Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
861. Uneven Terrain - in Technical Support/Bugs [original thread]
I apologize for not knowing how to word this correctly but I'll try and describe the problem. Anywhere there is a slight change in elevated terrain, be it a pile of sand or a hill, the break between the slope and the flat ground always seems to ca...
- by Abron Garr - at 2012.07.26 15:09:00
|
862. Comm Ettiquette -:- Good and Bad - in General Discussions [original thread]
ARRRRRRRMOR HACS!
- by Abron Garr - at 2012.07.26 05:39:00
|
863. Let's Talk Logistics - in General Discussions [original thread]
IR Scifi wrote: I must be weird for using my SMG as a primary weapon. Granted it's usually pretty worthless against anything above standard level suits (and I can't track to save my life). But that gives me just enough spare grid to run advance...
- by Abron Garr - at 2012.07.26 04:57:00
|
864. Let's Talk Logistics - in General Discussions [original thread]
Garrett Blacknova wrote: Scouts and people with Dropsuit Command up to V are really annoying to keep track of health-wise - their markers, AND their health indicators vanish at a MUCH closer range. Would be nice if you could see health of any f...
- by Abron Garr - at 2012.07.26 04:52:00
|
865. dropship gunners, please stop shootng the Cestus - in General Discussions [original thread]
Clear the landing zone
- by Abron Garr - at 2012.07.25 18:03:00
|
866. Let's Talk Logistics - in General Discussions [original thread]
Benjamin Hellios wrote: I can see where you're coming from but once you start splitting logi suits, someone could raise the argument that the same needs to be done for the other suits for one reason or another. I've only been in the beta for ab...
- by Abron Garr - at 2012.07.25 16:56:00
|
867. Let's Talk Logistics - in General Discussions [original thread]
Seran Jinkar wrote: There will be the splitting of suit types in an Advcanced Dropsuit Branch. I'm sure of that. Logistics will get an ADV Logistics Suit that has either Hacking or Healing boni . Maybe even Salvage sooner or later ;) Assault wi...
- by Abron Garr - at 2012.07.25 16:56:00
|
868. Let's Talk Logistics - in General Discussions [original thread]
Benjamin Hellios wrote: dust badger wrote: i would like the same yellow squares you see when a tank heals its own armor on the person being healed +1 Good post, you have some valid points although I'm not sure about the specific healing...
- by Abron Garr - at 2012.07.25 14:57:00
|
869. Let's Talk Logistics - in General Discussions [original thread]
Not enough people play logi yet I guess.
- by Abron Garr - at 2012.07.25 13:15:00
|
870. Let's Talk Logistics - in General Discussions [original thread]
Specifically healing. This will be a significant read and I apologize for being long-winded. These are just a few of the things I've been thinking of since the E3 Beta went live. I'm interested in what other players, and specifically other Logi pl...
- by Abron Garr - at 2012.07.25 04:19:00
|
871. Something to consider about DUST... - in General Discussions [original thread]
Laheon wrote: Pssst, Nova. I think you're upsetting those who think that the game is aimed at them, i.e. hardcore FPS players. There's no reason why it can't be both. Dust doesn't have to be Sophie's choice; picking tight FPS mechanics O...
- by Abron Garr - at 2012.07.24 23:58:00
|
872. New Map - in General Discussions [original thread]
EnglishSnake wrote: Abron Garr wrote: This map is my favorite! I love Ambush games in Biomass. You really have to look ahead, behind and all around when playing here. Multiple levels. Multiple indoor and CQC areas. Tons of debris and obje...
- by Abron Garr - at 2012.07.24 17:20:00
|
873. New Map - in General Discussions [original thread]
This map is my favorite! I love Ambush games in Biomass. You really have to look ahead, behind and all around when playing here. Multiple levels. Multiple indoor and CQC areas. Tons of debris and objects to LOS. Large road accommodates HAVs an...
- by Abron Garr - at 2012.07.24 17:08:00
|
874. "Dust is not a True FPS" - in General Discussions [original thread]
Veigar Mordekaiser wrote: W0olley wrote: He made a statement about what people are looking for not an opinion. And the statement he made is wrong. People aren't looking for another CoD like game, the only people I see bringing up CoD in th...
- by Abron Garr - at 2012.07.24 15:27:00
|
875. "Dust is not a True FPS" - in General Discussions [original thread]
Tony Calif wrote: Scale isn't anything to do with strategy or tactics. Go check the actual difference. If you feel the game is tactical then good for you. But it's really not very. I think you might have tactics and strategy mixed up but t...
- by Abron Garr - at 2012.07.24 15:18:00
|
876. Eve/Dust cashflow - in General Discussions [original thread]
Tony Calif wrote: In short, EvE players will decide prices and who gets what. Tbh? Way to ruin the game. Give all EvE players prototype access while everyone who isn't in EvE pays 4 billion per protosuit. Yay for live markets. Oh and that's 4 b...
- by Abron Garr - at 2012.07.23 16:57:00
|
877. Good Press - in General Discussions [original thread]
That author spilled a big ol' bowl of carebear all over himself.
- by Abron Garr - at 2012.07.22 20:17:00
|
878. Why is there alot of Butthurt between MAG and EVE Duster? - in General Discussions [original thread]
Because people love drama. New Eden is full of drama; that's why it's fun.
- by Abron Garr - at 2012.07.21 19:40:00
|
879. Repair tool tweaks - in General Discussions [original thread]
I like the black smoke. It's less of an advertisement than in other games. Most healers walk around with a giant neon sign in the form of a green bar or red cross symbol over their heads. It just screams "HEY B*TCHES, I'M HEALING! SHOOT ME FIRST P...
- by Abron Garr - at 2012.07.20 17:04:00
|
880. Has It Dawned On CCP Yet - in General Discussions [original thread]
I play almost exclusively in Ambush right now. Guns are more important, not vehicle spam. I can at least camp inside a building and still murder people while the dropships try and spam the doors. Getting spawned right on top of three reds is getti...
- by Abron Garr - at 2012.07.20 16:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |