that can give 100 + Hp when an extender can never give you that much Hp. - Current buff to Scrambler Rifle and Breach AR have almost made shield obsolete. - For Caldari assaults a logi repairing him while he's getting shot is not much help seeing we have little armor and of course there is no shield reppers made for logis. But if you are a Gallente or Amarr you can easily get over 1000 Hp and a logi on you and you would be almost invincible. - Not only a problem with dropsuits either, also with vehicles. A Python, Myron, or Viper can easily be taken out of the sky by a simple ram of an Incubus, Gorgon, or Grimmes. Not only that but the armor dropship can survive the impact while the shield dropship plummets straight to the ground. - You can easily accidentally smack into a wall with armor dropships and maintain control and survive. If in a shield dropship, you could barely even scrape something and your dropship would get destructed.
Really hope other people have noticed how much imbalance there is with shield vs. armor. Especially right now with all the buffed shield based weaponry running around, just something to consider balancing a little better then all these flaws in shield. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15939
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Posted - 2014.12.16 00:42:00 -
[2] - Quote
You are assuming players do all stack armour which they do not necessarily do.
I know I don't. I wanted a brick tank the most efficient thing to do is to roll as a Sentinel.
As to your assertions armour can be repairs and shields cannot.... armour does not (or in this case should not ever have had) a passive regenerative value.
Now if you assert Armour Vehicles are better than Shield Vehicle I will call you a damn liar and a terrible Shield Pilot.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
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SeargentSAVAGE
Capital Acquisitions LLC General Tso's Alliance
10
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Posted - 2014.12.16 00:52:00 -
[3] - Quote
Most people do stack armor plates, not necassarily saying armor vehicles are better then shield. Armor vehicles have unfair advantages over shield vehicles. Seeing that a Madrugar can ram a Gunlogi when the Gunlogis in armor and can kill it off simply ramming it and survives the ram too. And the Incubus can simply just tap my Python and I fall out of the sky while he is still free to fly and little no damage taken from tapping my dropship. If you think thats fair you're simply just as broken as this game |
ImIvan
71
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Posted - 2014.12.16 00:58:00 -
[4] - Quote
Not really, shield and armor have their own quirks, shield being to regen quickly.
Why must you use prototypes?
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SeargentSAVAGE
Capital Acquisitions LLC General Tso's Alliance
10
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Posted - 2014.12.16 01:03:00 -
[5] - Quote
ImIvan wrote:Not really, shield and armor have their own quirks, shield being to regen quickly.
Depending how you fit your suit it will recharge fast but a simple stray bullet can hit you and you're forced to go into the delay time and wait while with armor you get small reps but every second with no delay even if you're hit you're repping damage away which shields cannot |
Loyal Glasses
Kaalmayoti Warzone Control
2
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Posted - 2014.12.16 01:08:00 -
[6] - Quote
I agree only with the BAR and the SCR need a nerf of some sort but not too much
"Glasses of the Loyal Variety"
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Cody Sietz
Random Gunz RISE of LEGION
4233
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Posted - 2014.12.16 01:09:00 -
[7] - Quote
You forget how a shield based suit can stack armour mods and repairs and get nearly, if not, as much ehp and a large shield poll.
Armour based suits can not achieve high shield levels, a short delay and a high shield repair per second. They will never get equal shield numbers.
Also there are a total of 4 armour mods(plaes, FS, reactive and armour reps) and 4 shield shield mods (extenders, regulators, energizers and rechargers)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Leadfoot10
Molon Labe. General Tso's Alliance
2646
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Posted - 2014.12.16 01:18:00 -
[8] - Quote
Shield tanking is harder, but I like it better....dat speed. |
Nocturnal Soul
Primordial Threat
4817
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Posted - 2014.12.16 01:20:00 -
[9] - Quote
Loyal Glasses wrote:I agree only with the BAR and the SCR need a nerf of some sort but not too much Keep your greasy toad hands away from my weapon.
(Gê¬n+Ç-´)GèâGöüGÿån+ƒ.pâ+n+ín+ƒ.
LASERS BTCH!!!!!!
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Mobius Wyvern
Sky-FIRE
5526
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Posted - 2014.12.16 01:29:00 -
[10] - Quote
I don't think the OP realizes that it would take at least 4 maxed out Minmatar Logi suits with Complex Focused reps to defeat the DPS of a SINGLE Assault Rifle.
The only thing the reps do is make the damage kill the target more slowly. If your aim is good you can quite easily down a Heavy with Logi support, and I say that both as a Logi who reps Heavies, and as someone who ends up using Assault Suits against Heavies.
You're not going to convince anyone if you're making grandiose statements like that without basis.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
11722
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Posted - 2014.12.16 01:45:00 -
[11] - Quote
Comparing the HP values of shields against armor and then concluding shields are underpowered is as bad an approach as saying armor is underpowered because it doesn't have repair as fast as shields regenerate. Armor and shields thrive at different things. Armor is about HP (usually at the cost of speed), and very slow but steady repair. Shields are about having moderate HP without sacrificing speed, and having extremely fast builtin regeneration.
Shields only have one type of HP mod, but have a ton of regeneration mods: energizers, rechargers, and regulators.
Yes ferroscales give more HP than extenders, and do not have speed penalty, but the HP you get from ferroscales won't repair to it's own fast enough. Shields have the advantage of very high regeneration, meaning you don't necessarily need to fit a module to increase your regeneration rate, while armor suits generally require at least one module to increase repair rate to be successful.
The breach AR wrecks everything, not just shields. It only does +10% more to shields, same as every other assault rifle.
The scrambler rifle does destroy shields indeed. It does +20% to shields, but keep in mind that armor has weapons that destroy it just as fast. Explosive weapons like the mass driver does +20% more damage against armor. Projectile weapons like the combat rifle do +15% more damage to armor as well. Just because shields are weak against certain weapons doesn't make it any worse than armor, since armor suffers from their own feared weapons.
Gû¦Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum altGû+
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Aeon Amadi
Fatal Absolution General Tso's Alliance
7462
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Posted - 2014.12.16 02:02:00 -
[12] - Quote
KAGEHOSHI Horned Wolf wrote:Comparing the HP values of shields against armor and then concluding shields are underpowered is as bad an approach as saying armor is underpowered because it doesn't have repair as fast as shields regenerate. Armor and shields thrive at different things. Armor is about HP (usually at the cost of speed), and very slow but steady repair. Shields are about having moderate HP without sacrificing speed, and having extremely fast builtin regeneration.
Shields only have one type of HP mod, but have a ton of regeneration mods: energizers, rechargers, and regulators.
Yes ferroscales give more HP than extenders, and do not have speed penalty, but the HP you get from ferroscales won't repair to it's own fast enough. Shields have the advantage of very high regeneration, meaning you don't necessarily need to fit a module to increase your regeneration rate, while armor suits generally require at least one module to increase repair rate to be successful.
The breach AR wrecks everything, not just shields. It only does +10% more to shields, same as every other assault rifle.
The scrambler rifle does destroy shields indeed. It does +20% to shields, but keep in mind that armor has weapons that destroy it just as fast. Explosive weapons like the mass driver does +20% more damage against armor. Projectile weapons like the combat rifle do +15% more damage to armor as well. Just because shields are weak against certain weapons doesn't make it any worse than armor, since armor suffers from their own feared weapons.
^ This guy gets it.
Long-Term Roadmap
More Hard Questions
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thehellisgoingon
The Unholy Legion Of DarkStar DARKSTAR ARMY
68
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Posted - 2014.12.16 02:34:00 -
[13] - Quote
SeargentSAVAGE wrote:Imbalance: Shield vs. Armor -One variant of shield extenders. Three variants of armor plates. - Amarr and Gallente assault can stack plates and reach over 1000 Hp Caldari can only get up to about 700 sheild with fully stacked shield extenders. - Armor can be repaired shields cannot. - Delay on shield recharge but not even a of a delay on armor repairs. -Complex shield extenders give you 60 Hp, a feroscale armor plate can give you 75 armor with no movement penalty making it more useful then a shield extender. Not only that but then you have your normal armor plates that can give 100 + Hp when an extender can never give you that much Hp. - Current buff to Scrambler Rifle and Breach AR have almost made shield obsolete. - For Caldari assaults a logi repairing him while he's getting shot is not much help seeing we have little armor and of course there is no shield reppers made for logis. But if you are a Gallente or Amarr you can easily get over 1000 Hp and a logi on you and you would be almost invincible. - Not only a problem with dropsuits either, also with vehicles. A Python, Myron, or Viper can easily be taken out of the sky by a simple ram of an Incubus, Gorgon, or Grimmes. Not only that but the armor dropship can survive the impact while the shield dropship plummets straight to the ground. - You can easily accidentally smack into a wall with armor dropships and maintain control and survive. If in a shield dropship, you could barely even scrape something and your dropship would get destructed.
Really hope other people have noticed how much imbalance there is with shield vs. armor. Especially right now with all the buffed shield based weaponry running around, just something to consider balancing a little better then all these flaws in shield.
Hey Mr deep derp. Ur shield regeneration happens automatically? Cool cuz my armor comes back with repair modules.
That is all derp derp |
RogueTrooper 2000AD
Neckbeard Absolution
447
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Posted - 2014.12.16 02:43:00 -
[14] - Quote
K den.
Do not try and bend the K den. That's impossible. Instead... only try to realize the truth.
There is no k den.
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