Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
6741. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Time for kali rain and two plates. I thinks :: Waiting for Deployment :: Next up ... weighing in at 308 Shields, 87 Armor ... Pro Cal + Kali Rail + Dmg Amps (x2) + ToxinSMG (range ext (x2) + cmp shields (x2) + compact ...
- by Adipem Nothi - at 2014.08.13 13:51:00
|
6742. Scout Registry / Killboard - in General Discussions [original thread]
:: Waiting for Deployment :: Next up ... weighing in at 249HP ... Pro Gal + Ish Knives + TT3 + Dmg Amps (x2) (damps (x2) + kincats (x2) + adv cloak + A19 scanner + no nades) Match results ... RageQuit, 8/3, RageQuit, 9/8 Observations ... ScP...
- by Adipem Nothi - at 2014.08.13 13:31:00
|
6743. Scout Registry / Killboard - in General Discussions [original thread]
:: Waiting for Deployment :: First up ... Pro Gal + Ishukone Knvies + M209 SMG + Dmg Amps (x2) (running damps (x2) + kincats (x2) + adv cloak + A19 scanner)
- by Adipem Nothi - at 2014.08.13 12:37:00
|
6744. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Cass Caul wrote: full, 100% invisibility, the same as when you are standing still, but a long deactivation timer. You can do anything you want with the cloak. That's all I want. A tool that will let me cross terrain, like goi...
- by Adipem Nothi - at 2014.08.13 12:35:00
|
6745. is the python buff really so bad? - in General Discussions [original thread]
Judge Rhadamanthus wrote: Pilots most times are fighting invisible people, AV is not. We cannot just keep pretending this does not effect the AV - vehicle interaction and balance. We have to account for this, from both sides. This applies to ...
- by Adipem Nothi - at 2014.08.13 12:28:00
|
6746. Python buff is needed. [Video link] - in General Discussions [original thread]
Shooter Somewhere wrote: Adipem Nothi wrote: Shooter Somewhere wrote: HOW ABOUT YOU STOP SPECING INTO AV AND TRYING USEING VEHICLES? Nothing kills dropships and tanks better then.... DROPSHIPS AND TANKS. Get good scrubs. This reminds...
- by Adipem Nothi - at 2014.08.13 11:39:00
|
6747. Python buff is needed. [Video link] - in General Discussions [original thread]
Shooter Somewhere wrote: HOW ABOUT YOU STOP SPECING INTO AV AND TRYING USEING VEHICLES? Nothing kills dropships and tanks better then.... DROPSHIPS AND TANKS (outside of rams and jihads thx CCP) So your common response can be used against yo...
- by Adipem Nothi - at 2014.08.13 03:28:00
|
6748. Dual wielding sidearms - in Feedback/Requests [original thread]
Zindorak wrote: Adipem Nothi wrote: Zindorak wrote: Adipem Nothi wrote: Zindorak wrote: The problem with that is if you have a sentinel FG + Swarms would just remove the purpose of even using Vehicles. i would keep Swarms as Light ...
- by Adipem Nothi - at 2014.08.13 03:00:00
|
6749. Dual wielding sidearms - in Feedback/Requests [original thread]
Zindorak wrote: Adipem Nothi wrote: Zindorak wrote: The problem with that is if you have a sentinel FG + Swarms would just remove the purpose of even using Vehicles. i would keep Swarms as Light weapon class You're right. Seems we have...
- by Adipem Nothi - at 2014.08.13 02:32:00
|
6750. How is the submachine gun with proficiency 4? - in General Discussions [original thread]
Reliable sidearm; far better than most others. Well worth the investment in my opinion. * Same with SMG Sharpshooter.
- by Adipem Nothi - at 2014.08.13 02:21:00
|
6751. Combat Rifle Prof. - in General Discussions [original thread]
I'd go core skills and hold off on furthering CR proficiency until after its lopsided damage profile is fixed.
- by Adipem Nothi - at 2014.08.13 02:18:00
|
6752. 51/2 with a personal orb (youtube vid) - in General Discussions [original thread]
Nice FotM.
- by Adipem Nothi - at 2014.08.13 02:14:00
|
6753. Dual wielding sidearms - in Feedback/Requests [original thread]
Zindorak wrote: The problem with that is if you have a sentinel FG + Swarms would just remove the purpose of even using Vehicles. i would keep Swarms as Light weapon class You're right. Seems we have no choice but to buff Swarms. Thank you ...
- by Adipem Nothi - at 2014.08.13 02:11:00
|
6754. Dual wielding sidearms - in Feedback/Requests [original thread]
Zindorak wrote: Adipem Nothi wrote: Zindorak wrote: Adipem Nothi wrote: 2. What if we moved Swarm Launcher to Secondary Weapon Slot? no That's where we put ineffective weaponry. If you don't like it, fix Swarms. Easy cheesy. The...
- by Adipem Nothi - at 2014.08.13 01:12:00
|
6755. Scout Registry / Killboard - in General Discussions [original thread]
Pseudogenesis wrote: Anybody wanna critique my Minja fit? http://www.protofits.com/fittings/shared/1229/6491 If it were mine, I'd swap precision for a shield and damp for kincat.
- by Adipem Nothi - at 2014.08.13 00:57:00
|
6756. Dual wielding sidearms - in Feedback/Requests [original thread]
Zindorak wrote: Adipem Nothi wrote: 2. What if we moved Swarm Launcher to Secondary Weapon Slot? no That's where we put ineffective weaponry. If you don't like it, fix Swarms. Easy cheesy.
- by Adipem Nothi - at 2014.08.13 00:50:00
|
6757. Dual wielding sidearms - in Feedback/Requests [original thread]
1. Only the bad ones. 2. What if we moved Swarm Launcher to Secondary Weapon Slot?
- by Adipem Nothi - at 2014.08.13 00:39:00
|
6758. Swarm launchers tomorrow. - in General Discussions [original thread]
Vulpes Dolosus wrote: Quick question, are damage mods add actve or multiplicative? Like (ignoring stacking penalties), will 3 5% damage mods be a 15% bonus (5+5+5) or 15.76% (1.05*1.05*1.05)? Here's the calculator I use
- by Adipem Nothi - at 2014.08.13 00:37:00
|
6759. Swarm launchers tomorrow. - in General Discussions [original thread]
Swarm Launchers moving to Secondary Weapon Slot?
- by Adipem Nothi - at 2014.08.13 00:35:00
|
6760. Bojo For CPM - in General Discussions [original thread]
Yes!
- by Adipem Nothi - at 2014.08.13 00:08:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |