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1. how u proto stompers make ur isk? - in General Discussions [original thread]
There is a very large sum of ISK floating around dust from when holding planets paid you. And from a very early refund we got, that's where I got my pool of ISK roughly 190 mil.
- by ARF 1049 - at 2015.01.18 09:34:00
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2. Standard and militia variant specialties? - in General Discussions [original thread]
The Eristic wrote: Definitely. Need standard Burst HMG and Assault MD, too (any others?). Doesn't make sense being forced to run 20k variants on otherwise standard fittings. I agree. I don't know why gallente is only recently getting help w...
- by ARF 1049 - at 2015.01.18 09:29:00
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3. Standard and militia variant specialties? - in General Discussions [original thread]
Glad to see I have people that agree. Let's get other people to notice this!
- by ARF 1049 - at 2015.01.18 01:57:00
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4. Standard and militia variant specialties? - in General Discussions [original thread]
I haven't been on in about a month but when I got on I noticed there where standard and militia variant specialty weapons (ACR, AScR and ARR). me being the gallente tech person I am was exited but then didn't notice standard variant TAR or BRSAR w...
- by ARF 1049 - at 2015.01.17 22:39:00
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5. The Federal Marines and why they are the best god damned group in EV... - in General Discussions [original thread]
Gallente tech, Amarr ideals, I will burn every single shield impurity out there, the race card has very little meaning just anything with more shield than armor is going to die first,
- by ARF 1049 - at 2014.12.11 04:20:00
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6. I just realized that Commandos have the worst sensors in the game - in General Discussions [original thread]
Because commandos aren't actually factory grade suits... They are heavy frames stripped of non vital and accessory components (such as Ewar and extra HP beit armor or shields) and replacing them with damage modifiers and capacitors/ nanite stores ...
- by ARF 1049 - at 2014.12.11 04:10:00
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7. why I hate the gallente scout. - in General Discussions [original thread]
The only problem I have with the gallente scout is the color scheme... White? Really CCP? Why not olive green like the rest of the gallente tech? I actually have come to like the design quite a lot actually.
- by ARF 1049 - at 2014.11.03 15:48:00
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8. Racial roles on the battlefield. - in General Discussions [original thread]
TechMechMeds wrote: The newb: Doesn't really know anything and feels compelled to spout Ill informed stuff because stuff and tings a gwarn...............and ting. Just "spouting" my POV on how the weapons should fall into place. And sorry ab...
- by ARF 1049 - at 2014.10.29 20:18:00
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9. Racial roles on the battlefield. - in General Discussions [original thread]
tander09 wrote: You're good, AT SPOUTING OUT S**T! GET THIS CADALRI HERETIC INTO THE MINES! NOW! Well it's pretty easy to tell which races I respect more by which ones names I capitalized... Just because I am caldari by blood does not me...
- by ARF 1049 - at 2014.10.29 20:05:00
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10. Racial roles on the battlefield. - in General Discussions [original thread]
Let's get some roles on the battlefield down with strengths and weaknesses. Gallente: Gallente specialize in CQC high alpha damage and suppressive fire none of there weapons reach out at range as well as any other races. They breach rooms and pus...
- by ARF 1049 - at 2014.10.29 06:40:00
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11. So about ignorant nay sayers. - in General Discussions [original thread]
Leadfoot10 wrote: ARF 1049 wrote: And the biggest issue with strafe speed isn't the internal game mechanics but mouse and ******* keyboard. That's the root of all issues with strafe speed and various weapons. lol You've never used MKB in...
- by ARF 1049 - at 2014.10.22 15:26:00
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12. So about ignorant nay sayers. - in General Discussions [original thread]
The people who get on here just to ***** about scouts have some side of truth but from what I am hearing, your deaths are because you are oblivious to in game sounds like a decloak or a weapon going off near you and a blueberry disappearing from t...
- by ARF 1049 - at 2014.10.22 15:18:00
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13. The reason Scouts are hated like HitIer. - in General Discussions [original thread]
Well I don't run a SG or any really high alpha weapons accept occasionally a fit with ZN's as a sidearms My normal fit is an exile AR, STD IoP, enhanced rep, enhanced cardio reg, enhanced ferroscale, enhanced precision amplifier, STD cloak and, S...
- by ARF 1049 - at 2014.10.15 18:41:00
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14. The reason Scouts are hated like HitIer. - in General Discussions [original thread]
Fun fact (Apparently HitIer is censored on here) It's not the tanking or the Ewar even the strafing. It is the fact that scouts have some of the best early battlefield analysis tactics. They see how many targets they are going to fight, what wea...
- by ARF 1049 - at 2014.10.15 06:20:00
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15. CCP scout balance - in General Discussions [original thread]
Well not to throw the racial wrench in your face but gal are supposed to have the best scout, the most balanced Ewar, slots and survivability. Gallente are hunter scouts, made to hunt medium frames and heavies, used for all around scout combat ba...
- by ARF 1049 - at 2014.10.02 20:37:00
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16. Let's get these quirks out of the way! - in General Discussions [original thread]
Joel II X wrote: If breach is supposed to be CQC, what does that make the Rail Rifle? If assault is supposed to be long ranged, then the Assault Rifle has Incorrect stats. Rail tanks do -10% shields/+10% armor (Why would it be different tha...
- by ARF 1049 - at 2014.09.24 23:37:00
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17. Let's get these quirks out of the way! - in General Discussions [original thread]
Okay just to inform people... Breach is for CQC high alpha and knockdown, low range Assault is supposed to be lower damage more range (and occasionally higher RoF) Tactical is longest range normally marksman related Pistols are supposed to ha...
- by ARF 1049 - at 2014.09.23 20:03:00
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18. Regarding Scouts and eWar - in General Discussions [original thread]
While on paper this sounds OP... Hardly any scouts heavy Ewar accept PC's Keep always alert and listen for decloak sounds etc... Besides scouts are supposed to live off of speed stealth and early awareness... I only run 1 range amp on my 5 main s...
- by ARF 1049 - at 2014.09.04 15:19:00
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19. The reason the AR is relatively underperforming... - in General Discussions [original thread]
The issue isn't damage or range... It's the hip fire, for spread it should go AR>CR>ScR>RR not ScR>RR=CR>AR they have to increase every other rifles spread intensely not mildly make them fit, make minmi tech pray and spray not jus...
- by ARF 1049 - at 2014.09.03 03:45:00
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20. A gallente with questions... RATTATI!!! - in General Discussions [original thread]
They need to add a prototype look for the creodron ion pistol as well but I think the damage is fine the charge shot damage is fine but the functionality is lacking. With no significant RoF advantage over the ScP and the seize issue on top of horr...
- by ARF 1049 - at 2014.09.03 03:28:00
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