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601. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Jacques Cayton II wrote: Yay no ar fixes their goes the hopes and dreams of scouts and heavies may you forever rest in peace since you have no chance vs ar users Most scouts don't really care to be able to beat an AR in a head on fight. We j...
- by ALPHA DECRIPTER - at 2013.09.27 22:59:00
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602. [Notice] - in Feedback/Requests [original thread]
Xaviah Reaper wrote: KB/M ? :o i'm in the dark! its scary! lol, not in the dark... just left out of the light As a scout I been in your shoes for quite a while (new wps made me really happy though) `Sigh. Just another fun game of DUST
- by ALPHA DECRIPTER - at 2013.09.27 22:55:00
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603. [Notice] - in Feedback/Requests [original thread]
Added 1.5 dev blogs to insure that no one is in the dark about the upcoming release. `Sigh. Just another fun game of DUST
- by ALPHA DECRIPTER - at 2013.09.27 22:46:00
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604. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Jadek Menaheim wrote: Chunky Munkey wrote: I foresee scan farming. Well there's a proto-scan variant that'll give you 25 seconds of paint time making your reward window 35 seconds. A lot can happen in that bit of time. window is still ...
- by ALPHA DECRIPTER - at 2013.09.27 22:35:00
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605. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
FATPrincess - XOXO wrote: Nothing to see here. Patch is a complete joke. Proof that CCP can't keep up with monthly updates. 1.6 better be good against the avalanche of PS4 games. -XOXO Lol, there's always gotta be one of you people in every...
- by ALPHA DECRIPTER - at 2013.09.27 22:32:00
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606. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Meeko Fent wrote: Yeah, and the render fix too. Wait... is this for vehicles, instillations, AND snipers? I certainly hope so. `Sigh. Just another fun game of DUST
- by ALPHA DECRIPTER - at 2013.09.27 22:27:00
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607. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Meeko Fent wrote: This is great! Even if there isn't a large vehicle overhaul, this is definitely a nice patch of fixes to both infantry and vehicle side! Poor pilots jobs are now being rewarded.... this can only be a good thing. You put ...
- by ALPHA DECRIPTER - at 2013.09.27 22:19:00
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608. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Doc Noah wrote: No new weapon No, that had to be pushed back as well (sad panda). `Sigh. Just another fun game of DUST
- by ALPHA DECRIPTER - at 2013.09.27 22:18:00
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609. [Feedback] I support what you're doing CCP - in Feedback/Requests [original thread]
+1 for title alone (now to start on this wall-o-text ) `Sigh. Just another fun game of DUST
- by ALPHA DECRIPTER - at 2013.09.27 22:13:00
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610. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Aikuchi Tomaru wrote: Well. Bugfixes are always good. But for me it's the new WPs too. Squad FInder is some nice asset, but not really that necessary. I wonder if we will now see more Dropships on the field. A pilot can make a good amount of ...
- by ALPHA DECRIPTER - at 2013.09.27 22:09:00
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611. [Notice] - in Feedback/Requests [original thread]
1.5 patch notes are out for those who have yet to check 'em out. Please poste any relevant comments about 1.5 on the linked thread. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.27 22:05:00
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612. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
I get WPs for taking out equipment now OH HELLZ YEA! New WPs was enough for me. I don't really even need the rest lol. `Sigh. Just another fun game of DUST
- by ALPHA DECRIPTER - at 2013.09.27 21:59:00
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613. since 1.5 isnt about vehicles anymore... can it be about scouts? - in General Discussions [original thread]
Cody Sietz wrote: [quote=ALPHA DECRIPTER]Fudge yeah! Heavies are gonna be baddass. Will they indestructible? Or have a set amount of HP? Not specified. If the deployable shield is equipment like the cloak then that brings up a question.... ...
- by ALPHA DECRIPTER - at 2013.09.27 21:39:00
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614. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Hagintora wrote: My thoughts on Passive Scan Radius are thus: Keep the Scan Radius of all Medium and Heavy Frame Suits/Variants at 10m, and increase the radius for all Light Frame Suits, and Non-Gallente Scout Suits, to 15m. Gallente Scouts st...
- by ALPHA DECRIPTER - at 2013.09.27 21:33:00
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615. since 1.5 isnt about vehicles anymore... can it be about scouts? - in General Discussions [original thread]
Cody Sietz wrote: wait, were getting shields? *nod* `Sigh. Just another fun game of DUST
- by ALPHA DECRIPTER - at 2013.09.27 03:11:00
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616. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Shotty GoBang wrote: lrian Locust wrote: I notice that when I light up my pursuers with a scanner, there's often a blueberry that comes running and helps me out. Help can be a very bad thing for a Scout, especially when the Help blows yo...
- by ALPHA DECRIPTER - at 2013.09.27 03:09:00
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617. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
@ wall-o-text (lol) Backstab: Put a cooldown so if you are spotted then you must remain undetected for a set time before you can perform the backstab (damage boost to melee attacks). Speed: Currently the speed difference from base to sprint is 4...
- by ALPHA DECRIPTER - at 2013.09.26 21:06:00
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618. When will scouts get buffed? - in General Discussions [original thread]
Crash Monster wrote: Niuvo wrote: The scout community is mad. In more ways than one! Eh, I have mixed feelings on our situation. Sad: We are ALWAYS at a disadvantage. Amped: We get the most amazing kills imaginable WHILE AT A DISAD...
- by ALPHA DECRIPTER - at 2013.09.26 00:47:00
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619. Scanner leading to a kill - in Feedback/Requests [original thread]
lithkul devant wrote: Okay...I thought active scanners went to the whole tacnet system, so that everyone on your team would see the people that are scanned. I like the idea and all of scanned people being killed=points for you, however, this se...
- by ALPHA DECRIPTER - at 2013.09.26 00:44:00
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620. since 1.5 isnt about vehicles anymore... can it be about scouts? - in General Discussions [original thread]
Cody Sietz wrote: I still don't think heavies should be able to cloak. Well I think they shouldn't be able to use sniper rifles but anyway they will be making more use of the deployable shield then anything else. `Sigh. Just another fun ...
- by ALPHA DECRIPTER - at 2013.09.26 00:35:00
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