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481. Matari V Amarr 32-Merc Qsync - in General Discussions [original thread]
Viktor Hadah Jr wrote: ADAM-OF-EVE wrote: arrange it so both sides go mlt/standard suits and weapons only. this puts everyone on almost equal terms Why not everyone to wear proto? still on equal level with more customization. that could...
- by ADAM-OF-EVE - at 2014.02.03 22:23:00
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482. Matari V Amarr 32-Merc Qsync - in General Discussions [original thread]
arrange it so both sides go mlt/standard suits and weapons only. this puts everyone on almost equal terms
- by ADAM-OF-EVE - at 2014.02.03 22:17:00
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483. isk reset - in General Discussions [original thread]
Onesimus Tarsus wrote: Highly unlikely. The currency is imaginary and so are the items it buys, so value is meaningless. if value is meaningless then having isk is meaningless. if you want something you buy it imaginary or not. if you have...
- by ADAM-OF-EVE - at 2014.02.03 19:33:00
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484. isk reset - in General Discussions [original thread]
Zeylon Rho wrote: While PC issues might've generated tons of ISK for people in a buggy way, if you cut all ISK from the game suddenly (which would be the only way to do it, otherwise people would just go on a spending spree first) then it just ...
- by ADAM-OF-EVE - at 2014.02.03 19:17:00
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485. isk reset - in General Discussions [original thread]
there is absolutely no sense of risk or loss once you reach a few mil isk. i have 57 mil and its only getting higher. i see players losing over a million a fight at times and doesn't deter them at all. whats the point of it just sitting there. as ...
- by ADAM-OF-EVE - at 2014.02.03 19:14:00
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486. 1.8 Pushed Back: Mid Feb - Mid March. - in General Discussions [original thread]
CCP Saberwing wrote: Lt Royal wrote: You got any evidence on that or is that just another Troll? He's trolling. Yes, we're hoping for a mid February / March release for 1.8. The Dev teams are still working on the patch, and generally thin...
- by ADAM-OF-EVE - at 2014.02.03 19:05:00
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487. isk reset - in General Discussions [original thread]
there is too much in game.. TAX hammer needed
- by ADAM-OF-EVE - at 2014.02.03 19:00:00
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488. heavy RR - in General Discussions [original thread]
they should allow heavies to carry 2 heavy weapons and then restrict them to those weapons. they can fit one and have excellent tank or 2 and have just a basic tank. it needs to be done before the new suit changes or they are going to be harder to...
- by ADAM-OF-EVE - at 2014.02.02 07:13:00
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489. O Stop with the MLT tanks Crying - in General Discussions [original thread]
BAD FURRY wrote: ADAM-OF-EVE wrote: BAD FURRY wrote: get real AV and what exactly do you call real AV I did doesn't answer the question you said use real av. i asked you "what exactly do you call real av", as in, what in your ...
- by ADAM-OF-EVE - at 2014.02.02 02:52:00
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490. Some logi points for 1.8 - in General Discussions [original thread]
Joel II X wrote: Logistics players will actually benefit with their new bonuses. What are you on about, Mr. Grumpy? no we wont. not when you put them into context with all combat suit changes. its all doom and gloom for the logi as far as i...
- by ADAM-OF-EVE - at 2014.02.02 02:44:00
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491. blackops scout - in General Discussions [original thread]
ALPHA DECRIPTER wrote: ADAM-OF-EVE wrote: ALPHA DECRIPTER wrote: That would make my job more difficult yet, at the same time, more rewording. Huh, I suppose I'm on the fence with this one. i think it puts an emphasis on teamwork while ...
- by ADAM-OF-EVE - at 2014.02.02 00:41:00
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492. Turning Toward Shooter Recommendation - Double Click L1 - in General Discussions [original thread]
turning your head then yes in RL its instant but your body and posture takes time to follow your heads lead. its not a thing i would like implemented even though it would save my logi ass a few times
- by ADAM-OF-EVE - at 2014.02.02 00:23:00
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493. O Stop with the MLT tanks Crying - in General Discussions [original thread]
BAD FURRY wrote: get real AV and what exactly do you call real AV
- by ADAM-OF-EVE - at 2014.02.02 00:10:00
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494. Why are these "Logi" guys reviving clones without a licens... - in General Discussions [original thread]
you die, me revive....nuff said
- by ADAM-OF-EVE - at 2014.02.01 20:47:00
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495. blackops scout - in General Discussions [original thread]
Denak Kalamari wrote: So basically you want black ops battleships into DUST as light frame specializations? Honestly, not a bad idea at all. Although the effective use of this suit would be very limited, which I'm not sure it would work in D...
- by ADAM-OF-EVE - at 2014.02.01 20:24:00
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496. blackops scout - in General Discussions [original thread]
ALPHA DECRIPTER wrote: That would make my job more difficult yet, at the same time, more rewording. Huh, I suppose I'm on the fence with this one. i think it puts an emphasis on teamwork while still letting those classes that need to solo to...
- by ADAM-OF-EVE - at 2014.02.01 20:10:00
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497. I will logi the S*** out of you... - in General Discussions [original thread]
till 1.8
- by ADAM-OF-EVE - at 2014.02.01 20:06:00
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498. blackops scout - in General Discussions [original thread]
seriously no one got any views on this at all
- by ADAM-OF-EVE - at 2014.02.01 12:39:00
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499. blackops scout - in General Discussions [original thread]
Maken Tosch wrote: I like it. Eve Online has a similar thing with BlackOps ships that can activate a Cynosural Field ("Cyno" for short) which enables all Jump-capable ships within his fleet to lock into his position and jump an entire fleet int...
- by ADAM-OF-EVE - at 2014.02.01 01:11:00
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500. blackops scout - in General Discussions [original thread]
Chunky Munkey wrote: Basically a short-range transporter managed by the deploying dropsuit's CPU? Not bad, although uplinks serve the strategic funtion of this idea for the most part. As cool as I think it is, I just don't see a gap in the ma...
- by ADAM-OF-EVE - at 2014.02.01 00:25:00
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