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661. who should win a scout suit or a heavy? - in General Discussions [original thread]
Kessler McGrath wrote: We don't see militia vehicles either Militia LAV says hi.
- by Abron Garr - at 2012.08.21 17:51:00
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662. who should win a scout suit or a heavy? - in General Discussions [original thread]
Kessler McGrath wrote: Abron Garr wrote: Kessler McGrath wrote: Abron Garr wrote: fred orpaul wrote: It should be the heavy but is the scout. HMG needs more damage, a lot more. You should have to out number, snipe or grenade or RE a...
- by Abron Garr - at 2012.08.21 17:45:00
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663. who should win a scout suit or a heavy? - in General Discussions [original thread]
Kessler McGrath wrote: Abron Garr wrote: fred orpaul wrote: It should be the heavy but is the scout. HMG needs more damage, a lot more. You should have to out number, snipe or grenade or RE a heavy. No, lets not trade one over the top...
- by Abron Garr - at 2012.08.21 17:41:00
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664. who should win a scout suit or a heavy? - in General Discussions [original thread]
fred orpaul wrote: It should be the heavy but is the scout. HMG needs more damage, a lot more. You should have to out number, snipe or grenade or RE a heavy. No, lets not trade one over the top suit (Scout) for another (Heavy). Heavies can ...
- by Abron Garr - at 2012.08.21 17:34:00
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665. Please stop asking for simplified vehicle controls - in General Discussions [original thread]
Grit Breather wrote: Abron Garr wrote: Grit Breather wrote: TiMeSpLiT--TeR wrote: - 1 fun factor Go play Mario Cart? But seriously, Dust isn't an arcade FPS. It's anything but an arcade FPS. Why should vehicles break from this rea...
- by Abron Garr - at 2012.08.20 11:35:00
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666. hit detection might not be perfect but its not as bad as some make out. - in General Discussions [original thread]
I only notice hit detection issues when fighting scout suits. So I'm going to go out on a limb and say the problem is the scout suit.
- by Abron Garr - at 2012.08.20 11:27:00
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667. Please stop asking for simplified vehicle controls - in General Discussions [original thread]
Grit Breather wrote: TiMeSpLiT--TeR wrote: - 1 fun factor Go play Mario Cart? But seriously, Dust isn't an arcade FPS. It's anything but an arcade FPS. Why should vehicles break from this realism motiff? If this were any other game I'd ...
- by Abron Garr - at 2012.08.20 11:19:00
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668. Please stop asking for simplified vehicle controls - in General Discussions [original thread]
I hate the LAV controls. They need to separate the Acceleration/brake from turning.
- by Abron Garr - at 2012.08.20 11:17:00
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669. A question to the hardcore non-stop players. - in General Discussions [original thread]
lol
- by Abron Garr - at 2012.08.19 20:41:00
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670. Ambush - in General Discussions [original thread]
Stefan Jacobs wrote: Abron Garr wrote: Stefan Jacobs wrote: So what do you guys think about the Ambush game mode? I personally can't stand it. Then don't play it. If I could avoid them from the start, I would. Just need to wait...
- by Abron Garr - at 2012.08.19 14:44:00
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671. Woes - in General Discussions [original thread]
Saiibot wrote: Pokey Dravon wrote: And what does that mean exactly? It means console fps'ers want to fit their loadouts by chronologically "unlocking" gear as soon as they possibly can so they can get out on the battlefield as quickly as ...
- by Abron Garr - at 2012.08.19 14:42:00
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672. Snipers :( - in General Discussions [original thread]
Stop running in straight lines.
- by Abron Garr - at 2012.08.19 14:40:00
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673. Ambush - in General Discussions [original thread]
Stefan Jacobs wrote: So what do you guys think about the Ambush game mode? I personally can't stand it. Then don't play it.
- by Abron Garr - at 2012.08.19 14:38:00
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674. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: It means exactly what it says. So just change the name, and make a thread requesting other match modes. Leave TDM alone.
- by Abron Garr - at 2012.08.19 13:34:00
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675. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: Abron Garr wrote: Arpentis wrote: Altman Stormsinger wrote: so picture this - one side ambushes another in an attempt to destroy the clones for the ground forces so the mcc can come in and do whatever without being in...
- by Abron Garr - at 2012.08.19 13:15:00
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676. Just go play a different game..... - in General Discussions [original thread]
Red Dead Redemption
- by Abron Garr - at 2012.08.19 12:36:00
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677. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: Altman Stormsinger wrote: so picture this - one side ambushes another in an attempt to destroy the clones for the ground forces so the mcc can come in and do whatever without being in danger.at another operation can move fo...
- by Abron Garr - at 2012.08.19 12:25:00
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678. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: You seemed to miss the IMMORTAL CLONES part and being the only side left standing is not just a full on deathmatch This is where it would work in nullsec. Immortal in the sense that we get to clone, but clones are limited j...
- by Abron Garr - at 2012.08.19 00:52:00
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679. Revamping Ambush - in General Discussions [original thread]
Arpentis wrote: Abron Garr wrote: Arpentis wrote: Logi Bro wrote: Ok, so it seems to me some people don't seem to like Ambush. This wouldn't be such a big problem if it wasn't for the fact instant battle finder doesn't have a filter to...
- by Abron Garr - at 2012.08.19 00:36:00
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680. A privilege to be involved.... - in General Discussions [original thread]
Gentlemen, it's been a privilege dying with you.
- by Abron Garr - at 2012.08.19 00:25:00
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